mirror of
https://github.com/hydralauncher/hydra.git
synced 2025-03-09 15:40:26 +00:00
feat: refactor watcher
This commit is contained in:
parent
6a0f47eacb
commit
05652d9c1b
10 changed files with 229 additions and 125 deletions
|
@ -1,5 +1,5 @@
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import { gameRepository } from "@main/repository";
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import { startGameAchievementObserver } from "./game-achievements-observer";
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import { startGameAchievementObserver as searchForAchievements } from "./game-achievements-observer";
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export const watchAchievements = async () => {
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const games = await gameRepository.find({
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@ -10,7 +10,5 @@ export const watchAchievements = async () => {
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if (games.length === 0) return;
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for (const game of games) {
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startGameAchievementObserver(game);
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}
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await searchForAchievements(games);
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};
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@ -8,6 +8,7 @@ export const checkUnlockedAchievements = (
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if (type === Cracker.onlineFix) return onlineFixMerge(unlockedAchievements);
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if (type === Cracker.goldberg)
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return goldbergUnlockedAchievements(unlockedAchievements);
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if (type == Cracker.generic) return genericMerge(unlockedAchievements);
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return defaultMerge(unlockedAchievements);
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};
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@ -62,3 +63,20 @@ const defaultMerge = (unlockedAchievements: any): UnlockedAchievement[] => {
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return newUnlockedAchievements;
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};
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const genericMerge = (unlockedAchievements: any): UnlockedAchievement[] => {
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const newUnlockedAchievements: UnlockedAchievement[] = [];
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for (const achievement of Object.keys(unlockedAchievements)) {
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const unlockedAchievement = unlockedAchievements[achievement];
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if (unlockedAchievement?.unlocked) {
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newUnlockedAchievements.push({
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name: achievement,
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unlockTime: unlockedAchievement.time,
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});
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}
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}
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return newUnlockedAchievements;
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};
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@ -3,6 +3,7 @@ import fs from "node:fs";
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import { app } from "electron";
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import type { AchievementFile } from "@types";
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import { Cracker } from "@shared";
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import { Game } from "@main/entity";
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//TODO: change to a automatized method
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const publicDir = path.join("C:", "Users", "Public", "Documents");
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@ -17,6 +18,8 @@ const addGame = (
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) => {
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const filePath = path.join(achievementPath, objectId, ...fileLocation);
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if (!fs.existsSync(filePath)) return;
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const achivementFile = {
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type,
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filePath,
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@ -35,12 +38,13 @@ const getObjectIdsInFolder = (path: string) => {
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return [];
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};
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export const findSteamGameAchievementFiles = (objectId: string) => {
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export const findSteamGameAchievementFiles = (game: Game) => {
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const crackers = [
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Cracker.codex,
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Cracker.goldberg,
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Cracker.rune,
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Cracker.onlineFix,
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Cracker.generic,
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];
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const achievementFiles: AchievementFile[] = [];
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@ -54,20 +58,51 @@ export const findSteamGameAchievementFiles = (objectId: string) => {
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} else if (cracker === Cracker.goldberg) {
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achievementPath = path.join(appData, "Goldberg SteamEmu Saves");
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fileLocation = ["achievements.json"];
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} else if (cracker === Cracker.generic) {
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achievementPath = path.join(publicDir, Cracker.generic);
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fileLocation = ["user_stats.ini"];
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} else {
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achievementPath = path.join(publicDir, "Steam", cracker);
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fileLocation = ["achievements.ini"];
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}
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achievementFiles.push({
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type: cracker,
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filePath: path.join(achievementPath, objectId, ...fileLocation),
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});
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const filePath = path.join(achievementPath, game.objectID, ...fileLocation);
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if (fs.existsSync(filePath)) {
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achievementFiles.push({
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type: cracker,
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filePath: path.join(achievementPath, game.objectID, ...fileLocation),
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});
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}
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}
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return achievementFiles;
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};
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export const findAchievementFileInExecutableDirectory = (
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game: Game
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): AchievementFile | null => {
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if (!game.executablePath) {
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return null;
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}
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const steamDataPath = path.join(
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game.executablePath,
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"..",
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"SteamData",
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"user_stats.ini"
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);
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if (fs.existsSync(steamDataPath)) {
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return {
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type: Cracker.generic,
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filePath: steamDataPath,
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};
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}
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return null;
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};
