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More server fixes.
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parent
f4009a1b6e
commit
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5 changed files with 24 additions and 14 deletions
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@ -519,7 +519,7 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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// Once we get all the information about an agent, run this to hook everything up to the server
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function completeAgentConnection() {
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if ((obj.authenticated != 1) || (obj.meshid == null) || obj.pendingCompleteAgentConnection || (obj.agentExeInfo == null)) return;
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if ((obj.authenticated != 1) || (obj.meshid == null) || obj.pendingCompleteAgentConnection || (obj.agentInfo == null)) { return; }
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obj.pendingCompleteAgentConnection = true;
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// Check if we have too many agent sessions
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@ -568,7 +568,7 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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// Check that the node exists
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db.Get(obj.dbNodeKey, function (err, nodes) {
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if (obj.agentExeInfo == null) { return; } // Agent has disconnected
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if (obj.agentInfo == null) { return; }
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var device;
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// See if this node exists in the database
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