Cleanup, optimization, multicast stuff, and it now compiles again.
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13 changed files with 144 additions and 219 deletions
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@ -58,8 +58,8 @@ public:
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}
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private:
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inline AtomicCounter(const AtomicCounter &) {}
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inline const AtomicCounter &operator=(const AtomicCounter &) { return *this; }
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ZT_ALWAYS_INLINE AtomicCounter(const AtomicCounter &) {}
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ZT_ALWAYS_INLINE const AtomicCounter &operator=(const AtomicCounter &) { return *this; }
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#ifdef __GNUC__
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int _v;
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