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export const findAllSteamGameAchievementFiles = () => {
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const gameAchievementFiles = new Map<string, AchievementFile[]>();
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@ -1,21 +1,22 @@
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import { watch } from "node:fs/promises";
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import { checkUnlockedAchievements } from "./check-unlocked-achievements";
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import { parseAchievementFile } from "./parse-achievement-file";
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import { Game } from "@main/entity";
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import { mergeAchievements } from "./merge-achievements";
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import fs from "node:fs";
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import { findSteamGameAchievementFiles } from "./find-steam-game-achivement-files";
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import {
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findAchievementFileInExecutableDirectory,
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findAllSteamGameAchievementFiles,
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} from "./find-steam-game-achivement-files";
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import type { AchievementFile } from "@types";
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import { logger } from "../logger";
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type GameAchievementObserver = {
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[id: number]: AbortController;
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};
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const gameAchievementObserver: GameAchievementObserver = {};
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const fileStats: Map<string, number> = new Map();
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const processAchievementFile = async (game: Game, file: AchievementFile) => {
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const localAchievementFile = await parseAchievementFile(file.filePath);
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const localAchievementFile = await parseAchievementFile(
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file.filePath,
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file.type
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);
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logger.log("Parsed achievements file", file.filePath, localAchievementFile);
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if (localAchievementFile) {
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@ -36,46 +37,48 @@ const processAchievementFile = async (game: Game, file: AchievementFile) => {
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}
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};
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const startFileWatch = async (game: Game, file: AchievementFile) => {
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const compareFile = async (game: Game, file: AchievementFile) => {
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try {
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const stat = fs.statSync(file.filePath);
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const currentFileStat = fileStats.get(file.filePath);
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fileStats.set(file.filePath, stat.mtimeMs);
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if (!currentFileStat || currentFileStat === stat.mtimeMs) {
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return;
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}
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logger.log(
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"Detected change in file",
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file.filePath,
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stat.mtimeMs,
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fileStats.get(file.filePath)
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);
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await processAchievementFile(game, file);
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const watcher = watch(file.filePath);
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for await (const event of watcher) {
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if (event.eventType === "change") {
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logger.log("Detected change in file", file.filePath);
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await processAchievementFile(game, file);
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}
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}
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} catch (err: any) {
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if (err?.name === "AbortError") return;
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logger.error("Failed to watch file", file.filePath, err);
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}
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} catch (err) {}
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};
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export const startGameAchievementObserver = async (game: Game) => {
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if (game.shop !== "steam") return;
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if (gameAchievementObserver[game.id]) return;
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export const startGameAchievementObserver = async (games: Game[]) => {
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const achievementFiles = findAllSteamGameAchievementFiles();
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const achievementFiles = findSteamGameAchievementFiles(game.objectID);
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for (const game of games) {
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const gameAchievementFiles = achievementFiles.get(game.objectID) || [];
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const achievementFileInsideDirectory =
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findAchievementFileInExecutableDirectory(game);
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logger.log(
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"Achievements files to observe for:",
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game.title,
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achievementFiles
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);
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for (const file of achievementFiles) {
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if (!fs.existsSync(file.filePath)) {
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continue;
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if (achievementFileInsideDirectory) {
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gameAchievementFiles.push(achievementFileInsideDirectory);
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}
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if (!gameAchievementObserver[game.id]) {
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const abortController = new AbortController();
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gameAchievementObserver[game.id] = abortController;
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}
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if (!gameAchievementFiles.length) continue;
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startFileWatch(game, file);
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logger.log(
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"Achievements files to observe for:",
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game.title,
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gameAchievementFiles
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);
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for (const file of gameAchievementFiles) {
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compareFile(game, file);
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}
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}
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};
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@ -52,14 +52,12 @@ export const mergeAchievements = async (
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const newAchievements = achievements
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.filter((achievement) => {
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return !unlockedAchievements.some((localAchievement) => {
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return (
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localAchievement.name.toUpperCase() === achievement.name.toUpperCase()
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);
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return localAchievement.name === achievement.name.toUpperCase();
