Add new rule to rules engine: random match.
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6651b8310e
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4 changed files with 33 additions and 4 deletions
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@ -633,25 +633,30 @@ enum ZT_VirtualNetworkRuleType
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*/
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ZT_NETWORK_RULE_MATCH_FRAME_SIZE_RANGE = 50,
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/**
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* Random match with selectable probability
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*/
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ZT_NETWORK_RULE_MATCH_RANDOM = 51,
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/**
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* Match if local and remote tags differ by no more than value, use 0 to check for equality
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*/
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ZT_NETWORK_RULE_MATCH_TAGS_DIFFERENCE = 51,
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ZT_NETWORK_RULE_MATCH_TAGS_DIFFERENCE = 52,
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/**
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* Match if local and remote tags ANDed together equal value.
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*/
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ZT_NETWORK_RULE_MATCH_TAGS_BITWISE_AND = 52,
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ZT_NETWORK_RULE_MATCH_TAGS_BITWISE_AND = 53,
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/**
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* Match if local and remote tags ANDed together equal value.
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*/
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ZT_NETWORK_RULE_MATCH_TAGS_BITWISE_OR = 53,
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ZT_NETWORK_RULE_MATCH_TAGS_BITWISE_OR = 54,
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/**
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* Match if local and remote tags XORed together equal value.
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*/
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ZT_NETWORK_RULE_MATCH_TAGS_BITWISE_XOR = 54,
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ZT_NETWORK_RULE_MATCH_TAGS_BITWISE_XOR = 55,
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/**
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* Maximum ID allowed for a MATCH entry in the rules table
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@ -720,6 +725,11 @@ typedef struct
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*/
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uint64_t zt;
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/**
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* 0 = never, UINT32_MAX = always
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*/
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uint32_t randomProbability;
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/**
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* 48-bit Ethernet MAC address in big-endian order
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*/
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