Clang-format!!!

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Adam Ierymenko 2024-09-26 08:52:29 -04:00
parent f190df8621
commit 96ba1079b2
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122 changed files with 41245 additions and 39820 deletions

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@ -14,10 +14,10 @@
#ifndef ZT_MULTICASTGROUP_HPP
#define ZT_MULTICASTGROUP_HPP
#include <stdint.h>
#include "MAC.hpp"
#include "InetAddress.hpp"
#include "MAC.hpp"
#include <stdint.h>
namespace ZeroTier {
@ -36,78 +36,99 @@ namespace ZeroTier {
*
* MulticastGroup behaves as an immutable value object.
*/
class MulticastGroup
{
public:
MulticastGroup() :
_mac(),
_adi(0)
{
}
class MulticastGroup {
public:
MulticastGroup() : _mac(), _adi(0)
{
}
MulticastGroup(const MAC &m,uint32_t a) :
_mac(m),
_adi(a)
{
}
MulticastGroup(const MAC& m, uint32_t a) : _mac(m), _adi(a)
{
}
/**
* Derive the multicast group used for address resolution (ARP/NDP) for an IP
*
* @param ip IP address (port field is ignored)
* @return Multicast group for ARP/NDP
*/
static inline MulticastGroup deriveMulticastGroupForAddressResolution(const InetAddress &ip)
{
if (ip.isV4()) {
// IPv4 wants broadcast MACs, so we shove the V4 address itself into
// the Multicast Group ADI field. Making V4 ARP work is basically why
// ADI was added, as well as handling other things that want mindless
// Ethernet broadcast to all.
return MulticastGroup(MAC(0xffffffffffffULL),Utils::ntoh(*((const uint32_t *)ip.rawIpData())));
} else if (ip.isV6()) {
// IPv6 is better designed in this respect. We can compute the IPv6
// multicast address directly from the IP address, and it gives us
// 24 bits of uniqueness. Collisions aren't likely to be common enough
// to care about.
const unsigned char *a = (const unsigned char *)ip.rawIpData();
return MulticastGroup(MAC(0x33,0x33,0xff,a[13],a[14],a[15]),0);
}
return MulticastGroup();
}
/**
* Derive the multicast group used for address resolution (ARP/NDP) for an IP
*
* @param ip IP address (port field is ignored)
* @return Multicast group for ARP/NDP
*/
static inline MulticastGroup deriveMulticastGroupForAddressResolution(const InetAddress& ip)
{
if (ip.isV4()) {
// IPv4 wants broadcast MACs, so we shove the V4 address itself into
// the Multicast Group ADI field. Making V4 ARP work is basically why
// ADI was added, as well as handling other things that want mindless
// Ethernet broadcast to all.
return MulticastGroup(MAC(0xffffffffffffULL), Utils::ntoh(*((const uint32_t*)ip.rawIpData())));
}
else if (ip.isV6()) {
// IPv6 is better designed in this respect. We can compute the IPv6
// multicast address directly from the IP address, and it gives us
// 24 bits of uniqueness. Collisions aren't likely to be common enough
// to care about.
const unsigned char* a = (const unsigned char*)ip.rawIpData();
return MulticastGroup(MAC(0x33, 0x33, 0xff, a[13], a[14], a[15]), 0);
}
return MulticastGroup();
}
/**
* @return Multicast address
*/
inline const MAC &mac() const { return _mac; }
/**
* @return Multicast address
*/
inline const MAC& mac() const
{
return _mac;
}
/**
* @return Additional distinguishing information
*/
inline uint32_t adi() const { return _adi; }
/**
* @return Additional distinguishing information
*/
inline uint32_t adi() const
{
return _adi;
}
inline unsigned long hashCode() const { return (_mac.hashCode() ^ (unsigned long)_adi); }
inline unsigned long hashCode() const
{
return (_mac.hashCode() ^ (unsigned long)_adi);
}
inline bool operator==(const MulticastGroup &g) const { return ((_mac == g._mac)&&(_adi == g._adi)); }
inline bool operator!=(const MulticastGroup &g) const { return ((_mac != g._mac)||(_adi != g._adi)); }
inline bool operator<(const MulticastGroup &g) const
{
if (_mac < g._mac) {
return true;
} else if (_mac == g._mac) {
return (_adi < g._adi);
}
return false;
}
inline bool operator>(const MulticastGroup &g) const { return (g < *this); }
inline bool operator<=(const MulticastGroup &g) const { return !(g < *this); }
inline bool operator>=(const MulticastGroup &g) const { return !(*this < g); }
inline bool operator==(const MulticastGroup& g) const
{
return ((_mac == g._mac) && (_adi == g._adi));
}
inline bool operator!=(const MulticastGroup& g) const
{
return ((_mac != g._mac) || (_adi != g._adi));
}
inline bool operator<(const MulticastGroup& g) const
{
if (_mac < g._mac) {
return true;
}
else if (_mac == g._mac) {
return (_adi < g._adi);
}
return false;
}
inline bool operator>(const MulticastGroup& g) const
{
return (g < *this);
}
inline bool operator<=(const MulticastGroup& g) const
{
return ! (g < *this);
}
inline bool operator>=(const MulticastGroup& g) const
{
return ! (*this < g);
}
private:
MAC _mac;
uint32_t _adi;
private:
MAC _mac;
uint32_t _adi;
};
} // namespace ZeroTier
} // namespace ZeroTier
#endif