Can now build the Windows UI via CMake as well

This commit is contained in:
Grant Limberg 2019-06-21 12:54:53 -07:00
parent c8487cc395
commit d3b33e5512
7 changed files with 161 additions and 9 deletions

View file

@ -19,10 +19,10 @@ namespace WinUI.Properties {
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
@ -36,7 +36,7 @@ namespace WinUI.Properties {
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WinUI.Properties.Resources", typeof(Resources).Assembly);
@ -51,7 +51,7 @@ namespace WinUI.Properties {
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
@ -63,7 +63,17 @@ namespace WinUI.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon ZeroTierIcon {
public static System.Drawing.Icon Icon1 {
get {
object obj = ResourceManager.GetObject("Icon1", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
public static System.Drawing.Icon ZeroTierIcon {
get {
object obj = ResourceManager.GetObject("ZeroTierIcon", resourceCulture);
return ((System.Drawing.Icon)(obj));