More Windows service work... it builds! Now to do a new installer and test. Also fix a Windows compile warning in Switch.cpp.
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6 changed files with 54 additions and 141 deletions
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@ -27,81 +27,84 @@
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#pragma region Includes
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#include "ZeroTierOneService.h"
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#include "../../node/Node.hpp"
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#include "../../node/Defaults.hpp"
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#include "../../node/Thread.hpp"
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#pragma endregion
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using namespace ZeroTier;
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ZeroTierOneService::ZeroTierOneService() :
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CServiceBase(ZT_SERVICE_NAME,TRUE,TRUE,FALSE),
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_thread(new Thread()),
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_node((Node *)0)
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_node((ZeroTier::Node *)0)
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{
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}
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ZeroTierOneService::~ZeroTierOneService(void)
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{
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delete _thread;
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delete _node;
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}
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void ZeroTierOneService::threadMain()
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throw()
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{
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restart_node:
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try {
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// Since Windows doesn't auto-restart services, we'll restart the node
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// on normal termination.
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for(;;) {
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switch(_node->run()) {
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case Node::NODE_NORMAL_TERMINATION:
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delete _node;
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_node = new Node(ZT_DEFAULTS.defaultHomePath.c_str(),0,0);
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break; // restart
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case Node::NODE_RESTART_FOR_UPGRADE: {
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} return; // terminate thread
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case Node::NODE_UNRECOVERABLE_ERROR: {
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std::string err("unrecoverable error: ");
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const char *r = _node->reasonForTermination;
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if (r)
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err.append(r);
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else err.append("(unknown error)");
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WriteEventLogEntry(const_cast <PSTR>(err.c_str()),EVENTLOG_ERROR_TYPE);
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} return; // terminate thread
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default:
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break;
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}
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{
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// start or restart
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ZeroTier::Mutex::Lock _l(_lock);
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delete _node;
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_node = new ZeroTier::Node(ZeroTier::ZT_DEFAULTS.defaultHomePath.c_str(),0,0);
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}
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switch(_node->run()) {
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case ZeroTier::Node::NODE_RESTART_FOR_UPGRADE: {
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} break;
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case ZeroTier::Node::NODE_UNRECOVERABLE_ERROR: {
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std::string err("ZeroTier node encountered an unrecoverable error: ");
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const char *r = _node->reasonForTermination();
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if (r)
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err.append(r);
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else err.append("(unknown error)");
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err.append(" (restarting in 5 seconds)");
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WriteEventLogEntry(const_cast <PSTR>(err.c_str()),EVENTLOG_ERROR_TYPE);
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Sleep(5000);
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goto restart_node;
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} break;
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default: // includes normal termination, which will terminate thread
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break;
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}
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} catch ( ... ) {
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WriteEventLogEntry("unexpected exception in Node::run() or during restart",EVENTLOG_ERROR_TYPE);
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// sanity check, shouldn't happen since Node::run() should catch all its own errors
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// could also happen if we're out of memory though!
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WriteEventLogEntry("unexpected exception (out of memory?) (trying again in 5 seconds)",EVENTLOG_ERROR_TYPE);
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Sleep(5000);
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goto restart_node;
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}
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_lock.lock();
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delete _node;
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_node = (ZeroTier::Node *)0;
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_lock.unlock();
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}
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void ZeroTierOneService::OnStart(DWORD dwArgc, LPSTR *lpszArgv)
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{
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if (_node)
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return; // sanity check
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try {
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_node = new Node(ZT_DEFAULTS.defaultHomePath.c_str(),0,0);
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*_thread = Thread::start(this);
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_thread = ZeroTier::Thread::start(this);
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} catch ( ... ) {
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// shouldn't happen unless something weird occurs like out of memory...
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throw (DWORD)ERROR_EXCEPTION_IN_SERVICE;
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}
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}
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void ZeroTierOneService::OnStop()
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{
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Node *n = _node;
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_node = (Node *)0;
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_lock.lock();
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ZeroTier::Node *n = _node;
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_lock.unlock();
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if (n) {
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n->terminate(Node::NODE_NORMAL_TERMINATION,"Service Shutdown");
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Thread::join(*_thread);
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delete n;
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n->terminate(ZeroTier::Node::NODE_NORMAL_TERMINATION,"Windows service stopped");
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ZeroTier::Thread::join(_thread);
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}
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}
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void ZeroTierOneService::OnShutdown()
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{
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// make sure it's stopped
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// stop thread on system shutdown (if it hasn't happened already)
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OnStop();
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}
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