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feat: adding auto refresh of download sources
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parent
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commit
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19 changed files with 241 additions and 93 deletions
49
src/main/workers/download-source.worker.ts
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49
src/main/workers/download-source.worker.ts
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@ -0,0 +1,49 @@
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import { downloadSourceSchema } from "@main/events/helpers/validators";
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import { DownloadSourceStatus } from "@shared";
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import type { DownloadSource } from "@types";
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import axios, { AxiosError, AxiosHeaders } from "axios";
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import { z } from "zod";
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export type DownloadSourceResponse = z.infer<typeof downloadSourceSchema> & {
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etag: string | null;
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status: DownloadSourceStatus;
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};
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export const getUpdatedRepacks = async (downloadSources: DownloadSource[]) => {
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const results: DownloadSourceResponse[] = [];
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for (const downloadSource of downloadSources) {
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const headers = new AxiosHeaders();
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if (downloadSource.etag) {
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headers.set("If-None-Match", downloadSource.etag);
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}
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try {
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const response = await axios.get(downloadSource.url, {
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headers,
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});
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const source = downloadSourceSchema.parse(response.data);
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results.push({
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...downloadSource,
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downloads: source.downloads,
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etag: response.headers["etag"],
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status: DownloadSourceStatus.UpToDate,
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});
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} catch (err: unknown) {
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const isNotModified = (err as AxiosError).response?.status === 304;
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results.push({
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...downloadSource,
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downloads: [],
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status: isNotModified
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? DownloadSourceStatus.UpToDate
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: DownloadSourceStatus.Errored,
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});
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}
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}
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return results;
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};
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@ -1,6 +1,7 @@
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import path from "node:path";
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import steamGamesWorkerPath from "./steam-games.worker?modulePath";
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import repacksWorkerPath from "./repacks.worker?modulePath";
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import downloadSourceWorkerPath from "./download-source.worker?modulePath";
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import Piscina from "piscina";
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@ -16,3 +17,7 @@ export const steamGamesWorker = new Piscina({
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export const repacksWorker = new Piscina({
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filename: repacksWorkerPath,
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});
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export const downloadSourceWorker = new Piscina({
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filename: downloadSourceWorkerPath,
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});
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