mirror of
https://github.com/hydralauncher/hydra.git
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Merge branch 'feature/game-achievements' of github.com:hydralauncher/hydra into feature/cloud-sync
This commit is contained in:
commit
2599b332fd
26 changed files with 599 additions and 436 deletions
6
src/renderer/src/declaration.d.ts
vendored
6
src/renderer/src/declaration.d.ts
vendored
|
@ -29,6 +29,7 @@ import type {
|
|||
GameArtifact,
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||||
LudusaviBackup,
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UserAchievement,
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||||
ComparedAchievements,
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||||
} from "@types";
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||||
import type { AxiosProgressEvent } from "axios";
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import type { DiskSpace } from "check-disk-space";
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|
@ -202,6 +203,11 @@ declare global {
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reason: string,
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description: string
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) => Promise<void>;
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getComparedUnlockedAchievements: (
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objectId: string,
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shop: GameShop,
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userId: string
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) => Promise<ComparedAchievements>;
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/* Profile */
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getMe: () => Promise<UserDetails | null>;
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|
|
|
@ -36,15 +36,13 @@ export const buildGameDetailsPath = (
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export const buildGameAchievementPath = (
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game: { shop: GameShop; objectId: string; title: string },
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user?: { userId: string; displayName: string; profileImageUrl: string | null }
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user?: { userId: string }
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) => {
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const searchParams = new URLSearchParams({
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title: game.title,
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shop: game.shop,
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objectId: game.objectId,
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userId: user?.userId || "",
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displayName: user?.displayName || "",
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profileImageUrl: user?.profileImageUrl || "",
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});
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||||
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return `/achievements/?${searchParams.toString()}`;
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|
|
|
@ -72,7 +72,7 @@ export function useDate() {
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const locale = getDateLocale();
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return format(
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date,
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locale == enUS ? "MM/dd/yyyy - HH:mm" : "dd/MM/yyyy - HH:mm"
|
||||
locale == enUS ? "MM/dd/yyyy - HH:mm" : "dd/MM/yyyy HH:mm"
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||||
);
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||||
},
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||||
|
||||
|
|
|
@ -1,4 +1,4 @@
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|||
import { useCallback } from "react";
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||||
import { useCallback, useMemo } from "react";
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||||
import { useAppDispatch, useAppSelector } from "./redux";
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import {
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setProfileBackground,
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|
@ -129,7 +129,16 @@ export function useUserDetails() {
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const unblockUser = (userId: string) => window.electron.unblockUser(userId);
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const hasActiveSubscription = userDetails?.subscription?.status === "active";
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const hasActiveSubscription = useMemo(() => {
|
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if (!userDetails?.subscription) {
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return false;
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||||
}
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|
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return (
|
||||
userDetails.subscription.expiresAt == null ||
|
||||
new Date(userDetails.subscription.expiresAt) > new Date()
|
||||
);
|
||||
}, [userDetails]);
|
||||
|
||||
return {
|
||||
userDetails,
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||||
|
|
|
@ -1,48 +1,57 @@
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|||
import { setHeaderTitle } from "@renderer/features";
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||||
import { useAppDispatch, useDate, useUserDetails } from "@renderer/hooks";
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||||
import { steamUrlBuilder } from "@shared";
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||||
import { useContext, useEffect, useMemo, useRef, useState } from "react";
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import { useContext, useEffect, useRef, useState } from "react";
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import { useTranslation } from "react-i18next";
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import * as styles from "./achievements.css";
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import { formatDownloadProgress } from "@renderer/helpers";
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import { PersonIcon, TrophyIcon } from "@primer/octicons-react";
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import {
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buildGameDetailsPath,
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formatDownloadProgress,
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} from "@renderer/helpers";
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import { LockIcon, PersonIcon, TrophyIcon } from "@primer/octicons-react";
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import { SPACING_UNIT, vars } from "@renderer/theme.css";
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import { gameDetailsContext } from "@renderer/context";
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import { UserAchievement } from "@types";
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||||
import { ComparedAchievements, UserAchievement } from "@types";
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import { average } from "color.js";
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import Color from "color";
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const HERO_ANIMATION_THRESHOLD = 25;
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import { Link } from "@renderer/components";
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import { ComparedAchievementList } from "./compared-achievement-list";
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interface UserInfo {
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userId: string;
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displayName: string;
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achievements: UserAchievement[];
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profileImageUrl: string | null;
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totalAchievementCount: number;
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unlockedAchievementCount: number;
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}
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||||
|
||||
interface AchievementsContentProps {
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otherUser: UserInfo | null;
|
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comparedAchievements: ComparedAchievements | null;
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||||
}
|
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|
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interface AchievementListProps {
|
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achievements: UserAchievement[];
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otherUserAchievements?: UserAchievement[];
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}
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interface AchievementPanelProps {
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interface AchievementSummaryProps {
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user: UserInfo;
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otherUser: UserInfo | null;
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isComparison?: boolean;
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}
