diff --git a/src/main/events/library/reset-game-achievements.ts b/src/main/events/library/reset-game-achievements.ts index 2a1dc11d..ca858460 100644 --- a/src/main/events/library/reset-game-achievements.ts +++ b/src/main/events/library/reset-game-achievements.ts @@ -10,47 +10,44 @@ const resetGameAchievements = async ( _event: Electron.IpcMainInvokeEvent, gameId: number ) => { - const game = await gameRepository.findOne({ where: { id: gameId } }); + try { + const game = await gameRepository.findOne({ where: { id: gameId } }); - if (!game) return; + if (!game) return; - const achievementFiles = findAchievementFiles(game); + const achievementFiles = findAchievementFiles(game); - if (achievementFiles.length) { - try { + if (achievementFiles.length) { await Promise.all( achievementFiles.map(async (achievementFile) => { await fs.promises.rm(achievementFile.filePath, { recursive: true }); }) ); - } catch (error) { - console.error(error); } - } - await gameAchievementRepository.update( - { objectId: game.objectID }, - { - unlockedAchievements: null, - } - ); + await gameAchievementRepository.update( + { objectId: game.objectID }, + { + unlockedAchievements: null, + } + ); - try { await HydraApi.delete(`/profile/games/${game.remoteId}/achievements`); + + const gameAchievements = await getUnlockedAchievements( + game.objectID, + game.shop, + true + ); + + WindowManager.mainWindow?.webContents.send( + `on-update-achievements-${game.objectID}-${game.shop}`, + gameAchievements + ); + } catch (error) { console.error(error); } - - const gameAchievements = await getUnlockedAchievements( - game.objectID, - game.shop, - true - ); - - WindowManager.mainWindow?.webContents.send( - `on-update-achievements-${game.objectID}-${game.shop}`, - gameAchievements - ); }; registerEvent("resetGameAchievements", resetGameAchievements);