Refactored network config chunking to sign every chunk to prevent stupid DOS attack potential, and implement network config fast propagate (though we probably will not use this for a bit).
This commit is contained in:
parent
236fdb450c
commit
15c07c58b6
5 changed files with 213 additions and 137 deletions
165
node/Network.cpp
165
node/Network.cpp
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@ -569,12 +569,14 @@ Network::Network(const RuntimeEnvironment *renv,uint64_t nwid,void *uptr) :
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_lastAnnouncedMulticastGroupsUpstream(0),
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_mac(renv->identity.address(),nwid),
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_portInitialized(false),
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_inboundConfigPacketId(0),
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_lastConfigUpdate(0),
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_destroyed(false),
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_netconfFailure(NETCONF_FAILURE_NONE),
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_portError(0)
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{
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for(int i=0;i<ZT_NETWORK_MAX_INCOMING_UPDATES;++i)
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_incomingConfigChunks[i].ts = 0;
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char confn[128];
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Utils::snprintf(confn,sizeof(confn),"networks.d/%.16llx.conf",_id);
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@ -875,54 +877,133 @@ void Network::multicastUnsubscribe(const MulticastGroup &mg)
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_myMulticastGroups.erase(i);
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}
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void Network::handleInboundConfigChunk(const uint64_t inRePacketId,const void *data,unsigned int chunkSize,unsigned int chunkIndex,unsigned int totalSize)
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uint64_t Network::handleConfigChunk(const Packet &chunk,unsigned int ptr)
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{
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std::string newConfig;
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if ((_inboundConfigPacketId == inRePacketId)&&(totalSize < ZT_NETWORKCONFIG_DICT_CAPACITY)&&((chunkIndex + chunkSize) <= totalSize)) {
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Mutex::Lock _l(_lock);
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const unsigned int start = ptr;
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_inboundConfigChunks[chunkIndex].append((const char *)data,chunkSize);
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ptr += 8; // skip network ID, which is already obviously known
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const uint16_t chunkLen = chunk.at<uint16_t>(ptr); ptr += 2;
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const void *chunkData = chunk.field(ptr,chunkLen); ptr += chunkLen;
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unsigned int totalWeHave = 0;
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for(std::map<unsigned int,std::string>::iterator c(_inboundConfigChunks.begin());c!=_inboundConfigChunks.end();++c)
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totalWeHave += (unsigned int)c->second.length();
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Mutex::Lock _l(_lock);
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if (totalWeHave == totalSize) {
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TRACE("have all chunks for network config request %.16llx, assembling...",inRePacketId);
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for(std::map<unsigned int,std::string>::iterator c(_inboundConfigChunks.begin());c!=_inboundConfigChunks.end();++c)
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newConfig.append(c->second);
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_inboundConfigPacketId = 0;
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_inboundConfigChunks.clear();
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} else if (totalWeHave > totalSize) {
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_inboundConfigPacketId = 0;
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_inboundConfigChunks.clear();
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_IncomingConfigChunk *c = (_IncomingConfigChunk *)0;
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uint64_t chunkId = 0;
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uint64_t configUpdateId;
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unsigned long totalLength,chunkIndex;
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if (ptr < chunk.size()) {
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const bool fastPropagate = ((chunk[ptr++] & 0x01) != 0);
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configUpdateId = chunk.at<uint64_t>(ptr); ptr += 8;
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totalLength = chunk.at<uint32_t>(ptr); ptr += 4;
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chunkIndex = chunk.at<uint32_t>(ptr); ptr += 4;
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if (((chunkIndex + chunkLen) > totalLength)||(totalLength >= ZT_NETWORKCONFIG_DICT_CAPACITY)) { // >= since we need room for a null at the end
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TRACE("discarded chunk from %s: invalid length or length overflow",chunk.source().toString().c_str());
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return 0;
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}
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} else {
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return;
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}
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if ((newConfig.length() > 0)&&(newConfig.length() < ZT_NETWORKCONFIG_DICT_CAPACITY)) {
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Dictionary<ZT_NETWORKCONFIG_DICT_CAPACITY> *dict = new Dictionary<ZT_NETWORKCONFIG_DICT_CAPACITY>(newConfig.c_str());
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NetworkConfig *nc = new NetworkConfig();
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try {
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Identity controllerId(RR->topology->getIdentity(this->controller()));
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if (controllerId) {
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if (nc->fromDictionary(*dict)) {
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Mutex::Lock _l(_lock);
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this->_setConfiguration(*nc,true);
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} else {
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TRACE("error parsing new config with length %u: deserialization of NetworkConfig failed (certificate error?)",(unsigned int)newConfig.length());
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if ((chunk[ptr] != 1)||(chunk.at<uint16_t>(ptr + 1) != ZT_C25519_SIGNATURE_LEN)) {
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TRACE("discarded chunk from %s: unrecognized signature type",chunk.source().toString().c_str());
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return 0;
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}
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const uint8_t *sig = reinterpret_cast<const uint8_t *>(chunk.field(ptr + 3,ZT_C25519_SIGNATURE_LEN));
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// We can use the signature, which is unique per chunk, to get a per-chunk ID for local deduplication use
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for(unsigned int i=0;i<16;++i)
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reinterpret_cast<uint8_t *>(&chunkId)[i & 7] ^= sig[i];
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// Find existing or new slot for this update and check if this is a duplicate chunk
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for(int i=0;i<ZT_NETWORK_MAX_INCOMING_UPDATES;++i) {
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if (_incomingConfigChunks[i].updateId == configUpdateId) {
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c = &(_incomingConfigChunks[i]);
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for(unsigned long j=0;j<c->haveChunks;++j) {
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if (c->haveChunkIds[j] == chunkId)
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return 0;
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}
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break;
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} else if ((!c)||(_incomingConfigChunks[i].ts < c->ts)) {
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c = &(_incomingConfigChunks[i]);
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}
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}
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// If it's not a duplicate, check chunk signature
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const Identity controllerId(RR->topology->getIdentity(controller()));
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if (!controllerId) { // we should always have the controller identity by now, otherwise how would we have queried it the first time?