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function AchievementPanel({ user, otherUser }: AchievementPanelProps) {
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function AchievementSummary({ user, isComparison }: AchievementSummaryProps) {
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const { t } = useTranslation("achievement");
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const { userDetails, hasActiveSubscription } = useUserDetails();
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|
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const getProfileImage = (imageUrl: string | null | undefined) => {
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const getProfileImage = (user: UserInfo) => {
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return (
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<div className={styles.profileAvatar}>
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{imageUrl ? (
|
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<img className={styles.profileAvatar} src={imageUrl} alt={"teste"} />
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{user.profileImageUrl ? (
|
||||
<img
|
||||
className={styles.profileAvatar}
|
||||
src={user.profileImageUrl}
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||||
alt={user.displayName}
|
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/>
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) : (
|
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<PersonIcon size={24} />
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)}
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|
@ -50,331 +59,160 @@ function AchievementPanel({ user, otherUser }: AchievementPanelProps) {
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);
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};
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const userTotalAchievementCount = user.achievements.length;
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const userUnlockedAchievementCount = user.achievements.filter(
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(achievement) => achievement.unlocked
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).length;
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if (!otherUser) {
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if (
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isComparison &&
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userDetails?.id == user.userId &&
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!hasActiveSubscription
|
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) {
|
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return (
|
||||
<div
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||||
style={{
|
||||
display: "flex",
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||||
flexDirection: "row",
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width: "100%",
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padding: `0 ${SPACING_UNIT * 2}px`,
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||||
gap: `${SPACING_UNIT * 2}px`,
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alignItems: "center",
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position: "relative",
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||||
padding: `${SPACING_UNIT}px`,
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}}
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>
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{getProfileImage(user.profileImageUrl)}
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<div
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style={{
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position: "absolute",
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zIndex: 2,
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inset: 0,
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width: "100%",
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height: "100%",
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background: "rgba(0, 0, 0, 0.7)",
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display: "flex",
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alignItems: "center",
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flexDirection: "row",
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||||
gap: `${SPACING_UNIT}px`,
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borderRadius: "4px",
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justifyContent: "center",
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||||
}}
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>
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<LockIcon size={24} />
