Throw old WinUI in attic
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99
attic/WinUI/NetworksPage.xaml.cs
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99
attic/WinUI/NetworksPage.xaml.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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namespace WinUI
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{
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/// <summary>
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/// Interaction logic for NetworksPage.xaml
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/// </summary>
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public partial class NetworksPage : UserControl
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{
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public NetworksPage()
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{
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InitializeComponent();
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}
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public void setNetworks(List<ZeroTierNetwork> networks)
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{
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if (networks == null)
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{
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this.wrapPanel.Children.Clear();
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return;
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}
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foreach (ZeroTierNetwork network in networks)
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{
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NetworkInfoView view = ChildWithNetwork(network);
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if (view != null)
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{
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view.SetNetworkInfo(network);
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}
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else
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{
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wrapPanel.Children.Add(
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new NetworkInfoView(
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network));
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}
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}
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// remove networks we're no longer joined to.
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List<ZeroTierNetwork> tmpList = GetNetworksFromChildren();
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foreach (ZeroTierNetwork n in networks)
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{
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if (tmpList.Contains(n))
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{
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tmpList.Remove(n);
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}
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}
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foreach (ZeroTierNetwork n in tmpList)
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{
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NetworkInfoView view = ChildWithNetwork(n);
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if (view != null)
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{
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wrapPanel.Children.Remove(view);
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}
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}
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}
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private NetworkInfoView ChildWithNetwork(ZeroTierNetwork network)
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{
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List<NetworkInfoView> list = wrapPanel.Children.OfType<NetworkInfoView>().ToList();
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foreach (NetworkInfoView view in list)
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{
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if (view.HasNetwork(network))
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{
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return view;
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}
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}
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return null;
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}
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private List<ZeroTierNetwork> GetNetworksFromChildren()
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{
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List<ZeroTierNetwork> networks = new List<ZeroTierNetwork>(wrapPanel.Children.Count);
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List<NetworkInfoView> list = wrapPanel.Children.OfType<NetworkInfoView>().ToList();
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foreach (NetworkInfoView n in list)
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{
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networks.Add(n.network);
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}
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return networks;
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}
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}
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}
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