Tap driver basically builds in VS2012... fork of tap-windows from OpenVPN (compatible license).
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29 changed files with 6762 additions and 200 deletions
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@ -43,33 +43,21 @@
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#include "InetAddress.hpp"
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#include "MAC.hpp"
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#include "Mutex.hpp"
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#include "Condition.hpp"
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#include "MulticastGroup.hpp"
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#include "Thread.hpp"
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#include "Buffer.hpp"
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#include "Array.hpp"
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#ifdef __WINDOWS__
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#include <pcap/pcap.h>
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#include <pcap/bpf.h>
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#include <Win32-Extensions.h>
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#endif
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namespace ZeroTier {
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class RuntimeEnvironment;
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#ifdef __WINDOWS__
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class _WinEthernetTapPcapIOThread;
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#endif
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/**
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* System ethernet tap device
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*/
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class EthernetTap
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{
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#ifdef __WINDOWS__
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friend class _WinEthernetTapPcapIOThread;
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#endif
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public:
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/**
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* Construct a new TAP device
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@ -189,13 +177,11 @@ public:
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*/
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bool updateMulticastGroups(std::set<MulticastGroup> &groups);
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#ifdef __UNIX_LIKE__
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/**
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* Thread main method; do not call elsewhere
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*/
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void threadMain()
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throw();
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#endif
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private:
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const MAC _mac;
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@ -217,11 +203,10 @@ private:
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#endif
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#ifdef __WINDOWS__
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pcap_t *_pcap;
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std::string _myDeviceInstanceId;
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std::queue< std::pair< Array<char,ZT_IF_MTU + 32>,unsigned int > > _injectPending;
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Mutex _injectPending_m;
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static void _pcapHandler(u_char *user,const struct pcap_pkthdr *pkt_header,const u_char *pkt_data);
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Condition _injectPending_c;
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#endif
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};
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