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Fixed cross-domain event leakage.
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parent
b129740f28
commit
9c7aeaef21
2 changed files with 4 additions and 4 deletions
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@ -1634,7 +1634,7 @@ function CreateMeshCentralServer(config, args) {
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// Event any changes on this server only
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if ((newConnectivity != oldPowerState) || (newPowerState != oldPowerState)) {
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obj.DispatchEvent(obj.webserver.CreateNodeDispatchTargets(meshid, nodeid), obj, { action: 'nodeconnect', meshid: meshid, nodeid: nodeid, conn: newConnectivity, pwr: newPowerState, nolog: 1, nopeers: 1 });
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obj.DispatchEvent(obj.webserver.CreateNodeDispatchTargets(meshid, nodeid), obj, { action: 'nodeconnect', meshid: meshid, nodeid: nodeid, domain: nodeid.split('/')[1], conn: newConnectivity, pwr: newPowerState, nolog: 1, nopeers: 1 });
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}
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}
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};
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@ -1683,7 +1683,7 @@ function CreateMeshCentralServer(config, args) {
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// Event the node connection change
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if (eventConnectChange == 1) {
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obj.DispatchEvent(obj.webserver.CreateNodeDispatchTargets(meshid, nodeid), obj, { action: 'nodeconnect', meshid: meshid, nodeid: nodeid, conn: state.connectivity, pwr: state.powerState, ct: connectTime, nolog: 1, nopeers: 1 });
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obj.DispatchEvent(obj.webserver.CreateNodeDispatchTargets(meshid, nodeid), obj, { action: 'nodeconnect', meshid: meshid, nodeid: nodeid, domain: nodeid.split('/')[1], conn: state.connectivity, pwr: state.powerState, ct: connectTime, nolog: 1, nopeers: 1 });
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}
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} else {
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// Multi server mode
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@ -1757,7 +1757,7 @@ function CreateMeshCentralServer(config, args) {
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}
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// Event the node connection change
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if (eventConnectChange == 1) { obj.DispatchEvent(obj.webserver.CreateNodeDispatchTargets(meshid, nodeid), obj, { action: 'nodeconnect', meshid: meshid, nodeid: nodeid, conn: state.connectivity, pwr: state.powerState, nolog: 1, nopeers: 1 }); }
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if (eventConnectChange == 1) { obj.DispatchEvent(obj.webserver.CreateNodeDispatchTargets(meshid, nodeid), obj, { action: 'nodeconnect', meshid: meshid, nodeid: nodeid, domain: nodeid.split('/')[1], conn: state.connectivity, pwr: state.powerState, nolog: 1, nopeers: 1 }); }
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} else {
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// Multi server mode
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