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TRACE("unable to verify chunk from %s: don't have controller identity",chunk.source().toString().c_str());
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return 0;
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}
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if (!controllerId.verify(chunk.field(start,ptr - start),ptr - start,sig,ZT_C25519_SIGNATURE_LEN)) {
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TRACE("discarded chunk from %s: signature check failed",chunk.source().toString().c_str());
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return 0;
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}
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// New properly verified chunks can be flooded "virally" through the network
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if (fastPropagate) {
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Address *a = (Address *)0;
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Membership *m = (Membership *)0;
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Hashtable<Address,Membership>::Iterator i(_memberships);
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while (i.next(a,m)) {
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if ((*a != chunk.source())&&(*a != controller())) {
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Packet outp(*a,RR->identity.address(),Packet::VERB_NETWORK_CONFIG);
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outp.append(reinterpret_cast<const uint8_t *>(chunk.data()) + start,chunk.size() - start);
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RR->sw->send(outp,true);
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}
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}
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}
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} else if (chunk.source() == controller()) {
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// Legacy support for OK(NETWORK_CONFIG_REQUEST) from older controllers
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chunkId = chunk.packetId();
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configUpdateId = chunkId;
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totalLength = chunkLen;
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chunkIndex = 0;
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if (totalLength >= ZT_NETWORKCONFIG_DICT_CAPACITY)
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return 0;
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// Find oldest slot for this udpate to use buffer space
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for(int i=0;i<ZT_NETWORK_MAX_INCOMING_UPDATES;++i) {
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if ((!c)||(_incomingConfigChunks[i].ts < c->ts))
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c = &(_incomingConfigChunks[i]);
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}
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} else {
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TRACE("discarded single-chunk unsigned legacy config: this is only allowed if the sender is the controller itself");
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return 0;
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}
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++c->ts; // newer is higher, that's all we need
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if (c->updateId != configUpdateId) {
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c->updateId = configUpdateId;
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for(int i=0;i<ZT_NETWORK_MAX_UPDATE_CHUNKS;++i)
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c->haveChunkIds[i] = 0;
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c->haveChunks = 0;
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c->haveBytes = 0;
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}
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if (c->haveChunks >= ZT_NETWORK_MAX_UPDATE_CHUNKS)
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return false;
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c->haveChunkIds[c->haveChunks++] = chunkId;
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memcpy(c->data.unsafeData() + chunkIndex,chunkData,chunkLen);
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c->haveBytes += chunkLen;
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if (c->haveBytes == totalLength) {
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c->data.unsafeData()[c->haveBytes] = (char)0; // ensure null terminated
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NetworkConfig *const nc = new NetworkConfig();
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try {
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if (nc->fromDictionary(c->data)) {
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this->_setConfiguration(*nc,true);
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return configUpdateId;
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}
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delete nc;
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delete dict;
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} catch ( ... ) {
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TRACE("error parsing new config with length %u: unexpected exception",(unsigned int)newConfig.length());
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delete nc;
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delete dict;
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throw;
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}
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}
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return 0;
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}
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void Network::requestConfiguration()
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@ -980,10 +1061,7 @@ void Network::requestConfiguration()
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} else {
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outp.append((unsigned char)0,16);
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}
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RR->node->expectReplyTo(_inboundConfigPacketId = outp.packetId());
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_inboundConfigChunks.clear();
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RR->node->expectReplyTo(outp.packetId());
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outp.compress();
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RR->sw->send(outp,true);
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}
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@ -1127,13 +1205,6 @@ Membership::AddCredentialResult Network::addCredential(const Address &sentFrom,c
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const Membership::AddCredentialResult result = m.addCredential(RR,_config,rev);
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if ((result == Membership::ADD_ACCEPTED_NEW)&&(rev.fastPropagate())) {
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/* Fast propagation is done by using a very aggressive rumor mill
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* propagation algorithm. When we see a Revocation that we haven't
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* seen before we blast it to every known member. This leads to
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* a huge number of redundant messages, but eventually everybody
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* will get it. This helps revocation speed and also helps in cases
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* where the controller is under attack. It need only get one
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* revocation out and the rest is history. */
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Address *a = (Address *)0;
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Membership *m = (Membership *)0;
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Hashtable<Address,Membership>::Iterator i(_memberships);
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