Turns out that node/ likely has no business with or need for the system IP routing table. So shelve that code for now.

This commit is contained in:
Adam Ierymenko 2015-03-30 17:48:48 -07:00
parent 3c1a59fa24
commit 60158aa5dd
19 changed files with 9 additions and 31 deletions

View file

@ -70,7 +70,6 @@
#include "node/Thread.hpp"
#include "node/CertificateOfMembership.hpp"
#include "node/EthernetTapFactory.hpp"
#include "node/RoutingTable.hpp"
#include "node/SocketManager.hpp"
#include "control/NodeControlClient.hpp"
@ -84,31 +83,23 @@
#ifdef __WINDOWS__
#include "osnet/WindowsEthernetTapFactory.hpp"
#include "osnet/WindowsRoutingTable.hpp"
#define ZTCreatePlatformEthernetTapFactory (new WindowsEthernetTapFactory(homeDir))
#define ZTCreatePlatformRoutingTable (new WindowsRoutingTable())
#endif // __WINDOWS__
#ifdef __LINUX__
#include "osnet/LinuxEthernetTapFactory.hpp"
#include "osnet/LinuxRoutingTable.hpp"
#define ZTCreatePlatformEthernetTapFactory (new LinuxEthernetTapFactory())
#define ZTCreatePlatformRoutingTable (new LinuxRoutingTable())
#endif // __LINUX__
#ifdef __APPLE__
#include "osnet/OSXEthernetTapFactory.hpp"
#include "osnet/BSDRoutingTable.hpp"
#define ZTCreatePlatformEthernetTapFactory (new OSXEthernetTapFactory(homeDir,"tap.kext"))
#define ZTCreatePlatformRoutingTable (new BSDRoutingTable())
#endif // __APPLE__
#ifndef ZTCreatePlatformEthernetTapFactory
#ifdef __BSD__
#include "osnet/BSDEthernetTapFactory.hpp"
#include "osnet/BSDRoutingTable.hpp"
#define ZTCreatePlatformEthernetTapFactory (new BSDEthernetTapFactory())
#define ZTCreatePlatformRoutingTable (new BSDRoutingTable())
#else
#error Sorry, this platform has no osnet/ implementation yet. Fork me on GitHub and add one?
#endif // __BSD__
@ -811,7 +802,6 @@ int main(int argc,char **argv)
int exitCode = 0;
bool needsReset = false;
EthernetTapFactory *tapFactory = (EthernetTapFactory *)0;
RoutingTable *routingTable = (RoutingTable *)0;
SocketManager *socketManager = (SocketManager *)0;
NodeControlService *controlService = (NodeControlService *)0;
NetworkConfigMaster *netconfMaster = (NetworkConfigMaster *)0;
@ -823,7 +813,6 @@ int main(int argc,char **argv)
std::string authToken(NodeControlClient::getAuthToken((std::string(homeDir) + ZT_PATH_SEPARATOR_S + "authtoken.secret").c_str(),true));
tapFactory = ZTCreatePlatformEthernetTapFactory;
routingTable = ZTCreatePlatformRoutingTable;
try {
socketManager = new NativeSocketManager(udpPort,tcpPort);
@ -832,7 +821,7 @@ int main(int argc,char **argv)
throw;
}
node = new Node(homeDir,tapFactory,routingTable,socketManager,netconfMaster,needsReset,(overrideRootTopology.length() > 0) ? overrideRootTopology.c_str() : (const char *)0);
node = new Node(homeDir,tapFactory,socketManager,netconfMaster,needsReset,(overrideRootTopology.length() > 0) ? overrideRootTopology.c_str() : (const char *)0);
controlService = new NodeControlService(node,authToken.c_str());
switch(node->run()) {
@ -888,7 +877,6 @@ int main(int argc,char **argv)
delete controlService;
delete node; node = (Node *)0;
delete socketManager;
delete routingTable;
delete tapFactory;
#ifdef __UNIX_LIKE__