SIGHUP now causes resync with peers.

This commit is contained in:
Adam Ierymenko 2014-01-29 17:24:55 -08:00
parent aa1be9fcad
commit d75f2f7051
3 changed files with 27 additions and 2 deletions

View file

@ -224,6 +224,7 @@ struct _NodeImpl
volatile Node::ReasonForTermination reasonForTermination;
volatile bool started;
volatile bool running;
volatile bool resynchronize;
inline Node::ReasonForTermination terminate()
{
@ -359,6 +360,7 @@ Node::Node(const char *hp,unsigned int port,unsigned int controlPort)
impl->reasonForTermination = Node::NODE_RUNNING;
impl->started = false;
impl->running = false;
impl->resynchronize = false;
}
Node::~Node()
@ -528,7 +530,11 @@ Node::ReasonForTermination Node::run()
}
uint64_t now = Utils::now();
bool resynchronize = false;
bool resynchronize = impl->resynchronize;
if (resynchronize) {
LOG("manual resynchronize ordered, resyncing with network");
}
impl->resynchronize = false;
// If it looks like the computer slept and woke, resynchronize.
if (lastDelayDelta >= ZT_SLEEP_WAKE_DETECTION_THRESHOLD) {
@ -657,6 +663,13 @@ void Node::terminate(ReasonForTermination reason,const char *reasonText)
((_NodeImpl *)_impl)->renv.mainLoopWaitCondition.signal();
}
void Node::resync()
throw()
{
((_NodeImpl *)_impl)->resynchronize = true;
((_NodeImpl *)_impl)->renv.mainLoopWaitCondition.signal();
}
class _VersionStringMaker
{
public: