Bunch more refactoring for an even more compact NetworkConfig representation, especially rules.

This commit is contained in:
Adam Ierymenko 2016-04-26 17:11:25 -07:00
parent 25a5275921
commit b9dba97fdb
7 changed files with 524 additions and 248 deletions

View file

@ -84,12 +84,12 @@ extern "C" {
/**
* Maximum number of local routes on a network
*/
#define ZT_MAX_NETWORK_LOCAL_ROUTES 32
#define ZT_MAX_NETWORK_LOCAL_ROUTES 16
/**
* Maximum number of statically assigned IP addresses per network endpoint using ZT address management (not DHCP)
*/
#define ZT_MAX_ZT_ASSIGNED_ADDRESSES 32
#define ZT_MAX_ZT_ASSIGNED_ADDRESSES 16
/**
* Maximum number of default routes / gateways on a network (ZT managed)
@ -97,14 +97,14 @@ extern "C" {
#define ZT_MAX_NETWORK_GATEWAYS 8
/**
* Maximum number of active bridges on a network
* Maximum number of "specialists" on a network -- bridges, relays, etc.
*/
#define ZT_MAX_NETWORK_ACTIVE_BRIDGES 256
#define ZT_MAX_NETWORK_SPECIALISTS 256
/**
* Maximum number of static devices on a network
* Maximum number of static physical to ZeroTier address mappings (typically relays, etc.)
*/
#define ZT_MAX_NETWORK_STATIC_DEVICES 32
#define ZT_MAX_NETWORK_STATIC_PHYSICAL_ADDRESSES 16
/**
* Maximum number of rule table entries per network (can be increased)
@ -392,30 +392,6 @@ enum ZT_VirtualNetworkStatus
ZT_NETWORK_STATUS_CLIENT_TOO_OLD = 5
};
/**
* A network-scope defined static device entry
*
* Statically defined devices can have pre-specified endpoint addresses
* and can serve as things like network-specific relays.
*/
typedef struct
{
/**
* ZeroTier address (least significant 40 bits, other bits ignored)
*/
uint64_t address;
/**
* Physical address or zero ss_family if unspecified (two entries to support both V4 and V6)
*/
struct sockaddr_storage physical[2];
/**
* Flags indicating roles (if any) and restrictions
*/
unsigned int flags;
} ZT_VirtualNetworkStaticDevice;
/**
* Virtual network type codes
*/
@ -433,9 +409,13 @@ enum ZT_VirtualNetworkType
};
/**
* An action in a network rule
* The type of a virtual network rules table entry
*
* These must range from 0 to 127 (0x7f).
*
* Each rule is composed of one or more MATCHes followed by an ACTION.
*/
enum ZT_VirtualNetworkRuleAction
enum ZT_VirtualNetworkRuleType
{
/**
* Drop frame
@ -455,108 +435,97 @@ enum ZT_VirtualNetworkRuleAction
/**
* Redirect frame to ZeroTier device in datum.zt[1] regardless of Ethernet addressing or anything else
*/
ZT_NETWORK_RULE_ACTION_REDIRECT = 3
};
/**
* Datum type (variant) that a rule matches
*/
enum ZT_VirtualNetworkRuleMatches
{
/**
* Matches all packets (no criteria)
*/
ZT_NETWORK_RULE_MATCHES_ALL = 0,
ZT_NETWORK_RULE_ACTION_REDIRECT = 3,
/**
* Source ZeroTier address -- analogous to an Ethernet port ID on a switch
*/
ZT_NETWORK_RULE_MATCHES_SOURCE_ZEROTIER_ADDRESS = 1,
ZT_NETWORK_RULE_MATCH_SOURCE_ZEROTIER_ADDRESS = 32,
/**
* Destination ZeroTier address -- analogous to an Ethernet port ID on a switch
*/
ZT_NETWORK_RULE_MATCHES_DEST_ZEROTIER_ADDRESS = 2,
ZT_NETWORK_RULE_MATCH_DEST_ZEROTIER_ADDRESS = 33,
/**
* Ethernet VLAN ID
*/
ZT_NETWORK_RULE_MATCHES_VLAN_ID = 3,
ZT_NETWORK_RULE_MATCH_VLAN_ID = 34,
/**
* Ethernet VLAN PCP
*/
ZT_NETWORK_RULE_MATCHES_VLAN_PCP = 4,
ZT_NETWORK_RULE_MATCH_VLAN_PCP = 35,
/**
* Ethernet VLAN DEI
*/
ZT_NETWORK_RULE_MATCHES_VLAN_DEI = 5,
ZT_NETWORK_RULE_MATCH_VLAN_DEI = 36,
/**
* Ethernet frame type
*/
ZT_NETWORK_RULE_MATCHES_ETHERTYPE = 6,
ZT_NETWORK_RULE_MATCH_ETHERTYPE = 37,
/**
* Source Ethernet MAC address
*/
ZT_NETWORK_RULE_MATCHES_MAC_SOURCE = 7,
ZT_NETWORK_RULE_MATCH_MAC_SOURCE = 38,
/**
* Destination Ethernet MAC address
*/
ZT_NETWORK_RULE_MATCHES_MAC_DEST = 8,
ZT_NETWORK_RULE_MATCH_MAC_DEST = 39,
/**
* Source IPv4 address
*/
ZT_NETWORK_RULE_MATCHES_IPV4_SOURCE = 9,
ZT_NETWORK_RULE_MATCH_IPV4_SOURCE = 40,
/**
* Destination IPv4 address
*/
ZT_NETWORK_RULE_MATCHES_IPV4_DEST = 10,
