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Fixed tunnel ping/pong that would corrupt traffic.

This commit is contained in:
Ylian Saint-Hilaire 2020-07-19 14:45:29 -07:00
parent 154c503e97
commit eacc7c91b2
5 changed files with 13 additions and 2 deletions

View file

@ -2227,7 +2227,8 @@ function OnWebSocket(msg, s, head) {
if (this.parent.tunneling == false) {
msg = msg.toString();
if ((msg == 'c') || (msg == 'cr')) {
this.parent.tunneling = true; this.pipe(this.parent.tcp); this.parent.tcp.pipe(this); debug(1, "Tunnel active");
// Pipe the connection, but don't pipe text websocket frames into the TCP socket.
this.parent.tunneling = true; this.pipe(this.parent.tcp, { dataTypeSkip: 1 }); this.parent.tcp.pipe(this); debug(1, "Tunnel active");
} else if ((msg.length > 6) && (msg.substring(0, 6) == 'error:')) {
console.log(msg.substring(6));
disconnectTunnel(this.tcp, this, msg.substring(6));