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<h3>
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<Link to={""}>{t("subscription_needed")}</Link>
|
||||
</h3>
|
||||
</div>
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||||
<div
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||||
style={{
|
||||
display: "flex",
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flexDirection: "column",
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width: "100%",
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gap: `${SPACING_UNIT * 2}px`,
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alignItems: "center",
|
||||
height: "62px",
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||||
position: "relative",
|
||||
filter: "blur(4px)",
|
||||
}}
|
||||
>
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<h1 style={{ fontSize: "1.2em", marginBottom: "8px" }}>
|
||||
{t("your_achievements")}
|
||||
</h1>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
justifyContent: "space-between",
|
||||
marginBottom: 8,
|
||||
width: "100%",
|
||||
color: vars.color.muted,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
}}
|
||||
>
|
||||
<TrophyIcon size={13} />
|
||||
<span>
|
||||
{userUnlockedAchievementCount} / {userTotalAchievementCount}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<span>
|
||||
{formatDownloadProgress(
|
||||
userUnlockedAchievementCount / userTotalAchievementCount
|
||||
)}
|
||||
</span>
|
||||
</div>
|
||||
<progress
|
||||
max={1}
|
||||
value={userUnlockedAchievementCount / userTotalAchievementCount}
|
||||
className={styles.achievementsProgressBar}
|
||||
/>
|
||||
{getProfileImage(user)}
|
||||
<h1 style={{ marginBottom: "8px" }}>{user.displayName}</h1>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
const otherUserUnlockedAchievementCount = otherUser.achievements.filter(
|
||||
(achievement) => achievement.unlocked
|
||||
).length;
|
||||
const otherUserTotalAchievementCount = otherUser.achievements.length;
|
||||
|
||||
return (
|
||||
<>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
gap: `${SPACING_UNIT * 2}px`,
|
||||
alignItems: "center",
|
||||
padding: `${SPACING_UNIT}px`,
|
||||
}}
|
||||
>
|
||||
{getProfileImage(user)}
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
flexDirection: "row",
|
||||
flexDirection: "column",
|
||||
width: "100%",
|
||||
padding: `0 ${SPACING_UNIT * 2}px`,
|
||||
gap: `${SPACING_UNIT * 2}px`,
|
||||
}}
|
||||
>
|
||||
{getProfileImage(otherUser.profileImageUrl)}
|
||||
<h1 style={{ marginBottom: "8px" }}>{user.displayName}</h1>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
width: "100%",
|
||||
justifyContent: "space-between",
|
||||
marginBottom: 8,
|
||||
color: vars.color.muted,
|
||||
}}
|
||||
>
|
||||
<h1 style={{ fontSize: "1.2em", marginBottom: "8px" }}>
|
||||
{t("user_achievements", {
|
||||
displayName: otherUser.displayName,
|
||||
})}
|
||||
</h1>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
justifyContent: "space-between",
|
||||
marginBottom: 8,
|
||||
width: "100%",
|
||||
color: vars.color.muted,
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
}}
|
||||
>
|
||||
<TrophyIcon size={13} />
|
||||
<span>
|
||||
{otherUserUnlockedAchievementCount} /{" "}
|
||||
{otherUserTotalAchievementCount}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<TrophyIcon size={13} />
|
||||
<span>
|
||||
{formatDownloadProgress(
|
||||
otherUserUnlockedAchievementCount /
|
||||
otherUserTotalAchievementCount
|
||||
)}
|
||||
{user.unlockedAchievementCount} / {user.totalAchievementCount}
|
||||
</span>
|
||||
</div>
|
||||
<progress
|
||||
max={1}
|
||||
value={
|
||||
otherUserUnlockedAchievementCount / otherUserTotalAchievementCount
|
||||
}
|
||||
className={styles.achievementsProgressBar}
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
flexDirection: "row-reverse",
|
||||
width: "100%",
|
||||
padding: `0 ${SPACING_UNIT * 2}px`,
|
||||
gap: `${SPACING_UNIT * 2}px`,
|
||||
}}
|
||||
>
|
||||
{getProfileImage(user.profileImageUrl)}
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
width: "100%",
|
||||
}}
|
||||
>
|
||||
<h1 style={{ fontSize: "1.2em", marginBottom: "8px" }}>
|
||||
{t("your_achievements")}
|
||||
</h1>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
justifyContent: "space-between",
|
||||
marginBottom: 8,
|
||||
width: "100%",
|
||||
color: vars.color.muted,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
}}
|
||||
>
|
||||
<TrophyIcon size={13} />
|
||||
<span>
|
||||
{userUnlockedAchievementCount} / {userTotalAchievementCount}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<span>
|
||||
{formatDownloadProgress(
|
||||
userUnlockedAchievementCount / userTotalAchievementCount
|
||||
)}
|
||||
</span>
|
||||
</div>
|
||||
<progress
|
||||
max={1}
|
