The concept of link desperation (escalating to less desirable transports) simplifies a ton of stuff. Loads of spaghetti logic can die since we no longer have to make these decisions down in the core.
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11 changed files with 180 additions and 428 deletions
223
node/Peer.cpp
223
node/Peer.cpp
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@ -27,10 +27,9 @@
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#include "Constants.hpp"
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#include "Peer.hpp"
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#include "Node.hpp"
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#include "Switch.hpp"
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#include "Packet.hpp"
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#include "Network.hpp"
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#include "NodeConfig.hpp"
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#include "AntiRecursion.hpp"
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#include <algorithm>
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@ -44,12 +43,13 @@ Peer::Peer(const Identity &myIdentity,const Identity &peerIdentity)
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_lastUnicastFrame(0),
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_lastMulticastFrame(0),
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_lastAnnouncedTo(0),
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_lastSpammed(0),
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_vMajor(0),
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_vMinor(0),
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_vRevision(0),
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_id(peerIdentity),
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_numPaths(0),
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_latency(0),
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_id(peerIdentity)
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_latency(0)
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{
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if (!myIdentity.agree(peerIdentity,_key,ZT_PEER_SECRET_KEY_LENGTH))
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throw std::runtime_error("new peer identity key agreement failed");
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@ -57,53 +57,50 @@ Peer::Peer(const Identity &myIdentity,const Identity &peerIdentity)
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void Peer::received(
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const RuntimeEnvironment *RR,
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const SharedPtr<Socket> &fromSock,
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const InetAddress &remoteAddr,
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int linkDesperation
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unsigned int hops,
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uint64_t packetId,
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Packet::Verb verb,
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uint64_t inRePacketId,
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Packet::Verb inReVerb,
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uint64_t now)
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Packet::Verb inReVerb)
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{
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// Update system-wide last packet receive time
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*((const_cast<uint64_t *>(&(RR->timeOfLastPacketReceived)))) = now;
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// Global last receive time regardless of path
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const uint64_t now = RR->node->now();
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_lastReceive = now;
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if (!hops) {
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// Learn paths from direct packets (hops == 0)
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/* Learn new paths from direct (hops == 0) packets */
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{
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unsigned int np = _numPaths;
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bool havePath = false;
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for(unsigned int p=0,np=_numPaths;p<np;++p) {
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if ((_paths[p].address() == remoteAddr)&&(_paths[p].tcp() == fromSock->tcp())) {
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_paths[p].received(now);
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for(unsigned int p=0;p<np;++p) {
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if (_paths[p].address() == remoteAddr) {
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_paths[p].received(now,linkDesperation);
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havePath = true;
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break;
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}
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}
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if (!havePath) {
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unsigned int np = _numPaths;
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if (np >= ZT_PEER_MAX_PATHS)
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clean(now);
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np = _numPaths;
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Path *slot = (Path *)0;
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if (np < ZT_PEER_MAX_PATHS) {
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Path::Type pt = Path::PATH_TYPE_UDP;
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switch(fromSock->type()) {
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case Socket::ZT_SOCKET_TYPE_TCP_IN:
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pt = Path::PATH_TYPE_TCP_IN;
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break;
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case Socket::ZT_SOCKET_TYPE_TCP_OUT:
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pt = Path::PATH_TYPE_TCP_OUT;
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break;
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default:
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break;
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// Add new path
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slot = &(_paths[np++]);
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} else {
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// Replace oldest non-fixed path
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uint64_t slotLRmin = 0xffffffffffffffffULL;
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for(unsigned int p=0;p<ZT_PEER_MAX_PATHS;++p) {
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if ((!_paths[p].fixed())&&(_paths[p].lastReceived() <= slotLRmin)) {
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slotLRmin = _paths[p].lastReceived();
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slot = &(_paths[p]);
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}
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}
