Refactored network config chunking to sign every chunk to prevent stupid DOS attack potential, and implement network config fast propagate (though we probably will not use this for a bit).

This commit is contained in:
Adam Ierymenko 2016-09-27 11:33:48 -07:00
parent 236fdb450c
commit 15c07c58b6
5 changed files with 213 additions and 137 deletions

View file

@ -569,12 +569,14 @@ Network::Network(const RuntimeEnvironment *renv,uint64_t nwid,void *uptr) :
_lastAnnouncedMulticastGroupsUpstream(0),
_mac(renv->identity.address(),nwid),
_portInitialized(false),
_inboundConfigPacketId(0),
_lastConfigUpdate(0),
_destroyed(false),
_netconfFailure(NETCONF_FAILURE_NONE),
_portError(0)
{
for(int i=0;i<ZT_NETWORK_MAX_INCOMING_UPDATES;++i)
_incomingConfigChunks[i].ts = 0;
char confn[128];
Utils::snprintf(confn,sizeof(confn),"networks.d/%.16llx.conf",_id);
@ -875,54 +877,133 @@ void Network::multicastUnsubscribe(const MulticastGroup &mg)
_myMulticastGroups.erase(i);
}
void Network::handleInboundConfigChunk(const uint64_t inRePacketId,const void *data,unsigned int chunkSize,unsigned int chunkIndex,unsigned int totalSize)
uint64_t Network::handleConfigChunk(const Packet &chunk,unsigned int ptr)
{
std::string newConfig;
if ((_inboundConfigPacketId == inRePacketId)&&(totalSize < ZT_NETWORKCONFIG_DICT_CAPACITY)&&((chunkIndex + chunkSize) <= totalSize)) {
Mutex::Lock _l(_lock);
const unsigned int start = ptr;
_inboundConfigChunks[chunkIndex].append((const char *)data,chunkSize);
ptr += 8; // skip network ID, which is already obviously known
const uint16_t chunkLen = chunk.at<uint16_t>(ptr); ptr += 2;
const void *chunkData = chunk.field(ptr,chunkLen); ptr += chunkLen;
unsigned int totalWeHave = 0;
for(std::map<unsigned int,std::string>::iterator c(_inboundConfigChunks.begin());c!=_inboundConfigChunks.end();++c)
totalWeHave += (unsigned int)c->second.length();
Mutex::Lock _l(_lock);
if (totalWeHave == totalSize) {
TRACE("have all chunks for network config request %.16llx, assembling...",inRePacketId);
for(std::map<unsigned int,std::string>::iterator c(_inboundConfigChunks.begin());c!=_inboundConfigChunks.end();++c)
newConfig.append(c->second);
_inboundConfigPacketId = 0;
_inboundConfigChunks.clear();
} else if (totalWeHave > totalSize) {
_inboundConfigPacketId = 0;
_inboundConfigChunks.clear();
_IncomingConfigChunk *c = (_IncomingConfigChunk *)0;
uint64_t chunkId = 0;
uint64_t configUpdateId;
unsigned long totalLength,chunkIndex;
if (ptr < chunk.size()) {
const bool fastPropagate = ((chunk[ptr++] & 0x01) != 0);
configUpdateId = chunk.at<uint64_t>(ptr); ptr += 8;
totalLength = chunk.at<uint32_t>(ptr); ptr += 4;
chunkIndex = chunk.at<uint32_t>(ptr); ptr += 4;
if (((chunkIndex + chunkLen) > totalLength)||(totalLength >= ZT_NETWORKCONFIG_DICT_CAPACITY)) { // >= since we need room for a null at the end
TRACE("discarded chunk from %s: invalid length or length overflow",chunk.source().toString().c_str());
return 0;
}
} else {
return;
}
if ((newConfig.length() > 0)&&(newConfig.length() < ZT_NETWORKCONFIG_DICT_CAPACITY)) {
Dictionary<ZT_NETWORKCONFIG_DICT_CAPACITY> *dict = new Dictionary<ZT_NETWORKCONFIG_DICT_CAPACITY>(newConfig.c_str());
NetworkConfig *nc = new NetworkConfig();
try {
Identity controllerId(RR->topology->getIdentity(this->controller()));
if (controllerId) {
if (nc->fromDictionary(*dict)) {
Mutex::Lock _l(_lock);
this->_setConfiguration(*nc,true);
} else {
TRACE("error parsing new config with length %u: deserialization of NetworkConfig failed (certificate error?)",(unsigned int)newConfig.length());
if ((chunk[ptr] != 1)||(chunk.at<uint16_t>(ptr + 1) != ZT_C25519_SIGNATURE_LEN)) {
TRACE("discarded chunk from %s: unrecognized signature type",chunk.source().toString().c_str());
return 0;
}
const uint8_t *sig = reinterpret_cast<const uint8_t *>(chunk.field(ptr + 3,ZT_C25519_SIGNATURE_LEN));
// We can use the signature, which is unique per chunk, to get a per-chunk ID for local deduplication use
for(unsigned int i=0;i<16;++i)
reinterpret_cast<uint8_t *>(&chunkId)[i & 7] ^= sig[i];
// Find existing or new slot for this update and check if this is a duplicate chunk
for(int i=0;i<ZT_NETWORK_MAX_INCOMING_UPDATES;++i) {
if (_incomingConfigChunks[i].updateId == configUpdateId) {
c = &(_incomingConfigChunks[i]);
for(unsigned long j=0;j<c->haveChunks;++j) {
if (c->haveChunkIds[j] == chunkId)
return 0;
}
break;
} else if ((!c)||(_incomingConfigChunks[i].ts < c->ts)) {
c = &(_incomingConfigChunks[i]);
}
}
// If it's not a duplicate, check chunk signature
const Identity controllerId(RR->topology->getIdentity(controller()));
if (!controllerId) { // we should always have the controller identity by now, otherwise how would we have queried it the first time?
TRACE("unable to verify chunk from %s: don't have controller identity",chunk.source().toString().c_str());
return 0;
}
if (!controllerId.verify(chunk.field(start,ptr - start),ptr - start,sig,ZT_C25519_SIGNATURE_LEN)) {
TRACE("discarded chunk from %s: signature check failed",chunk.source().toString().c_str());
return 0;
}
// New properly verified chunks can be flooded "virally" through the network
if (fastPropagate) {
Address *a = (Address *)0;
Membership *m = (Membership *)0;
Hashtable<Address,Membership>::Iterator i(_memberships);
while (i.next(a,m)) {
if ((*a != chunk.source())&&(*a != controller())) {
Packet outp(*a,RR->identity.address(),Packet::VERB_NETWORK_CONFIG);
outp.append(reinterpret_cast<const uint8_t *>(chunk.data()) + start,chunk.size() - start);
RR->sw->send(outp,true);
}
}
}
} else if (chunk.source() == controller()) {
// Legacy support for OK(NETWORK_CONFIG_REQUEST) from older controllers
chunkId = chunk.packetId();
configUpdateId = chunkId;
totalLength = chunkLen;
chunkIndex = 0;
if (totalLength >= ZT_NETWORKCONFIG_DICT_CAPACITY)
return 0;
// Find oldest slot for this udpate to use buffer space
for(int i=0;i<ZT_NETWORK_MAX_INCOMING_UPDATES;++i) {
if ((!c)||(_incomingConfigChunks[i].ts < c->ts))
c = &(_incomingConfigChunks[i]);
}
} else {
TRACE("discarded single-chunk unsigned legacy config: this is only allowed if the sender is the controller itself");
return 0;
}
++c->ts; // newer is higher, that's all we need
if (c->updateId != configUpdateId) {
c->updateId = configUpdateId;
for(int i=0;i<ZT_NETWORK_MAX_UPDATE_CHUNKS;++i)
c->haveChunkIds[i] = 0;
c->haveChunks = 0;
c->haveBytes = 0;
}
if (c->haveChunks >= ZT_NETWORK_MAX_UPDATE_CHUNKS)
return false;
c->haveChunkIds[c->haveChunks++] = chunkId;
memcpy(c->data.unsafeData() + chunkIndex,chunkData,chunkLen);
c->haveBytes += chunkLen;
if (c->haveBytes == totalLength) {
c->data.unsafeData()[c->haveBytes] = (char)0; // ensure null terminated
NetworkConfig *const nc = new NetworkConfig();
try {
if (nc->fromDictionary(c->data)) {
this->_setConfiguration(*nc,true);
return configUpdateId;
}
delete nc;
delete dict;
} catch ( ... ) {
TRACE("error parsing new config with length %u: unexpected exception",(unsigned int)newConfig.length());
delete nc;
delete dict;
throw;
}
}
return 0;
}
void Network::requestConfiguration()
@ -980,10 +1061,7 @@ void Network::requestConfiguration()
} else {
outp.append((unsigned char)0,16);
}
RR->node->expectReplyTo(_inboundConfigPacketId = outp.packetId());
_inboundConfigChunks.clear();
RR->node->expectReplyTo(outp.packetId());
outp.compress();
RR->sw->send(outp,true);
}
@ -1127,13 +1205,6 @@ Membership::AddCredentialResult Network::addCredential(const Address &sentFrom,c
const Membership::AddCredentialResult result = m.addCredential(RR,_config,rev);
if ((result == Membership::ADD_ACCEPTED_NEW)&&(rev.fastPropagate())) {
/* Fast propagation is done by using a very aggressive rumor mill
* propagation algorithm. When we see a Revocation that we haven't
* seen before we blast it to every known member. This leads to
* a huge number of redundant messages, but eventually everybody
* will get it. This helps revocation speed and also helps in cases
* where the controller is under attack. It need only get one
* revocation out and the rest is history. */
Address *a = (Address *)0;
Membership *m = (Membership *)0;
Hashtable<Address,Membership>::Iterator i(_memberships);