||||
value={userUnlockedAchievementCount / userTotalAchievementCount}
|
||||
className={styles.achievementsProgressBar}
|
||||
/>
|
||||
<span>
|
||||
{formatDownloadProgress(
|
||||
user.unlockedAchievementCount / user.totalAchievementCount
|
||||
)}
|
||||
</span>
|
||||
</div>
|
||||
<progress
|
||||
max={1}
|
||||
value={user.unlockedAchievementCount / user.totalAchievementCount}
|
||||
className={styles.achievementsProgressBar}
|
||||
/>
|
||||
</div>
|
||||
</>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function AchievementList({
|
||||
achievements,
|
||||
otherUserAchievements,
|
||||
}: AchievementListProps) {
|
||||
function AchievementList({ achievements }: AchievementListProps) {
|
||||
const { t } = useTranslation("achievement");
|
||||
const { formatDateTime } = useDate();
|
||||
|
||||
if (!otherUserAchievements || otherUserAchievements.length === 0) {
|
||||
return (
|
||||
<ul className={styles.list}>
|
||||
{achievements.map((achievement, index) => (
|
||||
<li
|
||||
key={index}
|
||||
className={styles.listItem}
|
||||
style={{ display: "flex" }}
|
||||
>
|
||||
<img
|
||||
className={styles.listItemImage({
|
||||
unlocked: achievement.unlocked,
|
||||
})}
|
||||
src={achievement.icon}
|
||||
alt={achievement.displayName}
|
||||
loading="lazy"
|
||||
/>
|
||||
<div style={{ flex: 1 }}>
|
||||
<h4>{achievement.displayName}</h4>
|
||||
<p>{achievement.description}</p>
|
||||
</div>
|
||||
{achievement.unlockTime && (
|
||||
<div style={{ whiteSpace: "nowrap" }}>
|
||||
<small>{t("unlocked_at")}</small>
|
||||
<p>{formatDateTime(achievement.unlockTime)}</p>
|
||||
</div>
|
||||
)}
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
);
|
||||
}
|
||||
|
||||
return (
|
||||
<ul className={styles.list}>
|
||||
{otherUserAchievements.map((otherUserAchievement, index) => (
|
||||
<li
|
||||
key={index}
|
||||
className={styles.listItem}
|
||||
style={{ display: "grid", gridTemplateColumns: "1fr auto 1fr" }}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
flexDirection: "row",
|
||||
alignItems: "center",
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
}}
|
||||
>
|
||||
<img
|
||||
className={styles.listItemImage({
|
||||
unlocked: otherUserAchievement.unlocked,
|
||||
})}
|
||||
src={otherUserAchievement.icon}
|
||||
alt={otherUserAchievement.displayName}
|
||||
loading="lazy"
|
||||
/>
|
||||
{otherUserAchievement.unlockTime && (
|
||||
<div style={{ whiteSpace: "nowrap" }}>
|
||||
<small>{t("unlocked_at")}</small>
|
||||
<p>{formatDateTime(otherUserAchievement.unlockTime)}</p>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div style={{ textAlign: "center" }}>
|
||||
<h4>{otherUserAchievement.displayName}</h4>
|
||||
<p>{otherUserAchievement.description}</p>
|
||||
</div>
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
flexDirection: "row-reverse",
|
||||
alignItems: "center",
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
textAlign: "right",
|
||||
}}
|
||||
>
|
||||
<img
|
||||
className={styles.listItemImage({
|
||||
unlocked: achievements[index].unlocked,
|
||||
})}
|
||||
src={achievements[index].icon}
|
||||
alt={achievements[index].displayName}
|
||||
loading="lazy"
|
||||
/>
|
||||
{achievements[index].unlockTime && (
|
||||
<div style={{ whiteSpace: "nowrap" }}>
|
||||
<small>{t("unlocked_at")}</small>
|
||||
<p>{formatDateTime(achievements[index].unlockTime)}</p>
|
||||
</div>
|
||||
)}
|
||||
{achievements.map((achievement, index) => (
|
||||
<li key={index} className={styles.listItem} style={{ display: "flex" }}>
|
||||
<img
|
||||
className={styles.listItemImage({
|
||||
unlocked: achievement.unlocked,
|
||||
})}
|
||||
src={achievement.icon}
|
||||
alt={achievement.displayName}
|
||||
loading="lazy"
|
||||
/>
|
||||
<div style={{ flex: 1 }}>
|
||||
<h4>{achievement.displayName}</h4>
|
||||
<p>{achievement.description}</p>
|
||||
</div>
|
||||
{achievement.unlockTime && (
|
||||
<div style={{ whiteSpace: "nowrap" }}>
|
||||
<small>{t("unlocked_at")}</small>
|
||||
<p>{formatDateTime(achievement.unlockTime)}</p>
|
||||
</div>
|
||||
)}
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
);
|
||||
}
|
||||
|
||||
export function AchievementsContent({ otherUser }: AchievementsContentProps) {
|
||||
export function AchievementsContent({
|
||||
otherUser,
|
||||
comparedAchievements,
|
||||
}: AchievementsContentProps) {
|
||||
const heroRef = useRef<HTMLDivElement | null>(null);
|
||||
const containerRef = useRef<HTMLDivElement | null>(null);
|
||||
const [isHeaderStuck, setIsHeaderStuck] = useState(false);
|
||||
const [backdropOpactiy, setBackdropOpacity] = useState(1);
|
||||
|
||||
const { gameTitle, objectId, shop, achievements, gameColor, setGameColor } =
|
||||
useContext(gameDetailsContext);
|
||||
|
||||
const sortedAchievements = useMemo(() => {
|
||||
if (!otherUser || otherUser.achievements.length === 0) return achievements!;
|
||||
|
||||
return achievements!.sort((a, b) => {
|
||||
const indexA = otherUser.achievements.findIndex(
|
||||
(achievement) => achievement.name === a.name
|
||||
);
|
||||
const indexB = otherUser.achievements.findIndex(
|
||||
(achievement) => achievement.name === b.name
|
||||
);
|
||||
return indexA - indexB;
|
||||
});
|
||||
}, [achievements, otherUser]);
|
||||
|
||||
const dispatch = useAppDispatch();
|
||||
|
||||
const { userDetails } = useUserDetails();
|
||||
const { userDetails, hasActiveSubscription } = useUserDetails();
|
||||
|
||||
useEffect(() => {
|
||||
if (gameTitle) {
|
||||
|
@ -399,11 +237,6 @@ export function AchievementsContent({ otherUser }: AchievementsContentProps) {
|
|||
const heroHeight = heroRef.current?.clientHeight ?? styles.HERO_HEIGHT;
|
||||
|
||||
const scrollY = (event.target as HTMLDivElement).scrollTop;
|
||||
const opacity = Math.max(
|
||||
0,
|
||||
1 - scrollY / (heroHeight - HERO_ANIMATION_THRESHOLD)
|
||||
);
|
||||
|
||||
if (scrollY >= heroHeight && !isHeaderStuck) {
|
||||
setIsHeaderStuck(true);
|
||||
}
|
||||
|
@ -411,8 +244,25 @@ export function AchievementsContent({ otherUser }: AchievementsContentProps) {
|
|||
if (scrollY <= heroHeight && isHeaderStuck) {
|
||||
setIsHeaderStuck(false);
|
||||
}
|
||||
};
|
||||
|
||||
setBackdropOpacity(opacity);
|
||||
const getProfileImage = (
|
||||
profileImageUrl: string | null,
|
||||
displayName: string
|
||||
) => {
|
||||
return (
|
||||
<div className={styles.profileAvatarSmall}>
|
||||
{profileImageUrl ? (
|
||||
<img
|
||||
className={styles.profileAvatarSmall}
|
||||
src={profileImageUrl}
|
||||
alt={displayName}
|
||||
/>
|
||||
) : (
|
||||
<PersonIcon size={24} />
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
if (!objectId || !shop || !gameTitle || !userDetails) return null;
|
||||
|
@ -421,8 +271,9 @@ export function AchievementsContent({ otherUser }: AchievementsContentProps) {
|
|||
<div className={styles.wrapper}>
|
||||
<img
|
||||
src={steamUrlBuilder.libraryHero(objectId)}
|
||||
style={{ display: "none" }}
|
||||
alt={gameTitle}
|
||||
className={styles.hero}
|
||||
className={styles.heroImage}
|
||||
onLoad={handleHeroLoad}
|
||||
/>
|
||||
|
||||
|
@ -431,39 +282,86 @@ export function AchievementsContent({ otherUser }: AchievementsContentProps) {
|
|||
onScroll={onScroll}
|
||||
className={styles.container}
|
||||
>
|
||||
<div ref={heroRef} className={styles.header}>
|
||||
<div
|
||||
style={{
|
||||
backgroundColor: gameColor,
|
||||
flex: 1,
|
||||
opacity: Math.min(1, 1 - backdropOpactiy),
|
||||
}}
|
||||
/>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
background: `linear-gradient(0deg, ${vars.color.darkBackground} 0%, ${gameColor} 100%)`,
|
||||
}}
|
||||
>
|
||||
<div ref={heroRef} className={styles.hero}>
|
||||
<div className={styles.heroContent}>
|
||||
<Link
|
||||
to={buildGameDetailsPath({ shop, objectId, title: gameTitle })}
|
||||
>
|
||||
<img
|
||||
src={steamUrlBuilder.logo(objectId)}
|
||||
className={styles.gameLogo}
|
||||
alt={gameTitle}
|
||||
/>
|
||||
</Link>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
className={styles.heroLogoBackdrop}
|
||||
style={{ opacity: backdropOpactiy }}
|
||||
style={{
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
width: "100%",
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
padding: `${SPACING_UNIT}px`,
|
||||
}}
|
||||
>
|
||||
<div className={styles.heroContent}>
|
||||
<img
|
||||
src={steamUrlBuilder.logo(objectId)}
|
||||
className={styles.gameLogo}
|
||||
alt={gameTitle}
|
||||
/>
|
||||
</div>
|
||||
<AchievementSummary
|
||||
user={{
|
||||
...userDetails,
|
||||
userId: userDetails.id,
|
||||
totalAchievementCount: comparedAchievements
|
||||
? comparedAchievements.ownerUser.totalAchievementCount
|
||||
: achievements!.length,
|
||||
unlockedAchievementCount: comparedAchievements
|
||||
? comparedAchievements.ownerUser.unlockedAchievementCount
|
||||
: achievements!.filter((achievement) => achievement.unlocked)
|
||||
.length,
|
||||
}}
|
||||
isComparison={otherUser !== null}
|
||||
/>
|
||||
|
||||
{otherUser && <AchievementSummary user={otherUser} />}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className={styles.panel({ stuck: isHeaderStuck })}>
|
||||
<AchievementPanel
|
||||
user={{
|
||||
...userDetails,
|
||||
userId: userDetails.id,
|
||||
achievements: achievements!,
|
||||
}}
|
||||
otherUser={otherUser}
|
||||
/>
|
||||
</div>
|
||||
{otherUser && (
|
||||
<div className={styles.tableHeader({ stuck: isHeaderStuck })}>
|
||||
<div
|
||||
style={{
|
||||
display: "grid",
|
||||
gridTemplateColumns: hasActiveSubscription
|
||||
? "3fr 1fr 1fr"
|
||||
: "3fr 2fr",
|
||||
gap: `${SPACING_UNIT * 2}px`,
