Cleanup, multicast fingerprint, benchmark asymmetric crypto
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199b3345a0
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3 changed files with 111 additions and 264 deletions
109
node/Mutex.hpp
109
node/Mutex.hpp
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@ -26,15 +26,11 @@ namespace ZeroTier {
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#if defined(__GNUC__) && (defined(__amd64) || defined(__amd64__) || defined(__x86_64) || defined(__x86_64__) || defined(__AMD64) || defined(__AMD64__) || defined(_M_X64))
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// Inline ticket lock on x64 systems with GCC and CLANG (Mac, Linux) -- this is really fast as long as locking durations are very short
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// Inline ticket lock on x64 systems with GCC and CLANG (Mac, Linux) -- this is really fast as long as contention is LOW
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class Mutex
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{
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public:
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ZT_ALWAYS_INLINE Mutex() :
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nextTicket(0),
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nowServing(0)
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{
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}
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ZT_ALWAYS_INLINE Mutex() : nextTicket(0),nowServing(0) {}
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ZT_ALWAYS_INLINE void lock() const
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{
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@ -47,9 +43,6 @@ public:
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ZT_ALWAYS_INLINE void unlock() const { ++(const_cast<Mutex *>(this)->nowServing); }
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/**
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* Uses C++ contexts and constructor/destructor to lock/unlock automatically
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*/
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class Lock
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{
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public:
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@ -74,46 +67,17 @@ private:
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class Mutex
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{
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public:
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ZT_ALWAYS_INLINE Mutex()
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{
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pthread_mutex_init(&_mh,(const pthread_mutexattr_t *)0);
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}
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ZT_ALWAYS_INLINE ~Mutex()
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{
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pthread_mutex_destroy(&_mh);
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}
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ZT_ALWAYS_INLINE void lock() const
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{
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pthread_mutex_lock(&((const_cast <Mutex *> (this))->_mh));
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}
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ZT_ALWAYS_INLINE void unlock() const
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{
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pthread_mutex_unlock(&((const_cast <Mutex *> (this))->_mh));
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}
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ZT_ALWAYS_INLINE Mutex() { pthread_mutex_init(&_mh,(const pthread_mutexattr_t *)0); }
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ZT_ALWAYS_INLINE ~Mutex() { pthread_mutex_destroy(&_mh); }
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ZT_ALWAYS_INLINE void lock() const { pthread_mutex_lock(&((const_cast <Mutex *> (this))->_mh)); }
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ZT_ALWAYS_INLINE void unlock() const { pthread_mutex_unlock(&((const_cast <Mutex *> (this))->_mh)); }
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class Lock
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{
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public:
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ZT_ALWAYS_INLINE Lock(Mutex &m) :
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_m(&m)
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{
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m.lock();
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}
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ZT_ALWAYS_INLINE Lock(const Mutex &m) :
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_m(const_cast<Mutex *>(&m))
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{
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_m->lock();
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}
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ZT_ALWAYS_INLINE ~Lock()
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{
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_m->unlock();
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}
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ZT_ALWAYS_INLINE Lock(Mutex &m) : _m(&m) { m.lock(); }
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ZT_ALWAYS_INLINE Lock(const Mutex &m) : _m(const_cast<Mutex *>(&m)) { _m->lock(); }
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ZT_ALWAYS_INLINE ~Lock() { _m->unlock(); }
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private:
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Mutex *const _m;
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};
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@ -142,56 +106,19 @@ namespace ZeroTier {
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class Mutex
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{
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public:
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inline Mutex()
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{
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InitializeCriticalSection(&_cs);
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}
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inline ~Mutex()
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{
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DeleteCriticalSection(&_cs);
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}
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inline void lock()
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{
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EnterCriticalSection(&_cs);
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}
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inline void unlock()
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{
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LeaveCriticalSection(&_cs);
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}
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inline void lock() const
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{
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(const_cast <Mutex *> (this))->lock();
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}
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inline void unlock() const
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{
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(const_cast <Mutex *> (this))->unlock();
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}
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ZT_ALWAYS_INLINE Mutex() { InitializeCriticalSection(&_cs); }
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ZT_ALWAYS_INLINE ~Mutex() { DeleteCriticalSection(&_cs); }
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ZT_ALWAYS_INLINE void lock() { EnterCriticalSection(&_cs); }
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ZT_ALWAYS_INLINE void unlock() { LeaveCriticalSection(&_cs); }
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ZT_ALWAYS_INLINE void lock() const { (const_cast <Mutex *> (this))->lock(); }
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ZT_ALWAYS_INLINE void unlock() const { (const_cast <Mutex *> (this))->unlock(); }
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class Lock
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{
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public:
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inline Lock(Mutex &m) :
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_m(&m)
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{
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m.lock();
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}
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inline Lock(const Mutex &m) :
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_m(const_cast<Mutex *>(&m))
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{
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_m->lock();
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}
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inline ~Lock()
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{
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_m->unlock();
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}
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ZT_ALWAYS_INLINE Lock(Mutex &m) : _m(&m) { m.lock(); }
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ZT_ALWAYS_INLINE Lock(const Mutex &m) : _m(const_cast<Mutex *>(&m)) { _m->lock(); }
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ZT_ALWAYS_INLINE ~Lock() { _m->unlock(); }
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private:
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Mutex *const _m;
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};
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