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_paths[np].init(remoteAddr,pt,false);
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_paths[np].received(now);
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_numPaths = ++np;
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}
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if (slot) {
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slot->init(remoteAddr,false);
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slot->received(now,linkDesperation);
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_numPaths = np;
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}
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}
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}
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@ -126,7 +123,7 @@ void Peer::received(
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for(std::set<MulticastGroup>::iterator mg(mgs.begin());mg!=mgs.end();++mg) {
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if ((outp.size() + 18) > ZT_UDP_DEFAULT_PAYLOAD_MTU) {
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outp.armor(_key,true);
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fromSock->send(remoteAddr,outp.data(),outp.size());
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RR->node->putPacket(remoteAddr,outp.data(),outp.size(),linkDesperation,false);
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outp.reset(_id.address(),RR->identity.address(),Packet::VERB_MULTICAST_LIKE);
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}
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@ -139,156 +136,70 @@ void Peer::received(
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}
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if (outp.size() > ZT_PROTO_MIN_PACKET_LENGTH) {
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outp.armor(_key,true);
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fromSock->send(remoteAddr,outp.data(),outp.size());
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RR->node->putPacket(remoteAddr,outp.data(),outp.size(),linkDesperation,false);
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}
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}
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}
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if ((verb == Packet::VERB_FRAME)||(verb == Packet::VERB_EXT_FRAME))
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_lastUnicastFrame = now;
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else if ((verb == Packet::VERB_P5_MULTICAST_FRAME)||(verb == Packet::VERB_MULTICAST_FRAME))
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else if (verb == Packet::VERB_MULTICAST_FRAME)
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_lastMulticastFrame = now;
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}
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Path::Type Peer::send(const RuntimeEnvironment *RR,const void *data,unsigned int len,uint64_t now)
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bool Peer::send(const RuntimeEnvironment *RR,const void *data,unsigned int len,uint64_t now)
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{
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/* For sending ordinary packets, paths are divided into two categories:
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* "normal" and "TCP out." Normal includes UDP and incoming TCP. We want
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* to treat outbound TCP differently since if we use it it may end up
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* overriding UDP and UDP performs much better. We only want to initiate
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* TCP if it looks like UDP isn't available. */
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Path *bestNormalPath = (Path *)0;
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Path *bestTcpOutPath = (Path *)0;
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uint64_t bestNormalPathLastReceived = 0;
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uint64_t bestTcpOutPathLastReceived = 0;
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for(unsigned int p=0,np=_numPaths;p<np;++p) {
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uint64_t lr = _paths[p].lastReceived();
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if (_paths[p].type() == Path::PATH_TYPE_TCP_OUT) {
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if (lr >= bestTcpOutPathLastReceived) {
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bestTcpOutPathLastReceived = lr;
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bestTcpOutPath = &(_paths[p]);
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}
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} else {
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if (lr >= bestNormalPathLastReceived) {
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bestNormalPathLastReceived = lr;
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bestNormalPath = &(_paths[p]);
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}
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}
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}
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Path *bestPath = (Path *)0;
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uint64_t normalPathAge = now - bestNormalPathLastReceived;
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uint64_t tcpOutPathAge = now - bestTcpOutPathLastReceived;
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if (normalPathAge < ZT_PEER_PATH_ACTIVITY_TIMEOUT) {
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/* If we have a normal path that looks alive, only use TCP if it looks
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* even more alive, if the UDP path is not a very recent acquisition,
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* and if TCP tunneling is globally enabled. */
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bestPath = ( (tcpOutPathAge < normalPathAge) && (normalPathAge > (ZT_PEER_DIRECT_PING_DELAY / 4)) && (RR->tcpTunnelingEnabled) ) ? bestTcpOutPath : bestNormalPath;
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} else if ( (tcpOutPathAge < ZT_PEER_PATH_ACTIVITY_TIMEOUT) || ((RR->tcpTunnelingEnabled)&&(bestTcpOutPath)) ) {
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/* Otherwise use a TCP path if we have an active one or if TCP
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* fallback has been globally triggered and we know of one at all. */
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bestPath = bestTcpOutPath;
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} else if ( (bestNormalPath) && (bestNormalPath->fixed()) ) {
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/* Finally, use a normal path if we have a "fixed" one as these are
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* always considered basically alive. */
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bestPath = bestNormalPath;
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}
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/* Old path choice logic -- would attempt to use inactive paths... deprecating and will probably kill.
