IPC changes and SocketManager changes all build!

This commit is contained in:
Adam Ierymenko 2014-03-19 13:56:48 -07:00
parent acf7d70d24
commit abc82d6a52
15 changed files with 288 additions and 341 deletions

View file

@ -50,20 +50,28 @@ public:
* otherwise it will be unable to open a local UDP socket to
* communicate with the service.
*/
class LocalClient
class NodeControlClient
{
public:
/**
* Create a new node config client
*
* @param authToken Authentication token
* @param controlPort Control port or 0 for 39393 (default)
* Initialization may fail. Call error() to check.
*
* @param hp Home path of ZeroTier One instance
* @param resultHandler Function to call when commands provide results
* @param arg First argument to result handler
* @param authToken Authentication token or NULL (default) to read from authtoken.secret in home path
*/
LocalClient(const char *authToken,unsigned int controlPort,void (*resultHandler)(void *,unsigned long,const char *),void *arg)
NodeControlClient(const char *hp,void (*resultHandler)(void *,const char *),void *arg,const char *authToken = (const char *)0)
throw();
~LocalClient();
~NodeControlClient();
/**
* @return Initialization error or NULL if none
*/
const char *error() const;
/**
* Send a command to the local node
@ -75,12 +83,13 @@ public:
* @param command
* @return Conversation ID that will be provided to result handler when/if results are sent back
*/
unsigned long send(const char *command)
void send(const char *command)
throw();
inline unsigned long send(const std::string &command) throw() { return send(command.c_str()); }
inline void send(const std::string &command)
throw() { return send(command.c_str()); }
/**
* Split a line of results by space
* Split a line of results
*
* @param line Line to split
* @return Vector of fields
@ -89,19 +98,19 @@ public:
static inline std::vector<std::string> splitLine(const std::string &line) { return splitLine(line.c_str()); }
/**
* @return Default path for user-local authorization token for the current user or empty string if cannot be determined
* @return Default path for current user's authtoken.secret
*/
static std::string authTokenDefaultUserPath();
static const char *authTokenDefaultUserPath();
/**
* @return Default system path for auth token on this platform
* @return Default path to system authtoken.secret
*/
static std::string authTokenDefaultSystemPath();
static const char *authTokenDefaultSystemPath();
private:
// LocalClient is not copyable
LocalClient(const LocalClient&);
const LocalClient& operator=(const LocalClient&);
// NodeControlClient is not copyable
NodeControlClient(const NodeControlClient&);
const NodeControlClient& operator=(const NodeControlClient&);
void *_impl;
};
@ -129,7 +138,12 @@ public:
/**
* A serious unrecoverable error has occurred.
*/
NODE_UNRECOVERABLE_ERROR = 3
NODE_UNRECOVERABLE_ERROR = 3,
/**
* An address collision occurred (typically this should cause re-invocation with resetIdentity set to true)
*/
NODE_ADDRESS_COLLISION = 4
};
/**
@ -137,11 +151,12 @@ public:
*
* The node is not executed until run() is called.
*
* @param hp Home directory path
* @param port Port to bind for talking to the ZT1 network or 0 for 9993 (default)
* @param controlPort Port to bind locally for control packets or 0 for 39393 (default)
* @param hp Home directory path or NULL for system-wide default for this platform (default: NULL)
* @param udpPort UDP port or 0 for default (9993) (default: 0)
* @param tcpPort TCP port or 0 for default (9993) (default: 0)
* @param resetIdentity If true, delete identity before starting and regenerate (default: false)
*/
Node(const char *hp,unsigned int port,unsigned int controlPort)
Node(const char *hp = (const char *)0,unsigned int udpPort = 0,unsigned int tcpPort = 0,bool resetIdentity = false)
throw();
~Node();
@ -181,19 +196,12 @@ public:
throw();
/**
* Forget p2p links and resynchronize with peers
* Forget p2p links now and resynchronize with peers
*/
void resync()
throw();
/**
* Get the ZeroTier version in major.minor.revision string format
*
* @return Version in string form
*/
static const char *versionString()
throw();
static const char *versionString() throw();
static unsigned int versionMajor() throw();
static unsigned int versionMinor() throw();
static unsigned int versionRevision() throw();
@ -208,17 +216,4 @@ private:
} // namespace ZeroTier
extern "C" {
// Functions with C-style linkage for easy DLL symbol table
// lookup. These just create instances of Node and LocalClient.
ZeroTier::Node *zeroTierCreateNode(const char *hp,unsigned int port,unsigned int controlPort);
void zeroTierDeleteNode(ZeroTier::Node *n);
ZeroTier::Node::LocalClient *zeroTierCreateLocalClient(const char *authToken,unsigned int controlPort,void (*resultHandler)(void *,unsigned long,const char *),void *arg);
void zeroTierDeleteLocalClient(ZeroTier::Node::LocalClient *lc);
} // extern "C"
#endif