Implement first pass on rapid dead path detection, and increment version to 1.1.3 (dev)

This commit is contained in:
Adam Ierymenko 2016-01-05 16:41:54 -08:00
parent cba739fd6b
commit d8143a5e18
11 changed files with 144 additions and 112 deletions

View file

@ -244,20 +244,20 @@ public:
// "Upstream" devices are roots and relays and get special treatment -- they stay alive
// forever and we try to keep (if available) both IPv4 and IPv6 channels open to them.
bool needToContactIndirect = true;
if (p->doPingAndKeepalive(RR,_now,AF_INET)) {
if (p->doPingAndKeepalive(_now,AF_INET)) {
needToContactIndirect = false;
} else {
if (stableEndpoint4) {
needToContactIndirect = false;
p->sendHELLO(RR,InetAddress(),stableEndpoint4,_now);
p->sendHELLO(InetAddress(),stableEndpoint4,_now);
}
}
if (p->doPingAndKeepalive(RR,_now,AF_INET6)) {
if (p->doPingAndKeepalive(_now,AF_INET6)) {
needToContactIndirect = false;
} else {
if (stableEndpoint6) {
needToContactIndirect = false;
p->sendHELLO(RR,InetAddress(),stableEndpoint6,_now);
p->sendHELLO(InetAddress(),stableEndpoint6,_now);
}
}
@ -273,7 +273,7 @@ public:
lastReceiveFromUpstream = std::max(p->lastReceive(),lastReceiveFromUpstream);
} else if (p->activelyTransferringFrames(_now)) {
// Normal nodes get their preferred link kept alive if the node has generated frame traffic recently
p->doPingAndKeepalive(RR,_now,0);
p->doPingAndKeepalive(_now,0);
}
}