Multithreading in network controller. Threads are only started if controller is used.
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3 changed files with 610 additions and 470 deletions
64
osdep/BlockingQueue.hpp
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64
osdep/BlockingQueue.hpp
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/*
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* ZeroTier One - Network Virtualization Everywhere
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* Copyright (C) 2011-2016 ZeroTier, Inc. https://www.zerotier.com/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ZT_BLOCKINGQUEUE_HPP
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#define ZT_BLOCKINGQUEUE_HPP
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#include <queue>
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#include <mutex>
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#include <condition_variable>
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namespace ZeroTier {
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/**
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* Simple C++11 thread-safe queue
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*
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* Do not use in node/ since we have not gone C++11 there yet.
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*/
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template <class T>
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class BlockingQueue
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{
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public:
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BlockingQueue(void) {}
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inline void post(T t)
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{
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std::lock_guard<std::mutex> lock(m);
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q.push(t);
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c.notify_one();
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}
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inline T get(void)
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{
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std::unique_lock<std::mutex> lock(m);
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while(q.empty())
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c.wait(lock);
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T val = q.front();
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q.pop();
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return val;
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}
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private:
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std::queue<T> q;
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mutable std::mutex m;
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std::condition_variable c;
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};
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} // namespace ZeroTier
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#endif
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