About halfway there in refactoring to support pluggable SocketManager.
This commit is contained in:
parent
6bc9a938cf
commit
128a131070
9 changed files with 466 additions and 630 deletions
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@ -25,6 +25,8 @@
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* LLC. Start here: http://www.zerotier.com/
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*/
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/* Native SocketManager for Windows and Unix */
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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@ -32,9 +34,10 @@
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#include <time.h>
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#include <sys/types.h>
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#include "SocketManager.hpp"
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#include "UdpSocket.hpp"
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#include "TcpSocket.hpp"
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#include <algorithm>
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#include "../node/Constants.hpp"
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#include "NativeSocketManager.hpp"
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#ifndef __WINDOWS__
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#include <errno.h>
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@ -44,7 +47,7 @@
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#include <signal.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#endif
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#endif // !__WINDOWS__
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// Uncomment to turn off TCP Nagle
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//#define ZT_TCP_NODELAY
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@ -62,6 +65,259 @@
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namespace ZeroTier {
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//////////////////////////////////////////////////////////////////////////////
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// Socket implementations
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//////////////////////////////////////////////////////////////////////////////
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class NativeSocket : public Socket
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{
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public:
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#ifdef __WINDOWS__
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NativeSocket(const Type &t,SOCKET s) : Socket(t),_sock(s) {}
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SOCKET _sock;
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#else
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NativeSocket(const Type &t,int s) : Socket(t),_sock(s) {}
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int _sock;
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#endif
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virtual bool notifyAvailableForRead(const SharedPtr<Socket> &self,NativeSocketManager *sm) = 0;
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virtual bool notifyAvailableForWrite(const SharedPtr<Socket> &self,NativeSocketManager *sm) = 0;
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};
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/**
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* Native UDP socket
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*/
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class NativeUdpSocket : public NativeSocket
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{
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public:
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#ifdef __WINDOWS__
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NativeUdpSocket(Type t,SOCKET s) : NativeSocket(t,s) {}
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#else
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NativeUdpSocket(Type t,int s) : NativeSocket(t,s) {}
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#endif
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virtual ~NativeUdpSocket()
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{
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#ifdef __WINDOWS__
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::closesocket(_sock);
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#else
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::close(_sock);
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#endif
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}
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virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen)
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{
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if (to.isV6()) {
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#ifdef __WINDOWS__
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return ((int)sendto(_sock,(const char *)msg,msglen,0,to.saddr(),to.saddrLen()) == (int)msglen);
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#else
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return ((int)sendto(_sock,msg,msglen,0,to.saddr(),to.saddrLen()) == (int)msglen);
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#endif
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} else {
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#ifdef __WINDOWS__
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return ((int)sendto(_sock,(const char *)msg,msglen,0,to.saddr(),to.saddrLen()) == (int)msglen);
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#else
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return ((int)sendto(_sock,msg,msglen,0,to.saddr(),to.saddrLen()) == (int)msglen);
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#endif
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}
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}
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virtual bool notifyAvailableForRead(const SharedPtr<Socket> &self,NativeSocketManager *sm)
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{
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Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> buf;
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InetAddress from;
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socklen_t salen = from.saddrSpaceLen();
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int n = (int)recvfrom(_sock,(char *)(buf.data()),ZT_SOCKET_MAX_MESSAGE_LEN,0,from.saddr(),&salen);
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if (n > 0) {
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buf.setSize((unsigned int)n);
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sm->handleReceivedPacket(self,from,buf);
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}
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return true;
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}
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virtual bool notifyAvailableForWrite(const SharedPtr<Socket> &self,NativeSocketManager *sm)
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{
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return true;
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}
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};
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/**
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* A TCP socket encapsulating ZeroTier packets over a TCP stream connection
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*
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* This implements a simple packet encapsulation that is designed to look like
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* a TLS connection. It's not a TLS connection, but it sends TLS format record
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* headers. It could be extended in the future to implement a fake TLS
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* handshake.
