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Load 'r' and 'history' default aliases on interactive only

These two default aliases are useful on interactive shells. In
scripts, they interfere with possible function or command names.

As of this commit, these final two default aliases are only loaded
for interactive shells, leaving zero default aliases for scripts.
This completes the project to get rid of misguided default aliases.

src/cmd/ksh93/include/shtable.h,
src/cmd/ksh93/data/aliases.c:
src/cmd/ksh93/sh/init.c:
- Add empty alias table shtab_noaliases[] for scripts.
- Rename inittree() to sh_inittree() and make it external.
- nv_init(), sh_reinit(): Initialise empty alias tree for scripts.

src/cmd/ksh93/sh/main.c: sh_main():
- If interactive, reinitialise alias tree for interactive shells.

src/cmd/ksh93/tests/alias.sh:
- To test default alias removal, launch shell with -i.
This commit is contained in:
Martijn Dekker 2020-07-16 05:57:23 +01:00
parent a42ac7e77a
commit 17f81ebedb
7 changed files with 23 additions and 29 deletions

View file

@ -56,10 +56,12 @@ extern const Shtable_t shtab_options[];
extern const Shtable_t shtab_attributes[];
extern const struct shtable2 shtab_variables[];
extern const struct shtable2 shtab_aliases[];
extern const struct shtable2 shtab_noaliases[];
extern const struct shtable2 shtab_signals[];
extern const struct shtable3 shtab_builtins[];
extern const Shtable_t shtab_reserved[];
extern const Shtable_t *sh_locate(const char*, const Shtable_t*, int);
extern int sh_lookopt(const char*, int*);
extern Dt_t *sh_inittree(Shell_t*, const struct shtable2*);
#endif /* SH_TABLE_H */