#ifndef ZT_MANAGEDROUTE_HPP #define ZT_MANAGEDROUTE_HPP #include #include #include "../node/InetAddress.hpp" #include "../node/Utils.hpp" #include #include namespace ZeroTier { /** * A ZT-managed route that used C++ RAII semantics to automatically clean itself up on deallocate */ class ManagedRoute { public: ManagedRoute() : target(), via(), applied(false) { device[0] = (char)0; } ~ManagedRoute() { this->remove(); } /** * @param target Route target (e.g. 0.0.0.0/0 for default) * @param via Route next L3 hop or NULL InetAddress if local * @param device Device name/ID if 'via' is null and route is local, otherwise ignored * @return True if route was successfully set */ inline bool set(const InetAddress &target,const InetAddress &via,const char *device) { if ((!via)&&((!device)||(!device[0]))) return false; this->remove(); this->target = target; this->via = via; this->applied = true; Utils::scopy(this->device,sizeof(this->device),device); return this->sync(); } /** * Set or update currently set route * * This must be called periodically for routes that shadow others so that * shadow routes can be updated. In some cases it has no effect * * @return True if route add/update was successful */ bool sync(); /** * Remove and clear this ManagedRoute (also done automatically on destruct) * * This does nothing if this ManagedRoute is not set or has already been removed. */ void remove(); private: /* static inline bool _viaCompare(const InetAddress &v1,const InetAddress &v2) { if (v1) { if (v2) return v1.ipsEqual(v2); else return false; } else if (v2) return false; else return true; } */ // non-copyable ManagedRoute(const ManagedRoute &mr) {} inline ManagedRoute &operator=(const ManagedRoute &mr) { return *this; } InetAddress target; InetAddress via; bool applied; char device[128]; }; } // namespace ZeroTier #endif