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*
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* At the moment, each packet is just made to look like TLS application data:
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* <[1] TLS content type> - currently 0x17 for "application data"
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* <[1] TLS major version> - currently 0x03 for TLS 1.2
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* <[1] TLS minor version> - currently 0x03 for TLS 1.2
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* <[2] payload length> - 16-bit length of payload in bytes
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* <[...] payload> - Message payload
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*
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* The primary purpose of TCP sockets is to work over ports like HTTPS(443),
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* allowing users behind particularly fascist firewalls to at least reach
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* ZeroTier's supernodes. UDP is the preferred method of communication as
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* encapsulating L2 and L3 protocols over TCP is inherently inefficient
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* due to double-ACKs. So TCP is only used as a fallback.
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*/
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class NativeTcpSocket : public NativeSocket
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{
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public:
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#ifdef __WINDOWS__
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NativeTcpSocket(NativeSocketManager *sm,SOCKET s,Socket::Type t,bool c,const InetAddress &r) :
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#else
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NativeTcpSocket(NativeSocketManager *sm,int s,Socket::Type t,bool c,const InetAddress &r) :
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#endif
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NativeSocket(t,s),
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_lastActivity(Utils::now()),
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_sm(sm),
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_inptr(0),
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_outptr(0),
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_connecting(c),
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_remote(r) {}
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virtual ~NativeTcpSocket()
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{
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#ifdef __WINDOWS__
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::closesocket(_sock);
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#else
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::close(_sock);
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#endif
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}
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virtual bool send(const InetAddress &to,const void *msg,unsigned int msglen)
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{
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if (msglen > ZT_SOCKET_MAX_MESSAGE_LEN)
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return false; // message too big
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if (!msglen)
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return true; // sanity check
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Mutex::Lock _l(_writeLock);
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bool writeInProgress = ((_outptr != 0)||(_connecting));
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if ((_outptr + 5 + msglen) > (unsigned int)sizeof(_outbuf))
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return false;
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_outbuf[_outptr++] = 0x17; // look like TLS data
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_outbuf[_outptr++] = 0x03;
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_outbuf[_outptr++] = 0x03; // look like TLS 1.2
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_outbuf[_outptr++] = (unsigned char)((msglen >> 8) & 0xff);
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_outbuf[_outptr++] = (unsigned char)(msglen & 0xff);
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for(unsigned int i=0;i<msglen;++i)
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_outbuf[_outptr++] = ((const unsigned char *)msg)[i];
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if (!writeInProgress) {
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// If no output was enqueued before this, try to send() it and then
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// start a queued write if any remains after that.
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int n = (int)::send(_sock,(const char *)_outbuf,_outptr,0);
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if (n > 0)
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memmove(_outbuf,_outbuf + (unsigned int)n,_outptr -= (unsigned int)n);
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if (_outptr) {
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_sm->_startNotifyWrite(this);
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_sm->whack();
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}
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} // else just leave in _outbuf[] to get written when stream is available for write
