Instead of using binary packet comparison, add a callback to the API to explicitly check whether paths should be used. Check in with this callback (if present) when learning new paths or sending initial packets.

This commit is contained in:
Adam Ierymenko 2016-01-11 10:17:44 -08:00
parent ba2a89c760
commit b3e3d4cacc
8 changed files with 131 additions and 13 deletions

View file

@ -71,6 +71,7 @@ public:
ZT_WirePacketSendFunction wirePacketSendFunction,
ZT_VirtualNetworkFrameFunction virtualNetworkFrameFunction,
ZT_VirtualNetworkConfigFunction virtualNetworkConfigFunction,
ZT_PathCheckFunction pathCheckFunction,
ZT_EventCallback eventCallback);
~Node();
@ -189,6 +190,13 @@ public:
len);
}
/**
* @param localAddress Local address
* @param remoteAddress Remote address
* @return True if path should be used
*/
bool shouldUsePathForZeroTierTraffic(const InetAddress &localAddress,const InetAddress &remoteAddress);
inline SharedPtr<Network> network(uint64_t nwid) const
{
Mutex::Lock _l(_networks_m);
@ -288,6 +296,7 @@ private:
ZT_WirePacketSendFunction _wirePacketSendFunction;
ZT_VirtualNetworkFrameFunction _virtualNetworkFrameFunction;
ZT_VirtualNetworkConfigFunction _virtualNetworkConfigFunction;
ZT_PathCheckFunction _pathCheckFunction;
ZT_EventCallback _eventCallback;
std::vector< std::pair< uint64_t, SharedPtr<Network> > > _networks;