Tighten up dead path detection. Should now auto-detect dead paths in less than 10 seconds at a very small cost in ECHO requests (or HELLOs for older peers). GitHib issue #272
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4d94ae77b4
commit
05b2c0743f
3 changed files with 65 additions and 11 deletions
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@ -168,7 +168,10 @@ void Peer::received(
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} else {
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uint64_t slotLRmin = 0xffffffffffffffffULL;
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for(unsigned int p=0;p<ZT_MAX_PEER_NETWORK_PATHS;++p) {
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if (_paths[p].lastReceived() <= slotLRmin) {
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if (!_paths[p].active(now)) {
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slot = &(_paths[p]);
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break;
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} else if (_paths[p].lastReceived() <= slotLRmin) {
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slotLRmin = _paths[p].lastReceived();
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slot = &(_paths[p]);
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}
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@ -249,11 +252,12 @@ bool Peer::doPingAndKeepalive(uint64_t now,int inetAddressFamily)
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//TRACE("PING %s(%s) after %llums/%llums send/receive inactivity",_id.address().toString().c_str(),p->address().toString().c_str(),now - p->lastSend(),now - p->lastReceived());
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sendHELLO(p->localAddress(),p->address(),now);
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p->sent(now);
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} else if (((now - p->lastSend()) >= ZT_NAT_KEEPALIVE_DELAY)&&(!p->reliable())) {
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p->pinged(now);
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} else if (((now - std::max(p->lastSend(),p->lastKeepalive())) >= ZT_NAT_KEEPALIVE_DELAY)&&(!p->reliable())) {
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//TRACE("NAT keepalive %s(%s) after %llums/%llums send/receive inactivity",_id.address().toString().c_str(),p->address().toString().c_str(),now - p->lastSend(),now - p->lastReceived());
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_natKeepaliveBuf += (uint32_t)((now * 0x9e3779b1) >> 1); // tumble this around to send constantly varying (meaningless) payloads
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RR->node->putPacket(p->localAddress(),p->address(),&_natKeepaliveBuf,sizeof(_natKeepaliveBuf));
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p->sent(now);
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p->sentKeepalive(now);
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} else {
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//TRACE("no PING or NAT keepalive: addr==%s reliable==%d %llums/%llums send/receive inactivity",p->address().toString().c_str(),(int)p->reliable(),now - p->lastSend(),now - p->lastReceived());
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}
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@ -339,6 +343,8 @@ bool Peer::resetWithinScope(InetAddress::IpScope scope,uint64_t now)
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unsigned int y = 0;
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while (x < np) {
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if (_paths[x].address().ipScope() == scope) {
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// Resetting a path means sending a HELLO and then forgetting it. If we
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// get OK(HELLO) then it will be re-learned.
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sendHELLO(_paths[x].localAddress(),_paths[x].address(),now);
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} else {
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_paths[y++] = _paths[x];
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@ -491,7 +497,22 @@ bool Peer::_checkPath(Path &p,const uint64_t now)
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if (!p.active(now))
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return false;
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if ( (p.lastSend() > p.lastReceived()) && ((p.lastSend() - p.lastReceived()) >= ZT_PEER_DEAD_PATH_DETECTION_NO_ANSWER_TIMEOUT) ) {
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/* Dead path detection: if we have sent something to this peer and have not
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* yet received a reply, double check this path. The majority of outbound
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* packets including Ethernet frames do generate some kind of reply either
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* immediately or at some point in the near future. This will occasionally
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* (every NO_ANSWER_TIMEOUT ms) check paths unnecessarily if traffic that
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* does not generate a response is being sent such as multicast announcements
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* or frames belonging to unidirectional UDP protocols, but the cost is very
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* tiny and the benefit in reliability is very large. This takes care of many
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* failure modes including crap NATs that forget links and spurious changes
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* to physical network topology that cannot be otherwise detected.
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*
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* Each time we do this we increment a probation counter in the path. This
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* counter is reset on any packet receive over this path. If it reaches the
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* MAX_PROBATION threshold the path is considred dead. */
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if ( (p.lastSend() > p.lastReceived()) && ((p.lastSend() - p.lastReceived()) >= ZT_PEER_DEAD_PATH_DETECTION_NO_ANSWER_TIMEOUT) && ((now - p.lastPing()) >= ZT_PEER_DEAD_PATH_DETECTION_NO_ANSWER_TIMEOUT) ) {
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TRACE("%s(%s) has not answered, checking if dead (probation: %u)",_id.address().toString().c_str(),p.address().toString().c_str(),p.probation());
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if ( (_vProto >= 5) && ( !((_vMajor == 1)&&(_vMinor == 1)&&(_vRevision == 0)) ) ) {
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@ -499,9 +520,11 @@ bool Peer::_checkPath(Path &p,const uint64_t now)
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Packet outp(_id.address(),RR->identity.address(),Packet::VERB_ECHO);
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outp.armor(_key,true);
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p.send(RR,outp.data(),outp.size(),now);
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p.pinged(now);
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} else {
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sendHELLO(p.localAddress(),p.address(),now);
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p.sent(now);
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p.pinged(now);
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}
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p.increaseProbation();
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