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Fixed typo.
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2 changed files with 2 additions and 2 deletions
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@ -2896,7 +2896,7 @@ function CreateMeshCentralServer(config, args) {
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if ((stats == null)) continue; // If this agent does not exist, skip it.
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// Check if we need to sign this agent, if so, check if it's already been signed
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if ((obj.meshAgentsArchitectureNumbers[archid].codesign === true) && (agentSignCertInfo != null)) {{
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if ((obj.meshAgentsArchitectureNumbers[archid].codesign === true) && (agentSignCertInfo != null)) {
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// Open the original agent with authenticode
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var signeedagentpath = obj.path.join(serverSignedAgentsPath, obj.meshAgentsArchitectureNumbers[archid].localname);
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const originalAgent = require('./authenticode.js').createAuthenticodeHandler(agentpath);
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