mirror of
https://github.com/Ylianst/MeshCentral.git
synced 2025-03-09 15:40:18 +00:00
update noVNC to 1.5.0
Signed-off-by: si458 <simonsmith5521@gmail.com>
This commit is contained in:
parent
b20e51561a
commit
1139a37338
34 changed files with 1730 additions and 1036 deletions
|
@ -24,41 +24,34 @@ export default class RawDecoder {
|
|||
const pixelSize = depth == 8 ? 1 : 4;
|
||||
const bytesPerLine = width * pixelSize;
|
||||
|
||||
if (sock.rQwait("RAW", bytesPerLine)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const curY = y + (height - this._lines);
|
||||
const currHeight = Math.min(this._lines,
|
||||
Math.floor(sock.rQlen / bytesPerLine));
|
||||
const pixels = width * currHeight;
|
||||
|
||||
let data = sock.rQ;
|
||||
let index = sock.rQi;
|
||||
|
||||
// Convert data if needed
|
||||
if (depth == 8) {
|
||||
const newdata = new Uint8Array(pixels * 4);
|
||||
for (let i = 0; i < pixels; i++) {
|
||||
newdata[i * 4 + 0] = ((data[index + i] >> 0) & 0x3) * 255 / 3;
|
||||
newdata[i * 4 + 1] = ((data[index + i] >> 2) & 0x3) * 255 / 3;
|
||||
newdata[i * 4 + 2] = ((data[index + i] >> 4) & 0x3) * 255 / 3;
|
||||
newdata[i * 4 + 3] = 255;
|
||||
while (this._lines > 0) {
|
||||
if (sock.rQwait("RAW", bytesPerLine)) {
|
||||
return false;
|
||||
}
|
||||
data = newdata;
|
||||
index = 0;
|
||||
}
|
||||
|
||||
// Max sure the image is fully opaque
|
||||
for (let i = 0; i < pixels; i++) {
|
||||
data[index + i * 4 + 3] = 255;
|
||||
}
|
||||
const curY = y + (height - this._lines);
|
||||
|
||||
display.blitImage(x, curY, width, currHeight, data, index);
|
||||
sock.rQskipBytes(currHeight * bytesPerLine);
|
||||
this._lines -= currHeight;
|
||||
if (this._lines > 0) {
|
||||
return false;
|
||||
let data = sock.rQshiftBytes(bytesPerLine, false);
|
||||
|
||||
// Convert data if needed
|
||||
if (depth == 8) {
|
||||
const newdata = new Uint8Array(width * 4);
|
||||
for (let i = 0; i < width; i++) {
|
||||
newdata[i * 4 + 0] = ((data[i] >> 0) & 0x3) * 255 / 3;
|
||||
newdata[i * 4 + 1] = ((data[i] >> 2) & 0x3) * 255 / 3;
|
||||
newdata[i * 4 + 2] = ((data[i] >> 4) & 0x3) * 255 / 3;
|
||||
newdata[i * 4 + 3] = 255;
|
||||
}
|
||||
data = newdata;
|
||||
}
|
||||
|
||||
// Max sure the image is fully opaque
|
||||
for (let i = 0; i < width; i++) {
|
||||
data[i * 4 + 3] = 255;
|
||||
}
|
||||
|
||||
display.blitImage(x, curY, width, 1, data, 0);
|
||||
this._lines--;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue