More refactoring... and update the API a bit... turns out my strategy for reducing indirect function calls also increased memcpy()s which are more expensive. This is simpler and faster.
This commit is contained in:
parent
7ff0cab1b7
commit
8130848020
4 changed files with 258 additions and 250 deletions
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@ -35,6 +35,7 @@
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#include <stdint.h>
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// For the struct sockaddr_storage structure
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#if defined(_WIN32) || defined(_WIN64)
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#include <WinSock2.h>
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#include <WS2tcpip.h>
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@ -53,14 +54,44 @@ extern "C" {
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/****************************************************************************/
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/**
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* Maximum frame MTU
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* Maximum MTU for ZeroTier virtual networks
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*
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* This is pretty much an unchangeable global constant. To make it change
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* across nodes would require logic to send ICMP packet too big messages,
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* which would complicate things. 1500 has been good enough on most LANs
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* for ages, so a larger MTU should be fine for the forseeable future. This
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* typically results in two UDP packets per single large frame. Experimental
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* results seem to show that this is good. Larger MTUs resulting in more
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* fragments seemed too brittle on slow/crummy links for no benefit.
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*
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* If this does change, also change it in tap.h in the tuntaposx code under
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* mac-tap.
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*
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* Overhead for a normal frame split into two packets:
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*
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* 1414 = 1444 (typical UDP MTU) - 28 (packet header) - 2 (ethertype)
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* 1428 = 1444 (typical UDP MTU) - 16 (fragment header)
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* SUM: 2842
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*
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* We use 2800, which leaves some room for other payload in other types of
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* messages such as multicast propagation or future support for bridging.
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*/
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#define ZT1_MAX_MTU 2800
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/**
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* Maximum length of a wire message packet in bytes
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* Feature flag: this is an official ZeroTier, Inc. binary build (built with ZT_OFFICIAL_RELEASE)
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*/
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#define ZT1_MAX_WIRE_MESSAGE_LENGTH 1500
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#define ZT1_FEATURE_FLAG_OFFICIAL 0x00000001
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/**
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* Feature flag: ZeroTier One was built to be thread-safe -- concurrent processXXX() calls are okay
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*/
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#define ZT1_FEATURE_FLAG_THREAD_SAFE 0x00000002
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/**
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* Feature flag: FIPS compliant build (not available yet, but reserved for future use if we ever do this)
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*/
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#define ZT1_FEATURE_FLAG_FIPS 0x00000004
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/****************************************************************************/
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/* Structures and other types */
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@ -155,103 +186,6 @@ typedef struct
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int desperation;
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} ZT1_NodeStatus;
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/**
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* A message to or from a physical address (e.g. IP or physical Ethernet)
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*/
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typedef struct
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{
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/**
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* Socket address
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*/
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struct sockaddr_storage address;
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/**
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* Link desperation -- higher equals "worse" or "slower"
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*
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* This is very similar to an interface metric. Higher values indicate
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* worse links. For incoming wire messages, it should be sent to the
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* desperation metric for the originating socket. For outgoing wire
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* messages, ZeroTier will increment this from zero as it grows more
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* and more desperate to communicate.
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*
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* In other words, this value controls fallback to things like TCP
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* tunnels to relays. As desperation increases, ZeroTier becomes
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* more and more willing to use these links.
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*
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* Desperation values shouldn't be arbitrary. They should be tied to
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* specific transport types. For example: 0 might be UDP, 1 might be
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* TCP, and 2 might be HTTP relay via a ZeroTier relay server. There
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* should be no gaps. Negative values are permitted and may refer to
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* better-than-normal links such as direct raw Ethernet framing over
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* a trusted backplane.
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*/
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int desperation;
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/**
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* If nonzero (true), spam this message across paths up to 'desperation'
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*
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* This works with 'desperation' to allow fall-forward to less desperate
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* paths. When this flag is set, this message should be sent across all
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* applicable transports up to and including the specified level of
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* desperation.