|
||||
padding: `${SPACING_UNIT}px ${SPACING_UNIT * 3}px`,
|
||||
}}
|
||||
>
|
||||
<div></div>
|
||||
{hasActiveSubscription && (
|
||||
<div style={{ display: "flex", justifyContent: "center" }}>
|
||||
{getProfileImage(
|
||||
userDetails.profileImageUrl,
|
||||
userDetails.displayName
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
<div style={{ display: "flex", justifyContent: "center" }}>
|
||||
{getProfileImage(
|
||||
otherUser.profileImageUrl,
|
||||
otherUser.displayName
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
|
@ -472,10 +370,11 @@ export function AchievementsContent({ otherUser }: AchievementsContentProps) {
|
|||
backgroundColor: vars.color.background,
|
||||
}}
|
||||
>
|
||||
<AchievementList
|
||||
achievements={sortedAchievements}
|
||||
otherUserAchievements={otherUser?.achievements}
|
||||
/>
|
||||
{otherUser ? (
|
||||
<ComparedAchievementList achievements={comparedAchievements!} />
|
||||
) : (
|
||||
<AchievementList achievements={achievements!} />
|
||||
)}
|
||||
</div>
|
||||
</section>
|
||||
</div>
|
||||
|
|
|
@ -4,7 +4,7 @@ import * as styles from "./achievements.css";
|
|||
export function AchievementsSkeleton() {
|
||||
return (
|
||||
<div className={styles.container}>
|
||||
<div className={styles.hero}>
|
||||
<div className={styles.heroImage}>
|
||||
<Skeleton className={styles.heroImageSkeleton} />
|
||||
</div>
|
||||
<div className={styles.heroPanelSkeleton}></div>
|
||||
|
|
|
@ -2,7 +2,9 @@ import { SPACING_UNIT, vars } from "../../theme.css";
|
|||
import { style } from "@vanilla-extract/css";
|
||||
import { recipe } from "@vanilla-extract/recipes";
|
||||
|
||||
export const HERO_HEIGHT = 300;
|
||||
export const HERO_HEIGHT = 150;
|
||||
export const LOGO_HEIGHT = 100;
|
||||
export const LOGO_MAX_WIDTH = 200;
|
||||
|
||||
export const wrapper = style({
|
||||
display: "flex",
|
||||
|
@ -13,11 +15,11 @@ export const wrapper = style({
|
|||
transition: "all ease 0.3s",
|
||||
});
|
||||
|
||||
export const header = style({
|
||||
display: "flex",
|
||||
export const hero = style({
|
||||
width: "100%",
|
||||
height: `${HERO_HEIGHT}px`,
|
||||
minHeight: `${HERO_HEIGHT}px`,
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
position: "relative",
|
||||
transition: "all ease 0.2s",
|
||||
|
@ -29,27 +31,41 @@ export const header = style({
|
|||
},
|
||||
});
|
||||
|
||||
export const hero = style({
|
||||
position: "absolute",
|
||||
inset: "0",
|
||||
borderRadius: "4px",
|
||||
objectFit: "cover",
|
||||
cursor: "pointer",
|
||||
export const heroImage = style({
|
||||
width: "100%",
|
||||
height: `${HERO_HEIGHT}px`,
|
||||
minHeight: `${HERO_HEIGHT}px`,
|
||||
objectFit: "cover",
|
||||
objectPosition: "top",
|
||||
transition: "all ease 0.2s",
|
||||
position: "absolute",
|
||||
zIndex: "0",
|
||||
filter: "blur(5px)",
|
||||
"@media": {
|
||||
"(min-width: 1250px)": {
|
||||
objectPosition: "center",
|
||||
height: "350px",
|
||||
minHeight: "350px",
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
export const heroContent = style({
|
||||
padding: `${SPACING_UNIT * 2}px`,
|
||||
height: "100%",
|
||||
width: "100%",
|
||||
display: "flex",
|
||||
justifyContent: "space-between",
|
||||
alignItems: "flex-end",
|
||||
alignItems: "center",
|
||||
});
|
||||
|
||||
export const gameLogo = style({
|
||||
width: 300,
|
||||
width: LOGO_MAX_WIDTH,
|
||||
height: LOGO_HEIGHT,
|
||||
objectFit: "contain",
|
||||
transition: "all ease 0.2s",
|
||||
":hover": {
|
||||
transform: "scale(1.05)",
|
||||
},
|
||||
});
|
||||
|
||||
export const container = style({
|
||||
|
@ -61,19 +77,13 @@ export const container = style({
|
|||
zIndex: "1",
|
||||
});
|
||||
|
||||
export const panel = recipe({
|
||||
export const tableHeader = recipe({
|
||||
base: {
|
||||
width: "100%",
|
||||
height: "100px",
|
||||
minHeight: "100px",
|
||||
padding: `${SPACING_UNIT * 2}px 0`,
|
||||
backgroundColor: vars.color.darkBackground,
|
||||
display: "flex",
|
||||
flexDirection: "row",
|
||||
transition: "all ease 0.2s",
|
||||
borderBottom: `solid 1px ${vars.color.border}`,
|
||||
position: "sticky",
|
||||
overflow: "hidden",
|
||||
top: "0",
|
||||
zIndex: "1",
|
||||
},
|
||||
|
@ -145,7 +155,6 @@ export const achievementsProgressBar = style({
|
|||
export const heroLogoBackdrop = style({
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
background: "linear-gradient(0deg, rgba(0, 0, 0, 0.3) 60%, transparent 100%)",
|
||||
position: "absolute",
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
|
@ -180,8 +189,20 @@ export const listItemSkeleton = style({
|
|||
});
|
||||
|
||||
export const profileAvatar = style({
|
||||
height: "65px",
|
||||
width: "65px",
|
||||
height: "54px",
|
||||
width: "54px",
|
||||
borderRadius: "4px",
|
||||
display: "flex",
