Fix for crazy Windows threading bug... repeatedly adding and removing a network now doesn't leave networks in limbo.

This commit is contained in:
Adam Ierymenko 2014-08-21 17:49:05 -07:00
parent 44d58ee871
commit de4e29288d
8 changed files with 166 additions and 169 deletions

View file

@ -66,10 +66,13 @@ Network::~Network()
{
Thread::join(_setupThread);
if (_tap)
_r->tapFactory->close(_tap,_destroyOnDelete);
{
Mutex::Lock _l(_lock);
if (_tap)
_r->tapFactory->close(_tap,_destroyed);
}
if (_destroyOnDelete) {
if (_destroyed) {
Utils::rm(std::string(_r->homePath + ZT_PATH_SEPARATOR_S + "networks.d" + ZT_PATH_SEPARATOR_S + idString() + ".conf"));
Utils::rm(std::string(_r->homePath + ZT_PATH_SEPARATOR_S + "networks.d" + ZT_PATH_SEPARATOR_S + idString() + ".mcerts"));
} else {
@ -80,12 +83,6 @@ Network::~Network()
SharedPtr<Network> Network::newInstance(const RuntimeEnvironment *renv,NodeConfig *nc,uint64_t id)
{
/* We construct Network via a static method to ensure that it is immediately
* wrapped in a SharedPtr<>. Otherwise if there is traffic on the Ethernet
* tap device, a SharedPtr<> wrap can occur in the Ethernet frame handler
* that then causes the Network instance to be deleted before it is finished
* being constructed. C++ edge cases, how I love thee. */
SharedPtr<Network> nw(new Network());
nw->_id = id;
nw->_nc = nc;
@ -94,7 +91,7 @@ SharedPtr<Network> Network::newInstance(const RuntimeEnvironment *renv,NodeConfi
nw->_tap = (EthernetTap *)0;
nw->_enabled = true;
nw->_lastConfigUpdate = 0;
nw->_destroyOnDelete = false;
nw->_destroyed = false;
nw->_netconfFailure = NETCONF_FAILURE_NONE;
if (nw->controller() == renv->identity.address()) // TODO: fix Switch to allow packets to self
@ -143,6 +140,9 @@ bool Network::setConfiguration(const Dictionary &conf,bool saveToDisk)
{
Mutex::Lock _l(_lock);
if (_destroyed)
return false;
try {
SharedPtr<NetworkConfig> newConfig(new NetworkConfig(conf)); // throws if invalid
if ((newConfig->networkId() == _id)&&(newConfig->issuedTo() == _r->identity.address())) {
@ -242,6 +242,10 @@ bool Network::isAllowed(const Address &peer) const
void Network::clean()
{
Mutex::Lock _l(_lock);
if (_destroyed)
return;
uint64_t now = Utils::now();
if ((_config)&&(_config->isPublic())) {
@ -277,23 +281,17 @@ void Network::clean()
Network::Status Network::status() const
{
Mutex::Lock _l(_lock);
if (_tap) {
switch(_netconfFailure) {
case NETCONF_FAILURE_ACCESS_DENIED:
return NETWORK_ACCESS_DENIED;
case NETCONF_FAILURE_NOT_FOUND:
return NETWORK_NOT_FOUND;
case NETCONF_FAILURE_NONE:
if (_lastConfigUpdate > 0)
return NETWORK_OK;
else return NETWORK_WAITING_FOR_FIRST_AUTOCONF;
case NETCONF_FAILURE_INIT_FAILED:
default:
return NETWORK_INITIALIZATION_FAILED;
}
} else if (_netconfFailure == NETCONF_FAILURE_INIT_FAILED) {
return NETWORK_INITIALIZATION_FAILED;
} else return NETWORK_INITIALIZING;
switch(_netconfFailure) {
case NETCONF_FAILURE_ACCESS_DENIED:
return NETWORK_ACCESS_DENIED;
case NETCONF_FAILURE_NOT_FOUND:
return NETWORK_NOT_FOUND;
case NETCONF_FAILURE_NONE:
return ((_lastConfigUpdate > 0) ? ((_tap) ? NETWORK_OK : NETWORK_INITIALIZING) : NETWORK_WAITING_FOR_FIRST_AUTOCONF);
//case NETCONF_FAILURE_INIT_FAILED:
default:
return NETWORK_INITIALIZATION_FAILED;
}
}
void Network::_CBhandleTapData(void *arg,const MAC &from,const MAC &to,unsigned int etherType,const Buffer<4096> &data)
@ -366,7 +364,7 @@ void Network::threadMain()
{
Mutex::Lock _l(_lock);
if (_tap) // the tap creation thread can technically be re-launched, though this isn't done right now
_r->tapFactory->close(_tap,_destroyOnDelete);
_r->tapFactory->close(_tap,false);
_tap = t;
if (t) {
if (_config)
@ -409,6 +407,20 @@ void Network::setEnabled(bool enabled)
_tap->setEnabled(enabled);
}
void Network::destroy()
{
Mutex::Lock _l(_lock);
_enabled = false;
_destroyed = true;
Thread::join(_setupThread);
if (_tap)
_r->tapFactory->close(_tap,true);
_tap = (EthernetTap *)0;
}
void Network::_restoreState()
{
Buffer<ZT_NETWORK_CERT_WRITE_BUF_SIZE> buf;