Rip out old condition and Demarc stuff...

This commit is contained in:
Adam Ierymenko 2014-03-18 12:00:15 -07:00
parent bb25128406
commit dc0f3559be
4 changed files with 3 additions and 151 deletions

View file

@ -32,13 +32,11 @@
#include "Constants.hpp"
#include "Identity.hpp"
#include "Condition.hpp"
namespace ZeroTier {
class NodeConfig;
class Logger;
class Demarc;
class Switch;
class Topology;
class SysEnv;
@ -47,6 +45,7 @@ class Service;
class Node;
class Multicaster;
class SoftwareUpdater;
class SocketManager;
/**
* Holds global state for an instance of ZeroTier::Node
@ -70,7 +69,7 @@ public:
prng((CMWC4096 *)0),
mc((Multicaster *)0),
sw((Switch *)0),
demarc((Demarc *)0),
sm((SocketManager *)0),
topology((Topology *)0),
sysEnv((SysEnv *)0),
nc((NodeConfig *)0),
@ -84,10 +83,6 @@ public:
// Full path to home folder
std::string homePath;
// Main loop waits on this condition when it delays between runs, so
// signaling this will prematurely wake it.
Condition mainLoopWaitCondition;
// This node's identity
Identity identity;
@ -109,7 +104,7 @@ public:
CMWC4096 *prng;
Multicaster *mc;
Switch *sw;
Demarc *demarc;
SocketManager *sm;
Topology *topology;
SysEnv *sysEnv;
NodeConfig *nc;