using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using System.Text.RegularExpressions; using System.Timers; using System.Windows.Threading; using System.IO; using System.Diagnostics; namespace WinUI { /// /// Interaction logic for ToolbarItem.xaml /// public partial class ToolbarItem : Window { private APIHandler handler = APIHandler.Instance; NetworkList netList = null; public ToolbarItem() { InitializeComponent(); } private void ToolbarItem_TrayContextMenuOpen(object sender, System.Windows.RoutedEventArgs e) { Console.WriteLine("TrayContextMenuOpen"); } private void ToolbarItem_PreviewTrayContextMenuOpen(object sender, System.Windows.RoutedEventArgs e) { Console.WriteLine("PreviewTrayContextMenuOpen"); } private void ToolbarItem_NodeIDClicked(object sender, System.Windows.RoutedEventArgs e) { } private void ToolbarItem_ShowNetworksClicked(object sender, System.Windows.RoutedEventArgs e) { if (netList == null) { netList = new WinUI.NetworkList(); netList.Closed += ShowNetworksClosed; } if (!netList.IsVisible) { netList.Show(); } } private void ShowNetworksClosed(object sender, System.EventArgs e) { netList = null; } } }