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Added Intel AMT TLS 1.1/1.2 support.
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parent
400f853732
commit
69268dcd4a
4 changed files with 177 additions and 37 deletions
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@ -17,6 +17,8 @@ var CreateAmtRedirect = function (module) {
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obj.user = null;
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obj.pass = null;
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obj.authuri = "/RedirectionService";
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obj.tlsv1only = 0;
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obj.inDataCount = 0;
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// ###END###{!Mode-Firmware}
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obj.connectstate = 0;
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obj.protocol = module.protocol; // 1 = SOL, 2 = KVM, 3 = IDER
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@ -36,6 +38,7 @@ var CreateAmtRedirect = function (module) {
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obj.user = user;
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obj.pass = pass;
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obj.connectstate = 0;
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obj.inDataCount = 0;
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obj.socket = new WebSocket(window.location.protocol.replace("http", "ws") + "//" + window.location.host + window.location.pathname.substring(0, window.location.pathname.lastIndexOf('/')) + "/webrelay.ashx?p=2&host=" + host + "&port=" + port + "&tls=" + tls + ((user == '*') ? "&serverauth=1" : "") + ((typeof pass === "undefined") ? ("&serverauth=1&user=" + user) : "")); // The "p=2" indicates to the relay that this is a REDIRECTION session
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obj.socket.onopen = obj.xxOnSocketConnected;
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obj.socket.onmessage = obj.xxOnMessage;
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@ -52,6 +55,7 @@ var CreateAmtRedirect = function (module) {
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}
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obj.xxOnMessage = function (e) {
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obj.inDataCount++;
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if (typeof e.data == 'object') {
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var f = new FileReader();
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if (f.readAsBinaryString) {
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@ -264,7 +268,15 @@ var CreateAmtRedirect = function (module) {
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obj.xxOnSocketClosed = function () {
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//obj.Debug("Redir Socket Closed");
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obj.Stop();
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if ((obj.inDataCount == 0) && (obj.tlsv1only == 0)) {
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obj.tlsv1only = 1;
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obj.socket = new WebSocket(window.location.protocol.replace("http", "ws") + "//" + window.location.host + window.location.pathname.substring(0, window.location.pathname.lastIndexOf('/')) + "/webrelay.ashx?p=2&host=" + obj.host + "&port=" + obj.port + "&tls=" + obj.tls + "&tls1only=1" + ((obj.user == '*') ? "&serverauth=1" : "") + ((typeof pass === "undefined") ? ("&serverauth=1&user=" + obj.user) : "")); // The "p=2" indicates to the relay that this is a REDIRECTION session
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obj.socket.onopen = obj.xxOnSocketConnected;
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obj.socket.onmessage = obj.xxOnMessage;
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obj.socket.onclose = obj.xxOnSocketClosed;
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} else {
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obj.Stop();
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}
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}
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obj.xxStateChange = function(newstate) {
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