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});
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})
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.map((achievement) => {
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return {
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...achievement,
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name: achievement.name.toUpperCase(),
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unlockTime: achievement.unlockTime * 1000,
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};
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});
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@ -69,10 +67,7 @@ export const mergeAchievements = async (
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.map((achievement) => {
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return JSON.parse(localGameAchievement?.achievements || "[]").find(
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(steamAchievement) => {
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return (
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achievement.name.toUpperCase() ===
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steamAchievement.name.toUpperCase()
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);
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return achievement.name === steamAchievement.name;
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}
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);
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})
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@ -1,10 +1,16 @@
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import { Cracker } from "@shared";
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import { existsSync, createReadStream, readFileSync } from "node:fs";
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import readline from "node:readline";
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export const parseAchievementFile = async (
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filePath: string
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filePath: string,
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type: Cracker
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): Promise<any | null> => {
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if (existsSync(filePath)) {
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if (type === Cracker.generic) {
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return genericParse(filePath);
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}
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if (filePath.endsWith(".ini")) {
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return iniParse(filePath);
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}
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@ -15,6 +21,42 @@ export const parseAchievementFile = async (
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}
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};
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const genericParse = async (filePath: string) => {
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try {
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const file = createReadStream(filePath);
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const lines = readline.createInterface({
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input: file,
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crlfDelay: Infinity,
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});
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const object: Record<string, Record<string, string | number>> = {};
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for await (const line of lines) {
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if (line.startsWith("###") || !line.length) continue;
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if (line.startsWith("[") && line.endsWith("]")) {
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continue;
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}
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const [name, ...value] = line.split(" = ");
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const objectName = name.slice(1, -1);
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object[objectName] = {};
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const joinedValue = value.join("=").slice(1, -1);
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for (const teste of joinedValue.split(",")) {
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const [name, value] = teste.split("=");
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object[objectName][name.trim()] = value;
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}
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}
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console.log(object);
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return object;
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} catch {
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return null;
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}
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};
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const iniParse = async (filePath: string) => {
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try {
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const file = createReadStream(filePath);
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@ -34,11 +76,15 @@ const iniParse = async (filePath: string) => {
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objectName = line.slice(1, -1);
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object[objectName] = {};
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} else {
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const [name, value] = line.split("=");
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const [name, ...value] = line.split("=");
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console.log(line);
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console.log(name, value);
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const number = Number(value);
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const joinedValue = value.join("").trim();
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object[objectName][name] = isNaN(number) ? value : number;
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const number = Number(joinedValue);
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object[objectName][name.trim()] = isNaN(number) ? joinedValue : number;
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}
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}
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|
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@ -10,9 +10,11 @@ import type { UnlockedAchievement } from "@types";
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import { getGameAchievementData } from "./get-game-achievement-data";
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export const updateAllLocalUnlockedAchievements = async () => {
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const gameAchievementFiles = findAllSteamGameAchievementFiles();
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const gameAchievementFilesMap = findAllSteamGameAchievementFiles();
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for (const objectId of gameAchievementFilesMap.keys()) {
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const gameAchievementFiles = gameAchievementFilesMap.get(objectId)!;
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for (const objectId of gameAchievementFiles.keys()) {
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const [game, localAchievements] = await Promise.all([
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gameRepository.findOne({
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where: { objectID: objectId, shop: "steam", isDeleted: false },
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@ -24,11 +26,7 @@ export const updateAllLocalUnlockedAchievements = async () => {
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if (!game) continue;
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console.log(
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"Achievements files for",
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game.title,
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gameAchievementFiles.get(objectId)
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);
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console.log("Achievements files for", game.title, gameAchievementFiles);
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if (!localAchievements || !localAchievements.achievements) {
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await getGameAchievementData(objectId, "steam")
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|
@ -47,9 +45,10 @@ export const updateAllLocalUnlockedAchievements = async () => {
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const unlockedAchievements: UnlockedAchievement[] = [];
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for (const achievementFile of gameAchievementFiles.get(objectId)!) {
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for (const achievementFile of gameAchievementFiles) {
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const localAchievementFile = await parseAchievementFile(
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achievementFile.filePath
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achievementFile.filePath,
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achievementFile.type
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);
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if (localAchievementFile) {
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|
@ -70,8 +69,6 @@ export const updateLocalUnlockedAchivements = async (
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publishNotification: boolean,
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objectId: string
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) => {
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const gameAchievementFiles = findSteamGameAchievementFiles(objectId);
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const [game, localAchievements] = await Promise.all([
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gameRepository.findOne({
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where: { objectID: objectId, shop: "steam", isDeleted: false },
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|
@ -83,6 +80,8 @@ export const updateLocalUnlockedAchivements = async (
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if (!game) return;
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const gameAchievementFiles = findSteamGameAchievementFiles(game);
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console.log("Achievements files for", game.title, gameAchievementFiles);
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if (!localAchievements || !localAchievements.achievements) {
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|
@ -104,7 +103,8 @@ export const updateLocalUnlockedAchivements = async (
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|
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for (const achievementFile of gameAchievementFiles) {
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const localAchievementFile = await parseAchievementFile(
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achievementFile.filePath
|
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achievementFile.filePath,
|
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achievementFile.type
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);
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|
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if (localAchievementFile) {
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|
|
|
@ -17,6 +17,7 @@ export class HydraApi {
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private static instance: AxiosInstance;
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private static readonly EXPIRATION_OFFSET_IN_MS = 1000 * 60 * 5; // 5 minutes
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private static readonly ADD_LOG_INTERCEPTOR = true;
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private static secondsToMilliseconds = (seconds: number) => seconds * 1000;
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|
@ -87,60 +88,66 @@ export class HydraApi {
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headers: { "User-Agent": `Hydra Launcher v${appVersion}` },
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});
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|
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this.instance.interceptors.request.use(
|
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(request) => {
|
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logger.log(" ---- REQUEST -----");
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const data = Array.isArray(request.data)
|
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? request.data
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: omit(request.data, ["refreshToken"]);
|
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logger.log(request.method, request.url, request.params, data);
|
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return request;
|
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},
|
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(error) => {
|
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logger.error("request error", error);
|
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return Promise.reject(error);
|
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}
|
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);
|
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|
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this.instance.interceptors.response.use(
|
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(response) => {
|
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logger.log(" ---- RESPONSE -----");
|
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const data = Array.isArray(response.data)
|
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? response.data
|
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: omit(response.data, ["username", "accessToken", "refreshToken"]);
|
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logger.log(
|
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response.status,
|
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response.config.method,
|
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response.config.url,
|
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data
|
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);
|
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return response;
|
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},
|
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(error) => {
|
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logger.error(" ---- RESPONSE ERROR -----");
|
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|
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const { config } = error;
|
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|
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logger.error(
|
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config.method,
|
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config.baseURL,
|
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config.url,
|
||||
config.headers,
|
||||
config.data
|
||||
);
|
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|
||||
if (error.response) {
|
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logger.error("Response", error.response.status, error.response.data);
|
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} else if (error.request) {
|
||||
logger.error("Request", error.request);
|
||||
} else {
|
||||
logger.error("Error", error.message);
|
||||
if (this.ADD_LOG_INTERCEPTOR) {
|
||||
this.instance.interceptors.request.use(
|
||||
(request) => {
|
||||
logger.log(" ---- REQUEST -----");
|
||||
const data = Array.isArray(request.data)
|
||||
? request.data
|
||||
: omit(request.data, ["refreshToken"]);
|
||||
logger.log(request.method, request.url, request.params, data);
|
||||
return request;
|
||||
},
|
||||
(error) => {
|
||||
logger.error("request error", error);
|
||||
return Promise.reject(error);
|
||||
}
|
||||
);
|
||||
|
||||
logger.error(" ----- END RESPONSE ERROR -------");
|
||||
return Promise.reject(error);
|
||||
}
|
||||
);
|
||||
this.instance.interceptors.response.use(
|
||||
(response) => {
|
||||
logger.log(" ---- RESPONSE -----");
|
||||
const data = Array.isArray(response.data)
|
||||
? response.data
|
||||
: omit(response.data, ["username", "accessToken", "refreshToken"]);
|
||||
logger.log(
|
||||
response.status,
|
||||
response.config.method,
|
||||
response.config.url,
|
||||
data
|
||||
);
|
||||
return response;
|
||||
},
|
||||
(error) => {
|
||||
logger.error(" ---- RESPONSE ERROR -----");
|
||||
|
||||
const { config } = error;
|
||||
|
||||
logger.error(
|
||||
config.method,
|
||||
config.baseURL,
|
||||
config.url,
|
||||
config.headers,
|
||||
config.data
|
||||
);
|
||||
|
||||
if (error.response) {
|
||||
logger.error(
|
||||
"Response",
|
||||
error.response.status,
|
||||
error.response.data
|
||||
);
|
||||
} else if (error.request) {
|
||||
logger.error("Request", error.request);
|
||||
} else {
|
||||
logger.error("Error", error.message);
|
||||
}
|
||||
|
||||
logger.error(" ----- END RESPONSE ERROR -------");
|
||||
return Promise.reject(error);
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
const userAuth = await userAuthRepository.findOne({
|
||||
where: { id: 1 },
|
||||
|
|
|
@ -102,6 +102,7 @@ export class WindowManager {
|
|||
this.notificationWindow = new BrowserWindow({
|
||||
transparent: true,
|
||||
maximizable: false,
|
||||
autoHideMenuBar: true,
|
||||
minimizable: false,
|
||||
focusable: true,
|
||||
skipTaskbar: true,
|
||||
|
|
|
@ -29,4 +29,5 @@ export enum Cracker {
|
|||
rune = "RUNE",
|
||||
onlineFix = "OnlineFix",
|
||||
goldberg = "Goldberg",
|
||||
generic = "Generic",
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue