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Fixed event dispatching bug.

This commit is contained in:
Ylian Saint-Hilaire 2021-11-10 17:56:12 -08:00
parent 6dceb842d7
commit aab50dcbef
5 changed files with 52 additions and 23 deletions

View file

@ -1969,7 +1969,21 @@ function CreateMeshCentralServer(config, args) {
};
obj.RemoveEventDispatch = function (ids, target) {
obj.debug('dispatch', 'RemoveEventDispatch', ids);
for (var i in ids) { var id = ids[i]; if (obj.eventsDispatch[id]) { var j = obj.eventsDispatch[id].indexOf(target); if (j >= 0) { if (obj.eventsDispatch[id].length == 1) { delete obj.eventsDispatch[id]; } else { obj.eventsDispatch[id].splice(j, 1); } } } }
for (var i in ids) {
const id = ids[i];
if (obj.eventsDispatch[id]) {
var j = obj.eventsDispatch[id].indexOf(target);
if (j >= 0) {
if (obj.eventsDispatch[id].length == 1) {
delete obj.eventsDispatch[id];
} else {
const newList = []; // We create a new list so not to modify the original list. Allows this function to be called during an event dispatch.
for (var k in obj.eventsDispatch[i]) { if (obj.eventsDispatch[i][k] != target) { newList.push(obj.eventsDispatch[i][k]); } }
obj.eventsDispatch[i] = newList;
}
}
}
}
};
obj.RemoveEventDispatchId = function (id) {
obj.debug('dispatch', 'RemoveEventDispatchId', id);
@ -1977,7 +1991,18 @@ function CreateMeshCentralServer(config, args) {
};
obj.RemoveAllEventDispatch = function (target) {
obj.debug('dispatch', 'RemoveAllEventDispatch');
for (var i in obj.eventsDispatch) { var j = obj.eventsDispatch[i].indexOf(target); if (j >= 0) { if (obj.eventsDispatch[i].length == 1) { delete obj.eventsDispatch[i]; } else { obj.eventsDispatch[i].splice(j, 1); } } }
for (var i in obj.eventsDispatch) {
const j = obj.eventsDispatch[i].indexOf(target);
if (j >= 0) {
if (obj.eventsDispatch[i].length == 1) {
delete obj.eventsDispatch[i];
} else {
const newList = []; // We create a new list so not to modify the original list. Allows this function to be called during an event dispatch.
for (var k in obj.eventsDispatch[i]) { if (obj.eventsDispatch[i][k] != target) { newList.push(obj.eventsDispatch[i][k]); } }
obj.eventsDispatch[i] = newList;
}
}
}
};
obj.DispatchEvent = function (ids, source, event, fromPeerServer) {
// If the database is not setup, exit now.
@ -1992,7 +2017,7 @@ function CreateMeshCentralServer(config, args) {
if ((typeof event == 'object') && (!event.nolog)) {
event.time = new Date();
// The event we store is going to skip some of the fields so we don't store too much stuff in the database.
var storeEvent = Object.assign({}, event);
const storeEvent = Object.assign({}, event);
if (storeEvent.node) { delete storeEvent.node; } // Skip the "node" field. May skip more in the future.
if (storeEvent.links) {
// Escape "links" names that may have "." and/or "$"
@ -2002,16 +2027,15 @@ function CreateMeshCentralServer(config, args) {
storeEvent.ids = ids;
obj.db.StoreEvent(storeEvent);
}
var targets = []; // List of targets we dispatched the event to, we don't want to dispatch to the same target twice.
const targets = []; // List of targets we dispatched the event to, we don't want to dispatch to the same target twice.
for (var j in ids) {
var id = ids[j];
if (obj.eventsDispatch[id]) {
for (var i in obj.eventsDispatch[id]) {
if (targets.indexOf(obj.eventsDispatch[id][i]) == -1) { // Check if we already displatched to this target
targets.push(obj.eventsDispatch[id][i]);
try { obj.eventsDispatch[id][i].HandleEvent(source, event, ids, id); } catch (ex) {
console.log(ex, obj.eventsDispatch[id][i]);
}
const id = ids[j];
const eventsDispatch = obj.eventsDispatch[id];
if (eventsDispatch) {
for (var i in eventsDispatch) {
if (targets.indexOf(eventsDispatch[i]) == -1) { // Check if we already displatched to this target
targets.push(eventsDispatch[i]);
try { eventsDispatch[i].HandleEvent(source, event, ids, id); } catch (ex) { console.log(ex, eventsDispatch[i]); }
}
}
}