ZT_NETWORK_RULE_MATCH_IPV4_DEST = 41,
/**
* Source IPv6 address
*/
ZT_NETWORK_RULE_MATCHES_IPV6_SOURCE = 11,
ZT_NETWORK_RULE_MATCH_IPV6_SOURCE = 42,
/**
* Destination IPv6 address
*/
ZT_NETWORK_RULE_MATCHES_IPV6_DEST = 12,
ZT_NETWORK_RULE_MATCH_IPV6_DEST = 43,
/**
* IP TOS (type of service)
*/
ZT_NETWORK_RULE_MATCHES_IP_TOS = 13,
ZT_NETWORK_RULE_MATCH_IP_TOS = 44,
/**
* IP protocol
*/
ZT_NETWORK_RULE_MATCHES_IP_PROTOCOL = 14,
ZT_NETWORK_RULE_MATCH_IP_PROTOCOL = 45,
/**
* IP source port range (start-end, inclusive)
*/
ZT_NETWORK_RULE_MATCHES_IP_SOURCE_PORT_RANGE = 15,
ZT_NETWORK_RULE_MATCH_IP_SOURCE_PORT_RANGE = 46,
/**
* IP destination port range (start-end, inclusive)
*/
ZT_NETWORK_RULE_MATCHES_IP_DEST_PORT_RANGE = 16,
ZT_NETWORK_RULE_MATCH_IP_DEST_PORT_RANGE = 47,
/**
* Packet characteristic flags
* Packet boolean characteristics
*/
ZT_NETWORK_RULE_MATCHES_FLAGS = 17,
ZT_NETWORK_RULE_MATCH_CHARACTERISTICS = 48,
/**
* Frame size range (start-end, inclusive)
*/
ZT_NETWORK_RULE_MATCHES_FRAME_SIZE_RANGE = 18
ZT_NETWORK_RULE_MATCH_FRAME_SIZE_RANGE = 49
};
/**
@ -565,53 +534,48 @@ enum ZT_VirtualNetworkRuleMatches
* NOTE: Currently (1.1.x) only etherType is supported! Other things will
* have no effect until the rules engine is fully implemented.
*
* Multiple entries in the table can have the same ruleNo. This indicates
* a row with multiple matching criteria.
*
* This gives the table a much more space-efficient compressed representation,
* allowing far more rules to be efficiently sent in small netconf structures.
* Rules are stored in a table in which one or more match entries is followed
* by an action. If more than one match precedes an action
*/
typedef struct
{
/**
* Rule number and sort order
*
* Multiple entries in the table can have the same ruleNo. This causes them
* to be matched as an AND together, e.g. both IP source and IP source port.
*/
uint16_t ruleNo;
/**
* Field that this rules table entry matches (enum ZT_VirtualNetworkRuleMatches)
*/
uint8_t matches;
/**
* Action if rule matches (enum ZT_VirtualNetworkRuleAction)
* Least significant 7 bits: ZT_VirtualNetworkRuleType, most significant 1 bit is NOT bit
*
* If the NOT bit is set, then matches will be interpreted as "does not
* match." The NOT bit has no effect on actions.
*
* Use "& 0x7f" to get the enum and "& 0x80" to get the NOT flag.
*
* This is essentially a variant selector determining which field of 'v' is
* used and its meaning.
*/
uint8_t action;
uint8_t t;
/**
* Union containing the datum for this rule
*
* The rule entry functions like a variant type, with the field of datum
* that is relevant/valid determined by the 'matches' enum.
* Union containing the value of this rule -- which field is used depends on 't'
*/
union {
/**
* IPv6 address in big-endian / network byte order
* IPv6 address in big-endian / network byte order and netmask bits
*/
uint8_t ipv6[16];
/**
* Flags (128 possible)
*/
uint8_t flags[16];
struct {
uint8_t ip[16];
uint8_t mask;
} ipv6;
/**
* IPv4 address in big-endian / network byte order
*/
uint32_t ipv4;
struct {
uint32_t ip;
uint8_t mask;
} ipv4;
/**
* Packet characteristic flags being matched
*/
uint64_t characteristics;
/**
* IP port range -- start-end inclusive -- host byte order
@ -619,12 +583,9 @@ typedef struct
uint16_t port[2];
/**
* Two possible 40-bit ZeroTier addresses in host byte order (least significant 40 bits of uint64_t)
*
* The first of these ([0]) is used in most cases e.g. matching ZT source
* address. The second is used as the observer for the TEE action.
* 40-bit ZeroTier address (in least significant bits, host byte order)
*/
uint64_t zt[2];
uint64_t zt;
/**
* 48-bit Ethernet MAC address in big-endian order
@ -665,7 +626,7 @@ typedef struct
* Ethernet packet size in host byte order (start-end, inclusive)
*/
uint16_t frameSize[2];
} datum;
} v;
} ZT_VirtualNetworkRule;
/**