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*
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* For example, if spam==1 and desperation==2 the packet might be sent
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* via both UDP and HTTP tunneling.
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*/
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int spam;
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/**
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* Packet data
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*/
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char packetData[ZT1_MAX_WIRE_MESSAGE_LENGTH];
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/**
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* Length of packet
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*/
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unsigned int packetLength;
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} ZT1_WireMessage;
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/**
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* A message to or from a virtual LAN port
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*/
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typedef struct
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{
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/**
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* ZeroTier network ID of virtual LAN port
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*/
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uint64_t nwid;
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/**
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* Source MAC address
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*/
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uint64_t sourceMac;
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/**
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* Destination MAC address
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*/
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uint64_t destMac;
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/**
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* 16-bit Ethernet frame type
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*/
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unsigned int etherType;
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/**
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* 10-bit VLAN ID or 0 for none
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*/
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unsigned int vlanId;
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/**
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* Ethernet frame data
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*/
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char frameData[ZT1_MAX_MTU];
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/**
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* Ethernet frame length
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*/
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unsigned int frameLength;
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} ZT1_VirtualNetworkFrame;
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/**
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* Virtual network status codes
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*/
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ZT1_NETWORK_TYPE_PUBLIC = 1
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};
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/**
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* An Ethernet multicast group
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*/
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typedef struct
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{
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/**
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* MAC address (least significant 48 bits)
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*/
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uint64_t mac;
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/**
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* Additional distinguishing information (usually zero)
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*/
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unsigned long adi;
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} ZT1_MulticastGroup;
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/**
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* Virtual LAN configuration
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*/
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*/
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int bridge;
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/**
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* If nonzero, this network supports and allows broadcast (ff:ff:ff:ff:ff:ff) traffic
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*/
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int broadcastEnabled;
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/**
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* Network config revision as reported by netconf master
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*
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*/
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unsigned int assignedAddressCount;
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/**
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* Multicast group subscriptions
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*/
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ZT1_MulticastGroup *multicastSubscriptions;
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/**
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* Number of multicast group subscriptions
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*/
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unsigned int multicastSubscriptionCount;
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/**
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* Network name (from network configuration master)
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*/
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/**
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* Function to store an object in the data store
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*
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* Parameters: (1) object name, (2) object data, (3) object size. Naming
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* semantics are the same as the get function. This must return zero on
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* Parameters: (1) node, (2) object name, (3) object data, (4) object size.
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* Name semantics are the same as the get function. This must return zero on
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* success. You can return any OS-specific error code on failure, as these
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* may be visible in logs or error messages and might aid in debugging.
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*
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*/
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typedef int (*ZT1_DataStorePutFunction)(ZT1_Node *,const char *,const void *,unsigned long);
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/**
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* Function to send a ZeroTier packet out over the wire
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*
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* Parameters: (1) node, (2) address, (3) desperation, (4) spam? (bool),
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* (5) packet data, (6) packet data length.
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*
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* If spam is nonzero, the implementation should attempt to send the packet
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* over all link types or protocols up to and including the stated level of
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* desperation. Non-applicable link types can of course be skipped.
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*
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* The function must return zero on success and may return any error code
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* on failure. Note that success does not (of course) guarantee packet
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* delivery. It only means that the packet appears to have been sent.
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*/
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typedef int (*ZT1_WirePacketSendFunction)(ZT1_Node *,const struct sockaddr_storage *,int,int,const void *,unsigned int);
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/**
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* Function to send a frame out to a virtual network port
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*
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* Parameters: (1) node, (2) network ID, (3) source MAC, (4) destination MAC,
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* (5) ethertype, (6) VLAN ID, (7) frame data, (8) frame length.