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return true;
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}
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virtual bool notifyAvailableForRead(const SharedPtr<Socket> &self,NativeSocketManager *sm)
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{
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unsigned char buf[65536];
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int n = (int)::recv(_sock,(char *)buf,sizeof(buf),0);
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if (n <= 0)
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return false; // read error, stream probably closed
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unsigned int p = _inptr,pl = 0;
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for(int k=0;k<n;++k) {
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_inbuf[p++] = buf[k];
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if (p >= (int)sizeof(_inbuf))
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return false; // read overrun, packet too large or invalid
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if ((!pl)&&(p >= 5)) {
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if (_inbuf[0] == 0x17) {
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// fake TLS data frame, next two bytes are TLS version and are ignored
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pl = (((unsigned int)_inbuf[3] << 8) | (unsigned int)_inbuf[4]) + 5;
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} else return false; // in the future we may support fake TLS handshakes
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}
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if ((pl)&&(p >= pl)) {
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Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> data(_inbuf + 5,pl - 5);
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memmove(_inbuf,_inbuf + pl,p -= pl);
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try {
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sm->handleReceivedPacket(self,_remote,data);
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} catch ( ... ) {} // handlers should not throw
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pl = 0;
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}
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}
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_inptr = p;
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return true;
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}
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virtual bool notifyAvailableForWrite(const SharedPtr<Socket> &self,NativeSocketManager *sm)
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{
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Mutex::Lock _l(_writeLock);
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if (_connecting)
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_connecting = false;
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if (_outptr) {
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int n = (int)::send(_sock,(const char *)_outbuf,_outptr,0);
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#ifdef __WINDOWS__
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if (n == SOCKET_ERROR) {
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switch(WSAGetLastError()) {
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case WSAEINTR:
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case WSAEWOULDBLOCK:
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break;
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default:
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return false;
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}
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#else
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if (n <= 0) {
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switch(errno) {
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#ifdef EAGAIN
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case EAGAIN:
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#endif
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#if defined(EWOULDBLOCK) && ( !defined(EAGAIN) || (EWOULDBLOCK != EAGAIN) )
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case EWOULDBLOCK:
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#endif
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#ifdef EINTR
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case EINTR:
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#endif
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break;
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default:
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return false;
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}
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#endif
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} else memmove(_outbuf,_outbuf + (unsigned int)n,_outptr -= (unsigned int)n);
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}
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if (!_outptr)
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sm->_stopNotifyWrite(this);
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return true;
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}
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unsigned char _inbuf[ZT_SOCKET_MAX_MESSAGE_LEN];
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unsigned char _outbuf[ZT_SOCKET_MAX_MESSAGE_LEN * 4];
