Keep connections up for netconf stuff as well as frames.
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eea712a1ae
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c61ca1dea2
6 changed files with 13 additions and 42 deletions
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@ -226,25 +226,10 @@ public:
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*/
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inline bool isAlive(const uint64_t now) const { return ((now - _lastReceive) < ZT_PEER_ACTIVITY_TIMEOUT); }
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/**
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* @return Time of most recent unicast frame received
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*/
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inline uint64_t lastUnicastFrame() const { return _lastUnicastFrame; }
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/**
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* @return Time of most recent multicast frame received
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*/
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inline uint64_t lastMulticastFrame() const { return _lastMulticastFrame; }
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/**
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* @return Time of most recent frame of any kind (unicast or multicast)
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*/
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inline uint64_t lastFrame() const { return std::max(_lastUnicastFrame,_lastMulticastFrame); }
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/**
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* @return True if this peer has sent us real network traffic recently
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*/
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inline uint64_t isActive(uint64_t now) const { return ((now - lastFrame()) < ZT_PEER_ACTIVITY_TIMEOUT); }
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inline uint64_t isActive(uint64_t now) const { return ((now - _lastNontrivialReceive) < ZT_PEER_ACTIVITY_TIMEOUT); }
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/**
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* @return Latency in milliseconds or 0 if unknown
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@ -469,8 +454,7 @@ private:
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uint8_t _key[ZT_PEER_SECRET_KEY_LENGTH];
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uint8_t _remoteClusterOptimal6[16];
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uint64_t _lastReceive; // direct or indirect
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uint64_t _lastUnicastFrame;
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uint64_t _lastMulticastFrame;
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uint64_t _lastNontrivialReceive; // frames, things like netconf, etc.
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uint64_t _lastDirectPathPushSent;
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uint64_t _lastDirectPathPushReceive;
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uint64_t _lastCredentialRequestSent;
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