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Path *bestPath = (Path *)0;
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if (bestTcpOutPath) { // we have a TCP out path
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if (bestNormalPath) { // we have both paths, decide which to use
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if (RR->tcpTunnelingEnabled) { // TCP tunneling is enabled, so use normal path only if it looks alive
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if ((bestNormalPathLastReceived > RR->timeOfLastResynchronize)&&((now - bestNormalPathLastReceived) < ZT_PEER_PATH_ACTIVITY_TIMEOUT))
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bestPath = bestNormalPath;
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else bestPath = bestTcpOutPath;
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} else { // TCP tunneling is disabled, use normal path
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bestPath = bestNormalPath;
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}
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} else { // we only have a TCP_OUT path, so use it regardless
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bestPath = bestTcpOutPath;
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}
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} else { // we only have a normal path (or none at all, that case is caught below)
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bestPath = bestNormalPath;
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}
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*/
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if (!bestPath)
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return Path::PATH_TYPE_NULL;
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RR->antiRec->logOutgoingZT(data,len);
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if (RR->sm->send(bestPath->address(),bestPath->tcp(),bestPath->type() == Path::PATH_TYPE_TCP_OUT,data,len)) {
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bestPath->sent(now);
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return bestPath->type();
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}
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return Path::PATH_TYPE_NULL;
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}
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bool Peer::sendPing(const RuntimeEnvironment *RR,uint64_t now)
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{
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bool sent = false;
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SharedPtr<Peer> self(this);
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/* Ping (and thus open) outbound TCP connections if we have no other options
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* or if the TCP tunneling master switch is enabled and pings have been
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* unanswered for ZT_TCP_TUNNEL_FAILOVER_TIMEOUT ms over normal channels. */
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uint64_t lastNormalPingSent = 0;
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uint64_t lastNormalReceive = 0;
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bool haveNormal = false;
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uint64_t lrMax = 0;
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for(unsigned int p=0,np=_numPaths;p<np;++p) {
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if (_paths[p].type() != Path::PATH_TYPE_TCP_OUT) {
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lastNormalPingSent = std::max(lastNormalPingSent,_paths[p].lastPing());
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lastNormalReceive = std::max(lastNormalReceive,_paths[p].lastReceived());
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haveNormal = true;
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if ((_paths[p].active(now)&&(_paths[p].lastReceived() >= lrMax)) {
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lrMax = _paths[p].lastReceived();
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bestPath = &(_paths[p]);
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}
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}
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const bool useTcpOut = ( (!haveNormal) || ( (RR->tcpTunnelingEnabled) && (lastNormalPingSent > RR->timeOfLastResynchronize) && (lastNormalPingSent > lastNormalReceive) && ((lastNormalPingSent - lastNormalReceive) >= ZT_TCP_TUNNEL_FAILOVER_TIMEOUT) ) );
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TRACE("PING %s (useTcpOut==%d)",_id.address().toString().c_str(),(int)useTcpOut);
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for(unsigned int p=0,np=_numPaths;p<np;++p) {
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if ((useTcpOut)||(_paths[p].type() != Path::PATH_TYPE_TCP_OUT)) {
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_paths[p].pinged(now); // attempts to ping are logged whether they look successful or not
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if (RR->sw->sendHELLO(self,_paths[p])) {
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_paths[p].sent(now);
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sent = true;
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}
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if (bestPath) {
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bool spam = ((now - _lastSpammed) >= ZT_DESPERATION_SPAM_INTERVAL);
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if (RR->node->putPacket(bestPath->address(),data,len,bestPath->desperation(),spam)) {
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bestPath->sent(now);
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RR->antiRec->logOutgoingZT(data,len);
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if (spam)
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_lastSpammed = now;
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return true;
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}
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}
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return sent;
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}
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void Peer::clean(uint64_t now)
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{
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unsigned int np = _numPaths;
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unsigned int x = 0;
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unsigned int y = 0;
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while (x < np) {
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if (_paths[x].active(now))
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_paths[y++] = _paths[x];
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++x;
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}
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_numPaths = y;
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return false;
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}
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void Peer::addPath(const Path &newp)
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{
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unsigned int np = _numPaths;
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for(unsigned int p=0;p<np;++p) {
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if (_paths[p] == newp) {
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if (_paths[p].address() == newp.address()) {
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_paths[p].setFixed(newp.fixed());
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return;
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}
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}
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if (np >= ZT_PEER_MAX_PATHS)
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clean(Utils::now());
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np = _numPaths;
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Path *slot = (Path *)0;
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if (np < ZT_PEER_MAX_PATHS) {
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_paths[np] = newp;
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_numPaths = ++np;
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// Add new path
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slot = &(_paths[np++]);
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} else {
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// Replace oldest non-fixed path
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uint64_t slotLRmin = 0xffffffffffffffffULL;
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for(unsigned int p=0;p<ZT_PEER_MAX_PATHS;++p) {
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if ((!_paths[p].fixed())&&(_paths[p].lastReceived() <= slotLRmin)) {
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slotLRmin = _paths[p].lastReceived();
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slot = &(_paths[p]);
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}
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}
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}
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if (slot) {
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*slot = newp;
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_numPaths = np;
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}
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}
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@ -309,11 +220,11 @@ void Peer::clearPaths(bool fixedToo)
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}
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}
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void Peer::getBestActiveUdpPathAddresses(uint64_t now,InetAddress &v4,InetAddress &v6) const
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void Peer::getBestActiveAddresses(uint64_t now,InetAddress &v4,InetAddress &v6) const
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{
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uint64_t bestV4 = 0,bestV6 = 0;
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for(unsigned int p=0,np=_numPaths;p<np;++p) {
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if ((_paths[p].type() == Path::PATH_TYPE_UDP)&&(_paths[p].active(now))) {
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if (_paths[p].active(now)) {
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uint64_t lr = _paths[p].lastReceived();
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if (lr) {
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if (_paths[p].address().isV4()) {
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