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uint64_t _lastActivity; // updated whenever data is received, checked directly by SocketManager for stale TCP cleanup
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NativeSocketManager *_sm;
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unsigned int _inptr;
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unsigned int _outptr;
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bool _connecting; // manipulated directly by SocketManager, true if connect() is in progress
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InetAddress _remote;
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Mutex _writeLock;
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};
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//////////////////////////////////////////////////////////////////////////////
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#ifdef __WINDOWS__
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// hack copied from StackOverflow, behaves a bit like pipe() on *nix systems
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static inline void winPipeHack(SOCKET fds[2])
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}
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#endif
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SocketManager::SocketManager(
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NativeSocketManager::NativeSocketManager(
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int localUdpPort,
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int localTcpPort,
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void (*packetHandler)(const SharedPtr<Socket> &,void *,const InetAddress &,Buffer<ZT_SOCKET_MAX_MESSAGE_LEN> &),
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void *arg) :
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SocketManager(packetHandler,arg),
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_whackSendPipe(INVALID_SOCKET),
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_whackReceivePipe(INVALID_SOCKET),
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_tcpV4ListenSocket(INVALID_SOCKET),
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_tcpV6ListenSocket(INVALID_SOCKET),
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_nfds(0),
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_packetHandler(packetHandler),
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_arg(arg)
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_nfds(0)
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{
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FD_ZERO(&_readfds);
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FD_ZERO(&_writefds);
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@ -278,7 +533,7 @@ SocketManager::SocketManager(
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throw std::runtime_error("unable to bind to port");
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}
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_udpV6Socket = SharedPtr<Socket>(new UdpSocket(Socket::ZT_SOCKET_TYPE_UDP_V6,s));
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_udpV6Socket = SharedPtr<Socket>(new NativeUdpSocket(Socket::ZT_SOCKET_TYPE_UDP_V6,s));
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#ifdef __WINDOWS__
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u_long iMode=1;
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ioctlsocket(s,FIONBIO,&iMode);
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@ -348,7 +603,7 @@ SocketManager::SocketManager(
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throw std::runtime_error("unable to bind to port");
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}
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_udpV4Socket = SharedPtr<Socket>(new UdpSocket(Socket::ZT_SOCKET_TYPE_UDP_V4,s));
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_udpV4Socket = SharedPtr<Socket>(new NativeUdpSocket(Socket::ZT_SOCKET_TYPE_UDP_V4,s));
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#ifdef __WINDOWS__
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u_long iMode=1;
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ioctlsocket(s,FIONBIO,&iMode);
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@ -362,13 +617,13 @@ SocketManager::SocketManager(
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_updateNfds();
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}
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SocketManager::~SocketManager()
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NativeSocketManager::~NativeSocketManager()
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{
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Mutex::Lock _l(_pollLock);
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_closeSockets();
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}
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bool SocketManager::send(const InetAddress &to,bool tcp,bool autoConnectTcp,const void *msg,unsigned int msglen)
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bool NativeSocketManager::send(const InetAddress &to,bool tcp,bool autoConnectTcp,const void *msg,unsigned int msglen)
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{
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if (tcp) {
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SharedPtr<Socket> ts;
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@ -418,7 +673,7 @@ bool SocketManager::send(const InetAddress &to,bool tcp,bool autoConnectTcp,cons
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} else connecting = true;
