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Fixed to server crash issues.
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3 changed files with 3 additions and 3 deletions
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@ -116,7 +116,7 @@ module.exports.CreateMeshAgent = function (parent, db, ws, req, args, domain) {
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const agentMeshCoreHash = (msg.length == 52) ? msg.substring(4, 52) : null;
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// If the agent indicates this is a custom core, we are done. TODO: Speed up this compare.
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if (Buffer.from(agentMeshCoreHash, 'binary').toString('hex') == '000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000') {
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if ((agentMeshCoreHash != null) && (Buffer.from(agentMeshCoreHash, 'binary').toString('hex') == '000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000')) {
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obj.agentCoreCheck = 0;
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obj.send(obj.common.ShortToStr(16) + obj.common.ShortToStr(0)); // MeshCommand_CoreOk. Indicates to the agent that the core is ok. Start it if it's not already started.
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agentCoreIsStable();
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