Implement continuous contacting of designated anchors and multicast replicators - GitHub issue #666
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7 changed files with 88 additions and 80 deletions
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@ -52,16 +52,14 @@ class RuntimeEnvironment
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public:
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RuntimeEnvironment(Node *n) :
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node(n)
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,identity()
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,localNetworkController((NetworkController *)0)
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,sw((Switch *)0)
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,mc((Multicaster *)0)
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,topology((Topology *)0)
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,sa((SelfAwareness *)0)
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{
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Utils::getSecureRandom(&instanceId,sizeof(instanceId));
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memset(publicIdentityStr,0,sizeof(publicIdentityStr));
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memset(secretIdentityStr,0,sizeof(secretIdentityStr));
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publicIdentityStr[0] = (char)0;
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secretIdentityStr[0] = (char)0;
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}
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~RuntimeEnvironment()
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@ -69,35 +67,28 @@ public:
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Utils::burn(secretIdentityStr,sizeof(secretIdentityStr));
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}
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/**
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* A random integer identifying this running instance in a cluster
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*/
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uint64_t instanceId;
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// Node instance that owns this RuntimeEnvironment
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Node *const node;
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// This node's identity
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Identity identity;
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char publicIdentityStr[ZT_IDENTITY_STRING_BUFFER_LENGTH];
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char secretIdentityStr[ZT_IDENTITY_STRING_BUFFER_LENGTH];
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// This is set externally to an instance of this base class
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NetworkController *localNetworkController;
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/*
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* Order matters a bit here. These are constructed in this order
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/* Order matters a bit here. These are constructed in this order
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* and then deleted in the opposite order on Node exit. The order ensures
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* that things that are needed are there before they're needed.
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*
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* These are constant and never null after startup unless indicated.
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*/
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* These are constant and never null after startup unless indicated. */
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Trace *t;
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Switch *sw;
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Multicaster *mc;
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Topology *topology;
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SelfAwareness *sa;
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// This node's identity and string representations thereof
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Identity identity;
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char publicIdentityStr[ZT_IDENTITY_STRING_BUFFER_LENGTH];
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char secretIdentityStr[ZT_IDENTITY_STRING_BUFFER_LENGTH];
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};
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} // namespace ZeroTier
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