New git repository for release - version 0.2.0 tagged
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node/Thread.hpp
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node/Thread.hpp
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/*
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* ZeroTier One - Global Peer to Peer Ethernet
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* Copyright (C) 2012-2013 ZeroTier Networks LLC
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* --
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*
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* ZeroTier may be used and distributed under the terms of the GPLv3, which
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* are available at: http://www.gnu.org/licenses/gpl-3.0.html
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*
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* If you would like to embed ZeroTier into a commercial application or
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* redistribute it in a modified binary form, please contact ZeroTier Networks
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* LLC. Start here: http://www.zerotier.com/
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*/
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#ifndef _ZT_THREAD_HPP
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#define _ZT_THREAD_HPP
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#include "NonCopyable.hpp"
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#include "AtomicCounter.hpp"
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namespace ZeroTier {
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/**
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* Wrapper for OS-dependent thread functions like pthread_create, etc.
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*/
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class Thread : NonCopyable
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{
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public:
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Thread();
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virtual ~Thread();
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/**
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* Start thread -- can only be called once
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*/
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void start();
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/**
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* Wait for thread to terminate
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*
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* More than one thread should not simultaneously use join().
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*/
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void join();
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/**
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* @return True if thread is running
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*/
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inline bool running() const { return (*_running > 0); }
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/**
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* Internal bounce method; do not call or override
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*/
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void __intl_run();
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/**
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* Sleep the current thread
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*
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* @param ms Milliseconds to sleep
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*/
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static void sleep(unsigned long ms);
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protected:
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/**
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* Override to set a thread main function
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*/
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virtual void main()
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throw();
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/**
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* Subclasses can set to true to cause Thread to delete itself on exit
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*/
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volatile bool suicidalThread;
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private:
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void *_impl;
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AtomicCounter _running;
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volatile bool _notInit;
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};
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} // namespace ZeroTier
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#endif
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