added skeletons for join and about windows. moving things around a little bit too
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14 changed files with 78 additions and 0 deletions
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@ -1,143 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Timers;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using System.Windows.Threading;
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namespace WinUI
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class NetworkListView : Window
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{
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Regex charRegex = new Regex("[0-9a-fxA-FX]");
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Regex wholeStringRegex = new Regex("^[0-9a-fxA-FX]+$");
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Timer timer = new Timer();
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bool connected = false;
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public NetworkListView()
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{
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InitializeComponent();
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APIHandler.Instance.GetStatus(updateStatus);
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if (!connected)
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{
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MessageBox.Show("Unable to connect to ZerOTier Service");
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return;
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}
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APIHandler.Instance.GetNetworks(updateNetworks);
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DataObject.AddPastingHandler(joinNetworkID, OnPaste);
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timer.Elapsed += new ElapsedEventHandler(OnUpdateTimer);
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timer.Interval = 2000;
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timer.Enabled = true;
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}
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private void updateStatus(ZeroTierStatus status)
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{
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if (status != null)
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{
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connected = true;
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networkId.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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{
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this.networkId.Text = status.Address;
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}));
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versionString.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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{
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this.versionString.Content = status.Version;
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}));
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onlineStatus.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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{
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this.onlineStatus.Content = (status.Online ? "ONLINE" : "OFFLINE");
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}));
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}
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else
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{
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connected = false;
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networkId.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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{
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this.networkId.Text = "";
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}));
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versionString.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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{
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this.versionString.Content = "0";
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}));
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onlineStatus.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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{
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this.onlineStatus.Content = "OFFLINE";
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}));
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}
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}
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private void updateNetworks(List<ZeroTierNetwork> networks)
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{
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if (networks != null)
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{
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networksPage.Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
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{
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networksPage.setNetworks(networks);
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}));
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}
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}
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private void OnUpdateTimer(object source, ElapsedEventArgs e)
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{
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APIHandler.Instance.GetStatus(updateStatus);
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APIHandler.Instance.GetNetworks(updateNetworks);
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}
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private void joinButton_Click(object sender, RoutedEventArgs e)
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{
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if (joinNetworkID.Text.Length < 16)
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{
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MessageBox.Show("Invalid Network ID");
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}
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else
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{
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APIHandler.Instance.JoinNetwork(joinNetworkID.Text);
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}
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}
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private void OnNetworkEntered(object sender, TextCompositionEventArgs e)
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{
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e.Handled = !charRegex.IsMatch(e.Text);
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}
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private void OnPaste(object sender, DataObjectPastingEventArgs e)
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{
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var isText = e.SourceDataObject.GetDataPresent(DataFormats.UnicodeText, true);
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if (!isText) return;
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var text = e.SourceDataObject.GetData(DataFormats.UnicodeText) as string;
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if (!wholeStringRegex.IsMatch(text))
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{
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e.CancelCommand();
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}
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}
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}
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}
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