Clean OS-dep stuff out of node/Utils.
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2 changed files with 0 additions and 385 deletions
229
node/Utils.hpp
229
node/Utils.hpp
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@ -41,15 +41,6 @@
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#include "Constants.hpp"
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#ifdef __WINDOWS__
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#include <WinSock2.h>
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#include <Windows.h>
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#else
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#include <unistd.h>
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#include <sys/time.h>
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#include <arpa/inet.h>
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#endif
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namespace ZeroTier {
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/**
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@ -58,21 +49,6 @@ namespace ZeroTier {
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class Utils
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{
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public:
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#ifdef __UNIX_LIKE__
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/**
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* Close STDOUT_FILENO and STDERR_FILENO and replace them with output to given path
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*
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* This can be called after fork() and prior to exec() to suppress output
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* from a subprocess, such as auto-update.
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*
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* @param stdoutPath Path to file to use for stdout
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* @param stderrPath Path to file to use for stderr, or NULL for same as stdout (default)
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* @return True on success
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*/
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static bool redirectUnixOutputs(const char *stdoutPath,const char *stderrPath = (const char *)0)
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throw();
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#endif // __UNIX_LIKE__
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/**
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* Perform a time-invariant binary comparison
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*
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@ -106,36 +82,6 @@ public:
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static void burn(void *ptr,unsigned int len)
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throw();
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/**
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* Delete a file
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*
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* @param path Path to delete
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* @return True if delete was successful
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*/
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static inline bool rm(const char *path)
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throw()
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{
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#ifdef __WINDOWS__
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return (DeleteFileA(path) != FALSE);
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#else
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return (unlink(path) == 0);
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#endif
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}
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static inline bool rm(const std::string &path) throw() { return rm(path.c_str()); }
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/**
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* List a directory's contents
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*
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* Keys in returned map are filenames only and don't include the leading
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* path. Pseudo-paths like . and .. are not returned. Values are true if
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* the item is a directory, false if it's a file. More detailed attributes
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* aren't supported since the code that uses this doesn't need them.
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*
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* @param path Path to list
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* @return Map of entries and whether or not they are also directories (empty on failure)
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*/
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static std::map<std::string,bool> listDirectory(const char *path);
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/**
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* Convert binary data to hexadecimal
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*
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@ -185,119 +131,6 @@ public:
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*/
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static void getSecureRandom(void *buf,unsigned int bytes);
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/**
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* Set modes on a file to something secure
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*
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* This locks a file so that only the owner can access it. What it actually
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* does varies by platform.
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*
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* @param path Path to lock
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* @param isDir True if this is a directory
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*/
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static void lockDownFile(const char *path,bool isDir);
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/**
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* Get file last modification time
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*
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* Resolution is often only second, not millisecond, but the return is
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* always in ms for comparison against now().
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*
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* @param path Path to file to get time
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* @return Last modification time in ms since epoch or 0 if not found
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*/
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static uint64_t getLastModified(const char *path);
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/**
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* @param path Path to check
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* @param followLinks Follow links (on platforms with that concept)
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* @return True if file or directory exists at path location
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*/
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static bool fileExists(const char *path,bool followLinks = true);
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/**
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* @param path Path to file
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* @return File size or -1 if nonexistent or other failure
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*/
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static int64_t getFileSize(const char *path);
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/**
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* @return Current time in milliseconds since epoch
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*/
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static inline uint64_t now()
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throw()
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{
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#ifdef __WINDOWS__
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FILETIME ft;
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SYSTEMTIME st;
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ULARGE_INTEGER tmp;
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GetSystemTime(&st);
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SystemTimeToFileTime(&st,&ft);
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tmp.LowPart = ft.dwLowDateTime;
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tmp.HighPart = ft.dwHighDateTime;
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return ( ((tmp.QuadPart - 116444736000000000ULL) / 10000L) + st.wMilliseconds );
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#else
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struct timeval tv;
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gettimeofday(&tv,(struct timezone *)0);
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return ( (1000ULL * (uint64_t)tv.tv_sec) + (uint64_t)(tv.tv_usec / 1000) );
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#endif
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};
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/**
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* @return Current time in seconds since epoch, to the highest available resolution
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*/
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static inline double nowf()
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throw()
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{
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#ifdef __WINDOWS__
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FILETIME ft;
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SYSTEMTIME st;
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ULARGE_INTEGER tmp;
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GetSystemTime(&st);
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SystemTimeToFileTime(&st,&ft);
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tmp.LowPart = ft.dwLowDateTime;
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tmp.HighPart = ft.dwHighDateTime;
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return (((double)(tmp.QuadPart - 116444736000000000ULL)) / 10000000.0);
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#else
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struct timeval tv;
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gettimeofday(&tv,(struct timezone *)0);
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return ( ((double)tv.tv_sec) + (((double)tv.tv_usec) / 1000000.0) );
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#endif
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}
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/**
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* Read the full contents of a file into a string buffer
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*
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* The buffer isn't cleared, so if it already contains data the file's data will
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* be appended.
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*
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* @param path Path of file to read
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* @param buf Buffer to fill
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* @return True if open and read successful
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*/
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static bool readFile(const char *path,std::string &buf);
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/**
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* Write a block of data to disk, replacing any current file contents
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*
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* @param path Path to write
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* @param buf Buffer containing data
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* @param len Length of buffer
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* @return True if entire file was successfully written
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*/
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static bool writeFile(const char *path,const void *buf,unsigned int len);
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/**
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* Write a block of data to disk, replacing any current file contents
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*
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* @param path Path to write
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* @param s Data to write
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* @return True if entire file was successfully written
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*/
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static inline bool writeFile(const char *path,const std::string &s)
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{
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return writeFile(path,s.data(),(unsigned int)s.length());
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}
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/**
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* Split a string by delimiter, with optional escape and quote characters
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*
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@ -487,68 +320,6 @@ public:
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return true;
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}
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/**
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* Compute SDBM hash of a binary string
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*
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* See: http://www.cse.yorku.ca/~oz/hash.html
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*
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* @param s Data to hash
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* @param l Length in bytes
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* @param h Previous hash value (use 0 initially)
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* @tparam H Hash integer type -- should be unsigned
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* @return New hash value
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*/
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template<typename H>
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static inline H sdbmHash(const void *s,unsigned int l,H h)
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throw()
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{
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for(unsigned int i=0;i<l;++i)
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h = ((H)(((const unsigned char *)s)[i])) + (h << 6) + (h << 16) - h;
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return h;
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}
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/**
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* Compute SDBM hash of a 0-terminated C string
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*
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* See: http://www.cse.yorku.ca/~oz/hash.html
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*
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* @param s C-string to hash
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* @param h Previous hash value (use 0 initially)
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* @tparam H Hash integer type -- should be unsigned
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* @return New hash value
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*/
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template<typename H>
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static inline H sdbmHash(const char *s,H h)
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throw()
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{
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char c;
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while ((c = *(s++)))
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h = ((H)c) + (h << 6) + (h << 16) - h;
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return h;
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}
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/**
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* Compute SDBM hash of an integer's bytes in little-endian byte order
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*
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* See: http://www.cse.yorku.ca/~oz/hash.html
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*
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* @param n Integer to hash in LE byte order
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* @param h Previous hash value (use 0 initially)
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* @tparam I Integer type -- should be unsigned
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* @tparam H Hash integer type -- should be unsigned
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* @return New hash value
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*/
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template<typename I,typename H>
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static inline H sdbmHash(I n,H h)
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throw()
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{
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for(unsigned int i=0;i<(unsigned int)sizeof(n);++i) {
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h = ((H)(n & 0xff)) + (h << 6) + (h << 16) - h;
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n >>= 8;
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}
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return h;
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}
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// Byte swappers for big/little endian conversion
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static inline uint8_t hton(uint8_t n) throw() { return n; }
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static inline int8_t hton(int8_t n) throw() { return n; }
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