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265
osdep/Thread.hpp
265
osdep/Thread.hpp
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#ifndef ZT_THREAD_HPP
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#define ZT_THREAD_HPP
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#include <stdexcept>
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#include "../node/Constants.hpp"
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#include <stdexcept>
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#ifdef __WINDOWS__
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#include <winsock2.h>
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#include <windows.h>
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#include <string.h>
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#include "../node/Mutex.hpp"
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#include <string.h>
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#include <windows.h>
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#include <winsock2.h>
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namespace ZeroTier {
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template<typename C>
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static DWORD WINAPI ___zt_threadMain(LPVOID lpParam)
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template <typename C> static DWORD WINAPI ___zt_threadMain(LPVOID lpParam)
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{
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try {
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((C *)lpParam)->threadMain();
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} catch ( ... ) {}
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return 0;
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try {
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((C*)lpParam)->threadMain();
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}
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catch (...) {
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}
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return 0;
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}
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class Thread
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{
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public:
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Thread()
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{
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_th = NULL;
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_tid = 0;
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}
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class Thread {
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public:
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Thread()
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{
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_th = NULL;
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_tid = 0;
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}
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template<typename C>
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static inline Thread start(C *instance)
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{
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Thread t;
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t._th = CreateThread(NULL,0,&___zt_threadMain<C>,(LPVOID)instance,0,&t._tid);
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if (t._th == NULL)
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throw std::runtime_error("CreateThread() failed");
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return t;
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}
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template <typename C> static inline Thread start(C* instance)
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{
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Thread t;
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t._th = CreateThread(NULL, 0, &___zt_threadMain<C>, (LPVOID)instance, 0, &t._tid);
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if (t._th == NULL)
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throw std::runtime_error("CreateThread() failed");
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return t;
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}
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static inline void join(const Thread &t)
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{
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if (t._th != NULL) {
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for(;;) {
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DWORD ec = STILL_ACTIVE;
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GetExitCodeThread(t._th,&ec);
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if (ec == STILL_ACTIVE)
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WaitForSingleObject(t._th,1000);
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else break;
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}
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}
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}
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static inline void join(const Thread& t)
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{
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if (t._th != NULL) {
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for (;;) {
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DWORD ec = STILL_ACTIVE;
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GetExitCodeThread(t._th, &ec);
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if (ec == STILL_ACTIVE)
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WaitForSingleObject(t._th, 1000);
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else
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break;
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}
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}
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}
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static inline void sleep(unsigned long ms)
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{
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Sleep((DWORD)ms);
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}
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static inline void sleep(unsigned long ms)
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{
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Sleep((DWORD)ms);
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}
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// Not available on *nix platforms
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static inline void cancelIO(const Thread &t)
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{
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#if !defined(__MINGW32__) && !defined(__MINGW64__) // CancelSynchronousIo not available in MSYS2
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if (t._th != NULL)
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CancelSynchronousIo(t._th);
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// Not available on *nix platforms
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static inline void cancelIO(const Thread& t)
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{
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#if ! defined(__MINGW32__) && ! defined(__MINGW64__) // CancelSynchronousIo not available in MSYS2
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if (t._th != NULL)
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CancelSynchronousIo(t._th);
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#endif
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}
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}
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inline operator bool() const { return (_th != NULL); }
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inline operator bool() const
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{
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return (_th != NULL);
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}
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private:
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HANDLE _th;
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DWORD _tid;
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private:
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HANDLE _th;
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DWORD _tid;
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};
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} // namespace ZeroTier
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} // namespace ZeroTier
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#else
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <pthread.h>
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#include <unistd.h>
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namespace ZeroTier {
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template<typename C>
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static void *___zt_threadMain(void *instance)
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template <typename C> static void* ___zt_threadMain(void* instance)
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{
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try {
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((C *)instance)->threadMain();
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} catch ( ... ) {}
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return (void *)0;
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try {
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((C*)instance)->threadMain();
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}
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catch (...) {
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}
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return (void*)0;
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}
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/**
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* A thread identifier, and static methods to start and join threads
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*/
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class Thread
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{
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public:
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Thread()
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{
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memset(this,0,sizeof(Thread));
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}
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class Thread {
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public:
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Thread()
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{
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memset(this, 0, sizeof(Thread));
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}
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Thread(const Thread &t)
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{
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memcpy(this,&t,sizeof(Thread));
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}
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Thread(const Thread& t)
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{
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memcpy(this, &t, sizeof(Thread));
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}
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inline Thread &operator=(const Thread &t)
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{
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memcpy(this,&t,sizeof(Thread));
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return *this;
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}
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inline Thread& operator=(const Thread& t)
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{
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memcpy(this, &t, sizeof(Thread));
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return *this;
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}
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/**
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* Start a new thread
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*
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* @param instance Instance whose threadMain() method gets called by new thread
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* @return Thread identifier
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* @throws std::runtime_error Unable to create thread
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* @tparam C Class containing threadMain()
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*/
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template<typename C>
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static inline Thread start(C *instance)
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{
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Thread t;
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pthread_attr_t tattr;
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pthread_attr_init(&tattr);
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// This corrects for systems with abnormally small defaults (musl) and also
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// shrinks the stack on systems with large defaults to save a bit of memory.
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pthread_attr_setstacksize(&tattr,ZT_THREAD_MIN_STACK_SIZE);
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if (pthread_create(&t._tid,&tattr,&___zt_threadMain<C>,instance)) {
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pthread_attr_destroy(&tattr);
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throw std::runtime_error("pthread_create() failed, unable to create thread");
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} else {
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t._started = true;
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pthread_attr_destroy(&tattr);
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}
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return t;
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}
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/**
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* Start a new thread
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*
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* @param instance Instance whose threadMain() method gets called by new thread
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* @return Thread identifier
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* @throws std::runtime_error Unable to create thread
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* @tparam C Class containing threadMain()
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*/
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template <typename C> static inline Thread start(C* instance)
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{
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Thread t;
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pthread_attr_t tattr;
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pthread_attr_init(&tattr);
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// This corrects for systems with abnormally small defaults (musl) and also
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// shrinks the stack on systems with large defaults to save a bit of memory.
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pthread_attr_setstacksize(&tattr, ZT_THREAD_MIN_STACK_SIZE);
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if (pthread_create(&t._tid, &tattr, &___zt_threadMain<C>, instance)) {
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pthread_attr_destroy(&tattr);
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throw std::runtime_error("pthread_create() failed, unable to create thread");
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}
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else {
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t._started = true;
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pthread_attr_destroy(&tattr);
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}
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return t;
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}
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/**
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* Join to a thread, waiting for it to terminate (does nothing on null Thread values)
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*
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* @param t Thread to join
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*/
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static inline void join(const Thread &t)
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{
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if (t._started)
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pthread_join(t._tid,(void **)0);
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}
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/**
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* Join to a thread, waiting for it to terminate (does nothing on null Thread values)
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*
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* @param t Thread to join
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*/
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static inline void join(const Thread& t)
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{
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if (t._started)
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pthread_join(t._tid, (void**)0);
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}
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/**
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* Sleep the current thread
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*
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* @param ms Number of milliseconds to sleep
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*/
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static inline void sleep(unsigned long ms) { usleep(ms * 1000); }
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/**
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* Sleep the current thread
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*
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* @param ms Number of milliseconds to sleep
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*/
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static inline void sleep(unsigned long ms)
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{
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usleep(ms * 1000);
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}
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inline operator bool() const { return (_started); }
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inline operator bool() const
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{
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return (_started);
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}
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private:
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pthread_t _tid;
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volatile bool _started;
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private:
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pthread_t _tid;
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volatile bool _started;
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};
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} // namespace ZeroTier
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} // namespace ZeroTier
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#endif // __WINDOWS__ / !__WINDOWS__
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#endif // __WINDOWS__ / !__WINDOWS__
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#endif
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