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*/
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typedef void (*ZT1_VirtualNetworkFrameFunction)(ZT1_Node *,uint64_t,uint64_t,uint64_t,unsigned int,unsigned int,const void *,unsigned int);
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/****************************************************************************/
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/* C Node API */
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/****************************************************************************/
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ZT1_Node **node,
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ZT1_DataStoreGetFunction *dataStoreGetFunction,
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ZT1_DataStorePutFunction *dataStorePutFunction,
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ZT1_WirePacketSendFunction *wirePacketSendFunction,
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ZT1_VirtualNetworkFrameFunction *virtualNetworkFrameFunction,
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ZT1_VirtualNetworkConfigCallback *networkConfigCallback,
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ZT1_StatusCallback *statusCallback);
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/**
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* Process wire messages and/or LAN frames
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*
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* This runs the ZeroTier core loop once with input packets and frames and
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* returns zero or more resulting packets or frames. It also sets a max
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* interval value. The calling code must call run() again after no more
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* than this many milliseconds of inactivity. If no packets have been
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* received, it's fine to call run() with no inputs after the inactivity
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* timeout.
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*
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* In addition to normal inputs and outputs, any callbacks registered
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* with the ZeroTier One core may also be called such as virtual network
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* endpoint configuration update or diagnostic message handlers.
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*
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* The supplied time must be at millisecond resolution and must increment
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* monotonically from the time the Node is created. Other than that, there
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* are no other restrictions. On normal systems this is usually the system
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* clock measured in milliseconds since the epoch.
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* Process a packet received from the physical wire
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*
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* @param node Node instance
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* @param now Current time at millisecond resolution (typically since epoch)
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* @param inputWireMessages ZeroTier transport packets from the wire
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* @param inputWireMessageCount Number of packets received
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* @param inputLanFrames Frames read from virtual LAN tap device
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* @param inputLanFrameCount Number of frames read
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* @param outputWireMessages Result: set to array of wire messages to be sent
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* @param outputWireMessageCount Result: set to size of *outputWireMessages[]
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* @param outputLanFrames Result: set to array of LAN frames to post to tap device
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* @param outputLanFrameCount Result: set to size of outputLanFrames[]
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* @param maxNextInterval Result: maximum number of milliseconds before next call to run() is needed
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* @param now Current clock in milliseconds
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* @param remoteAddress Origin of packet
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* @param linkDesperation Link desperation metric for link or protocol over which packet arrived
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* @param packetData Packet data
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* @param packetLength Packet length
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* @param nextCallDeadline Result: set to deadline for next call to one of the three processXXX() methods
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* @return OK (0) or error code if a fatal error condition has occurred
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*/
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enum ZT1_ResultCode ZT1_Node_run(
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enum ZT1_ResultCode ZT1_Node_processWirePacket(
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ZT1_Node *node,
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uint64_t now,
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const ZT1_WireMessage *inputWireMessages,
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unsigned int inputWireMessageCount,
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const ZT1_VirtualNetworkFrame *inputFrames,
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unsigned int inputFrameCount,
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const ZT1_WireMessage **outputWireMessages,
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unsigned int *outputWireMessageCount,
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const ZT1_VirtualNetworkFrame **outputFrames,
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unsigned int *outputLanFrameCount,
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unsigned long *maxNextInterval);
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const struct sockaddr_storage *remoteAddress,
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int linkDesperation,
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const void *packetData,
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unsigned int packetLength,
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uint64_t *nextCallDeadline);
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/**
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* Process a frame from a virtual network port (tap)
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*
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* @param node Node instance
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* @param now Current clock in milliseconds
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* @param nwid ZeroTier 64-bit virtual network ID
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* @param sourceMac Source MAC address (least significant 48 bits)
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* @param destMac Destination MAC address (least significant 48 bits)
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* @param etherType 16-bit Ethernet frame type
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* @param vlanId 10-bit VLAN ID or 0 if none
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* @param frameData Frame payload data
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* @param frameLength Frame payload length
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* @param nextCallDeadline Result: set to deadline for next call to one of the three processXXX() methods
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* @return OK (0) or error code if a fatal error condition has occurred
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*/
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enum ZT1_ResultCode ZT1_Node_processVirtualNetworkFrame(
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ZT1_Node *node,
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uint64_t now,
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uint64_t nwid,
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uint64_t sourceMac,
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uint64_t destMac,
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unsigned int etherType,
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unsigned int vlanId,
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const void *frameData,
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unsigned int frameLength,
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uint64_t *nextCallDeadline);
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/**
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* Perform required periodic operations even if no new frames or packets have arrived
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*
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* If the nextCallDeadline arrives and nothing has happened, call this method
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* to do required background tasks like pinging and cleanup.