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}
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ts = SharedPtr<Socket>(new TcpSocket(this,s,Socket::ZT_SOCKET_TYPE_TCP_OUT,connecting,to));
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ts = SharedPtr<Socket>(new NativeTcpSocket(this,s,Socket::ZT_SOCKET_TYPE_TCP_OUT,connecting,to));
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if (!ts->send(to,msg,msglen)) {
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_fdSetLock.lock();
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FD_CLR(s,&_readfds);
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return false;
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}
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void SocketManager::poll(unsigned long timeout)
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void NativeSocketManager::poll(unsigned long timeout)
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{
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fd_set rfds,wfds,efds;
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struct timeval tv;
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InetAddress fromia((const struct sockaddr *)&from);
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Mutex::Lock _l2(_tcpSockets_m);
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try {
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_tcpSockets[fromia] = SharedPtr<Socket>(new TcpSocket(this,sockfd,Socket::ZT_SOCKET_TYPE_TCP_IN,false,fromia));
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_tcpSockets[fromia] = SharedPtr<Socket>(new NativeTcpSocket(this,sockfd,Socket::ZT_SOCKET_TYPE_TCP_IN,false,fromia));
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#ifdef __WINDOWS__
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{ u_long iMode=1; ioctlsocket(sockfd,FIONBIO,&iMode); }
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#ifdef ZT_TCP_NODELAY
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InetAddress fromia((const struct sockaddr *)&from);
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Mutex::Lock _l2(_tcpSockets_m);
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try {
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_tcpSockets[fromia] = SharedPtr<Socket>(new TcpSocket(this,sockfd,Socket::ZT_SOCKET_TYPE_TCP_IN,false,fromia));
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_tcpSockets[fromia] = SharedPtr<Socket>(new NativeTcpSocket(this,sockfd,Socket::ZT_SOCKET_TYPE_TCP_IN,false,fromia));
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#ifdef __WINDOWS__
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{ u_long iMode=1; ioctlsocket(sockfd,FIONBIO,&iMode); }
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#ifdef ZT_TCP_NODELAY
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}
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}
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if ((_udpV4Socket)&&(FD_ISSET(_udpV4Socket->_sock,&rfds))) {
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_udpV4Socket->notifyAvailableForRead(_udpV4Socket,this);
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}
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if ((_udpV6Socket)&&(FD_ISSET(_udpV6Socket->_sock,&rfds))) {
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_udpV6Socket->notifyAvailableForRead(_udpV6Socket,this);
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{
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NativeUdpSocket *usock = (NativeUdpSocket *)_udpV4Socket.ptr();
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if ((usock)&&(FD_ISSET(usock->_sock,&rfds))) {
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usock->notifyAvailableForRead(_udpV4Socket,this);
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}
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usock = (NativeUdpSocket *)_udpV6Socket.ptr();
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if ((usock)&&(FD_ISSET(usock->_sock,&rfds))) {
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usock->notifyAvailableForRead(_udpV6Socket,this);
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}
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}
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bool closedSockets = false;
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@ -590,17 +849,18 @@ void SocketManager::poll(unsigned long timeout)
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ts.reserve(_tcpSockets.size());
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uint64_t now = Utils::now();
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for(std::map< InetAddress,SharedPtr<Socket> >::iterator s(_tcpSockets.begin());s!=_tcpSockets.end();) {
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NativeTcpSocket *tsock = (NativeTcpSocket *)s->second.ptr();
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#ifdef __WINDOWS__
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if ( ((now - ((TcpSocket *)s->second.ptr())->_lastActivity) < ZT_TCP_TUNNEL_ACTIVITY_TIMEOUT) && (! ((((TcpSocket *)s->second.ptr())->_connecting)&&(FD_ISSET(s->second->_sock,&efds))) ) ) {
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if ( ((now - tsock->_lastActivity) < ZT_TCP_TUNNEL_ACTIVITY_TIMEOUT) && (! ((tsock->_connecting)&&(FD_ISSET(tsock->_sock,&efds))) ) ) {
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#else
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if ((now - ((TcpSocket *)s->second.ptr())->_lastActivity) < ZT_TCP_TUNNEL_ACTIVITY_TIMEOUT) {
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if ((now - tsock->_lastActivity) < ZT_TCP_TUNNEL_ACTIVITY_TIMEOUT) {
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#endif
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ts.push_back(s->second);
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++s;
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} else {
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_fdSetLock.lock();
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FD_CLR(s->second->_sock,&_readfds);
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FD_CLR(s->second->_sock,&_writefds);
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FD_CLR(tsock->_sock,&_readfds);
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FD_CLR(tsock->_sock,&_writefds);
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_fdSetLock.unlock();
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_tcpSockets.erase(s++);
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closedSockets = true;
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@ -609,29 +869,30 @@ void SocketManager::poll(unsigned long timeout)
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}
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}
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for(std::vector< SharedPtr<Socket> >::iterator s(ts.begin());s!=ts.end();++s) {
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if (FD_ISSET((*s)->_sock,&wfds)) {
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if (!(*s)->notifyAvailableForWrite(*s,this)) {
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NativeTcpSocket *tsock = (NativeTcpSocket *)s->ptr();
|
||||
if (FD_ISSET(tsock->_sock,&wfds)) {
|
||||
if (!tsock->notifyAvailableForWrite(*s,this)) {
|
||||
{
|
||||
Mutex::Lock _l2(_tcpSockets_m);
|
||||
_tcpSockets.erase(((TcpSocket *)s->ptr())->_remote);
|
||||
_tcpSockets.erase(tsock->_remote);
|
||||
}
|
||||
_fdSetLock.lock();
|
||||
FD_CLR((*s)->_sock,&_readfds);
|
||||
FD_CLR((*s)->_sock,&_writefds);
|
||||
FD_CLR(tsock->_sock,&_readfds);
|
||||
FD_CLR(tsock->_sock,&_writefds);
|
||||
_fdSetLock.unlock();
|
||||
closedSockets = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (FD_ISSET((*s)->_sock,&rfds)) {
|
||||
if (!(*s)->notifyAvailableForRead(*s,this)) {
|
||||
if (FD_ISSET(tsock->_sock,&rfds)) {
|
||||
if (!tsock->notifyAvailableForRead(*s,this)) {
|
||||
{
|
||||
Mutex::Lock _l2(_tcpSockets_m);
|
||||
_tcpSockets.erase(((TcpSocket *)s->ptr())->_remote);
|
||||
_tcpSockets.erase(tsock->_remote);
|
||||
}
|
||||
_fdSetLock.lock();
|
||||
FD_CLR((*s)->_sock,&_readfds);
|
||||
FD_CLR((*s)->_sock,&_writefds);
|
||||
FD_CLR(tsock->_sock,&_readfds);
|
||||
FD_CLR(tsock->_sock,&_writefds);
|
||||
_fdSetLock.unlock();
|
||||
closedSockets = true;
|
||||
continue;
|
||||
|
@ -642,7 +903,7 @@ void SocketManager::poll(unsigned long timeout)
|
|||
_updateNfds();
|
||||
}
|
||||
|
||||
void SocketManager::whack()
|
||||
void NativeSocketManager::whack()
|
||||
{
|
||||
_whackSendPipe_m.lock();
|
||||
#ifdef __WINDOWS__
|
||||
|
@ -653,14 +914,14 @@ void SocketManager::whack()
|
|||
_whackSendPipe_m.unlock();
|
||||
}
|
||||
|
||||
void SocketManager::closeTcpSockets()
|
||||
void NativeSocketManager::closeTcpSockets()
|
||||
{
|
||||
{
|
||||
Mutex::Lock _l2(_tcpSockets_m);
|
||||
_fdSetLock.lock();
|
||||
for(std::map< InetAddress,SharedPtr<Socket> >::iterator s(_tcpSockets.begin());s!=_tcpSockets.end();++s) {
|
||||
FD_CLR(s->second->_sock,&_readfds);
|
||||
FD_CLR(s->second->_sock,&_writefds);
|
||||
FD_CLR(((NativeTcpSocket *)s->second.ptr())->_sock,&_readfds);
|
||||
FD_CLR(((NativeTcpSocket *)s->second.ptr())->_sock,&_writefds);
|
||||
}
|
||||
_fdSetLock.unlock();
|
||||
_tcpSockets.clear();
|
||||
|
@ -668,8 +929,21 @@ void SocketManager::closeTcpSockets()
|
|||
_updateNfds();
|
||||
}
|
||||
|
||||
void SocketManager::_closeSockets()
|
||||
throw()
|
||||
void NativeSocketManager::_startNotifyWrite(const NativeSocket *sock)
|
||||
{
|
||||
_fdSetLock.lock();
|
||||
FD_SET(sock->_sock,&_writefds);
|
||||
_fdSetLock.unlock();
|
||||
}
|
||||
|
||||
void NativeSocketManager::_stopNotifyWrite(const NativeSocket *sock)
|
||||
{
|
||||
_fdSetLock.lock();
|
||||
FD_CLR(sock->_sock,&_writefds);
|
||||
_fdSetLock.unlock();
|
||||
}
|
||||
|
||||
void NativeSocketManager::_closeSockets()
|
||||
{
|
||||
#ifdef __WINDOWS__
|
||||
if (_whackSendPipe != INVALID_SOCKET)
|
||||
|
@ -692,7 +966,7 @@ void SocketManager::_closeSockets()
|
|||
#endif
|
||||
}
|
||||
|
||||
void SocketManager::_updateNfds()
|
||||
void NativeSocketManager::_updateNfds()
|
||||
{
|
||||
#ifdef __WINDOWS__
|
||||
SOCKET nfds = _whackSendPipe;
|
||||
|
@ -705,14 +979,14 @@ void SocketManager::_updateNfds()
|
|||
nfds = _tcpV4ListenSocket;
|
||||
if (_tcpV6ListenSocket > nfds)
|
||||
nfds = _tcpV6ListenSocket;
|
||||
if ((_udpV4Socket)&&(_udpV4Socket->_sock > nfds))
|
||||
nfds = _udpV4Socket->_sock;
|
||||
if ((_udpV6Socket)&&(_udpV6Socket->_sock > nfds))
|
||||
nfds = _udpV6Socket->_sock;
|
||||
if ((_udpV4Socket)&&(((NativeUdpSocket *)_udpV4Socket.ptr())->_sock > nfds))
|
||||
nfds = ((NativeUdpSocket *)_udpV4Socket.ptr())->_sock;
|
||||
if ((_udpV6Socket)&&(((NativeUdpSocket *)_udpV6Socket.ptr())->_sock > nfds))
|
||||
nfds = ((NativeUdpSocket *)_udpV6Socket.ptr())->_sock;
|
||||
Mutex::Lock _l(_tcpSockets_m);
|
||||
for(std::map< InetAddress,SharedPtr<Socket> >::const_iterator s(_tcpSockets.begin());s!=_tcpSockets.end();++s) {
|
||||
if (s->second->_sock > nfds)
|
||||
nfds = s->second->_sock;
|
||||
if (((NativeTcpSocket *)s->second.ptr())->_sock > nfds)
|
||||
nfds = ((NativeTcpSocket *)s->second.ptr())->_sock;
|
||||
}
|
||||
_nfds = (int)nfds;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue