'use strict'; // Use local.env.js for environment variables that will be set when the server starts locally. // Use for your api keys, secrets, etc. This file should not be tracked by git. // // You will need to set these on the server you deploy to. module.exports = { DOMAIN: 'http://localhost:9000', SESSION_SECRET: 'app2-secret', FACEBOOK_ID: 'app-id', FACEBOOK_SECRET: 'secret', GOOGLE_ID: 'app-id', GOOGLE_SECRET: 'secret', // Control debug level for modules using visionmedia/debug DEBUG: '', SCRIPT_ENGINE_HOST : 'localhost', SCRIPT_ENGINE_USER : 'root', SCRIPT_ENGINE_PASSWORD : 'P@ssw0rd@123', MONGODB_URI_DEV: 'mongodb://localhost/dev', DISABLE_PLAYBOOK_EXECUTION: true, DISABLE_ANSIBLE_HOST_ADDITION: true, EMAIL_USER_TEST: 'test@playable.com', PASSWORD_TEST: 'test', EMAIL_USER_ADMIN: 'admin@playable.com', PASSWORD_ADMIN: 'admin', SEED_DB: false };