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*
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* @param node Node instance
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* @param now Current clock in milliseconds
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* @param nextCallDeadline Result: set to deadline for next call to one of the three processXXX() methods
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* @return OK (0) or error code if a fatal error condition has occurred
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*/
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enum ZT1_Resultcode ZT1_Node_processNothing(
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ZT1_Node *node,
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uint64_t now,
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uint64_t *nextCallDeadline);
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/**
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* Join a network
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* or these may be deffered if a netconf is not available yet.
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*
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* @param node Node instance
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* @param nwid 64-bit ZeroTIer network ID
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* @param nwid 64-bit ZeroTier network ID
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* @return OK (0) or error code if a fatal error condition has occurred
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*/
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enum ZT1_ResultCode ZT1_Node_join(ZT1_Node *node,uint64_t nwid);
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*/
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enum ZT1_ResultCode ZT1_Node_leave(ZT1_Node *node,uint64_t nwid);
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/**
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* Subscribe to an Ethernet multicast group
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*
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* ADI stands for additional distinguishing information. This defaults to zero
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* and is rarely used. Right now its only use is to enable IPv4 ARP to scale,
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* and this must be done.
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*
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* For IPv4 ARP, the implementation must subscribe to 0xffffffffffff (the
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* broadcast address) but with an ADI equal to each IPv4 address in host
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* byte order. This converts ARP from a non-scalable broadcast protocol to
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* a scalable multicast protocol with perfect address specificity.
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*
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* If this is not done, ARP will not work reliably.
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*
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* Multiple calls to subscribe to the same multicast address will have no
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* effect.
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*
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* This does not generate an update call to networkConfigCallback().
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*
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* @param node Node instance
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* @param nwid 64-bit network ID
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* @param multicastGroup Ethernet multicast or broadcast MAC (least significant 48 bits)
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* @param multicastAdi Multicast ADI (least significant 32 bits only, default: 0)
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* @return OK (0) or error code if a fatal error condition has occurred
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*/
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enum ZT1_ResultCode ZT1_Node_multicastSubscribe(ZT1_Node *node,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi = 0);
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/**
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* Unsubscribe from an Ethernet multicast group (or all groups)
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*
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* If multicastGroup is zero (0), this will unsubscribe from all groups. If
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* you are not subscribed to a group this has no effect.
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*
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* This does not generate an update call to networkConfigCallback().
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*
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* @param node Node instance
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* @param nwid 64-bit network ID
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* @param multicastGroup Ethernet multicast or broadcast MAC (least significant 48 bits)
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* @param multicastAdi Multicast ADI (least significant 32 bits only, default: 0)
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* @return OK (0) or error code if a fatal error condition has occurred
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*/
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enum ZT1_ResultCode ZT1_Node_multicastUnsubscribe(ZT1_Node *node,uint64_t nwid,uint64_t multicastGroup,unsigned long multicastAdi = 0);
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/**
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* Get the status of this node
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*
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@ -725,8 +778,9 @@ void ZT1_Node_setNetconfMaster(ZT1_Node *node,void *networkConfigMasterInstance)
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* @param major Result: major version
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* @param minor Result: minor version
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* @param revision Result: revision
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* @param featureFlags: Result: feature flag bitmap
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*/
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void ZT1_version(int *major,int *minor,int *revision);
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void ZT1_version(int *major,int *minor,int *revision,unsigned long *featureFlags);
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#ifdef __cplusplus
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}
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