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	First version with user groups enabled.
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					 3 changed files with 34 additions and 21 deletions
				
			
		
							
								
								
									
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								webserver.js
									
										
									
									
									
								
							|  | @ -4079,6 +4079,19 @@ module.exports.CreateWebServer = function (parent, db, args, certificates) { | |||
|         return false; | ||||
|     } | ||||
| 
 | ||||
|     // Returns a list of displatch targets for a given mesh
 | ||||
|     // We have to target the meshid and all user groups for this mesh, plus any added targets
 | ||||
|     obj.CreateMeshDispatchTargets = function (mesh, addedTargets) { | ||||
|         var targets = (addedTargets != null) ? addedTargets : []; | ||||
|         if (targets.indexOf('*') == -1) { targets.push('*'); } | ||||
|         if (typeof mesh == 'string') { mesh = obj.meshes[mesh]; } | ||||
|         if (mesh != null) { | ||||
|             targets.push(mesh._id); | ||||
|             for (var i in mesh.links) { if (i.startsWith('ugrp/')) { targets.push(i); } } | ||||
|         } | ||||
|         return targets; | ||||
|     } | ||||
| 
 | ||||
|     // Clone a safe version of a user object, remove everything that is secret.
 | ||||
|     obj.CloneSafeUser = function (user) { | ||||
|         if (typeof user != 'object') { return user; } | ||||
|  |  | |||
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