It builds now. The Switch object has been put on a diet. Now to test on the testnet before merge to master.
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2 changed files with 39 additions and 15 deletions
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@ -238,6 +238,23 @@ private:
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std::map< Array< Address,2 >,uint64_t > _lastUniteAttempt; // key is always sorted in ascending order, for set-like behavior
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Mutex _lastUniteAttempt_m;
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struct ContactQueueEntry
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{
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ContactQueueEntry() {}
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ContactQueueEntry(const SharedPtr<Peer> &p,uint64_t ft,Demarc::Port lp,const InetAddress &a) :
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peer(p),
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fireAtTime(ft),
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localPort(lp),
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inaddr(a) {}
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SharedPtr<Peer> peer;
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uint64_t fireAtTime;
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Demarc::Port localPort;
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InetAddress inaddr;
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};
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std::list<ContactQueueEntry> _contactQueue;
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Mutex _contactQueue_m;
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};
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} // namespace ZeroTier
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