|
||||
justifyContent: "center",
|
||||
alignItems: "center",
|
||||
backgroundColor: vars.color.background,
|
||||
position: "relative",
|
||||
objectFit: "cover",
|
||||
});
|
||||
|
||||
export const profileAvatarSmall = style({
|
||||
height: "32px",
|
||||
width: "32px",
|
||||
borderRadius: "4px",
|
||||
display: "flex",
|
||||
justifyContent: "center",
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
import { setHeaderTitle } from "@renderer/features";
|
||||
import { useAppDispatch, useUserDetails } from "@renderer/hooks";
|
||||
import type { GameShop, UserAchievement } from "@types";
|
||||
import { useEffect, useState } from "react";
|
||||
import type { ComparedAchievements, GameShop } from "@types";
|
||||
import { useEffect, useMemo, useState } from "react";
|
||||
import { useSearchParams } from "react-router-dom";
|
||||
import { vars } from "@renderer/theme.css";
|
||||
import {
|
||||
|
@ -18,14 +18,11 @@ export default function Achievements() {
|
|||
const shop = searchParams.get("shop");
|
||||
const title = searchParams.get("title");
|
||||
const userId = searchParams.get("userId");
|
||||
const displayName = searchParams.get("displayName");
|
||||
const profileImageUrl = searchParams.get("profileImageUrl");
|
||||
|
||||
const { userDetails } = useUserDetails();
|
||||
|
||||
const [otherUserAchievements, setOtherUserAchievements] = useState<
|
||||
UserAchievement[] | null
|
||||
>(null);
|
||||
const [comparedAchievements, setComparedAchievements] =
|
||||
useState<ComparedAchievements | null>(null);
|
||||
|
||||
const dispatch = useAppDispatch();
|
||||
|
||||
|
@ -36,31 +33,34 @@ export default function Achievements() {
|
|||
}, [dispatch, title]);
|
||||
|
||||
useEffect(() => {
|
||||
setOtherUserAchievements(null);
|
||||
setComparedAchievements(null);
|
||||
|
||||
if (userDetails?.id == userId) {
|
||||
setOtherUserAchievements([]);
|
||||
return;
|
||||
}
|
||||
|
||||
if (objectId && shop && userId) {
|
||||
window.electron
|
||||
.getGameAchievements(objectId, shop as GameShop, userId)
|
||||
.then((achievements) => {
|
||||
setOtherUserAchievements(achievements);
|
||||
});
|
||||
.getComparedUnlockedAchievements(objectId, shop as GameShop, userId)
|
||||
.then(setComparedAchievements);
|
||||
}
|
||||
}, [objectId, shop, userId]);
|
||||
|
||||
const otherUserId = userDetails?.id === userId ? null : userId;
|
||||
|
||||
const otherUser = otherUserId
|
||||
? {
|
||||
userId: otherUserId,
|
||||
displayName: displayName || "",
|
||||
achievements: otherUserAchievements || [],
|
||||
profileImageUrl: profileImageUrl || "",
|
||||
}
|
||||
: null;
|
||||
const otherUser = useMemo(() => {
|
||||
if (!otherUserId || !comparedAchievements) return null;
|
||||
|
||||
return {
|
||||
userId: otherUserId,
|
||||
displayName: comparedAchievements.otherUser.displayName,
|
||||
profileImageUrl: comparedAchievements.otherUser.profileImageUrl,
|
||||
totalAchievementCount:
|
||||
comparedAchievements.otherUser.totalAchievementCount,
|
||||
unlockedAchievementCount:
|
||||
comparedAchievements.otherUser.unlockedAchievementCount,
|
||||
};
|
||||
}, [otherUserId, comparedAchievements]);
|
||||
|
||||
return (
|
||||
<GameDetailsContextProvider
|
||||
|
@ -70,17 +70,23 @@ export default function Achievements() {
|
|||
>
|
||||
<GameDetailsContextConsumer>
|
||||
{({ isLoading, achievements }) => {
|
||||
const showSkeleton =
|
||||
isLoading ||
|
||||
achievements === null ||
|
||||
(otherUserId && comparedAchievements === null);
|
||||
|
||||
return (
|
||||
<SkeletonTheme
|
||||
baseColor={vars.color.background}
|
||||
highlightColor="#444"
|
||||
>
|
||||
{isLoading ||
|
||||
achievements === null ||
|
||||
(otherUserId && otherUserAchievements === null) ? (
|
||||
{showSkeleton ? (
|
||||
<AchievementsSkeleton />
|
||||
) : (
|
||||
<AchievementsContent otherUser={otherUser} />
|
||||
<AchievementsContent
|
||||
otherUser={otherUser}
|
||||
comparedAchievements={comparedAchievements!}
|
||||
/>
|
||||
)}
|
||||
</SkeletonTheme>
|
||||
);
|
||||
|
|
|
@ -0,0 +1,110 @@
|
|||
import type { ComparedAchievements } from "@types";
|
||||
import * as styles from "./achievements.css";
|
||||
import { CheckCircleIcon, LockIcon } from "@primer/octicons-react";
|
||||
import { useDate } from "@renderer/hooks";
|
||||
import { SPACING_UNIT } from "@renderer/theme.css";
|
||||
|
||||
export interface ComparedAchievementListProps {
|
||||
achievements: ComparedAchievements;
|
||||
}
|
||||
|
||||
export function ComparedAchievementList({
|
||||
achievements,
|
||||
}: ComparedAchievementListProps) {
|
||||
const { formatDateTime } = useDate();
|
||||
|
||||
return (
|
||||
<ul className={styles.list}>
|
||||
{achievements.achievements.map((achievement, index) => (
|
||||
<li
|
||||
key={index}
|
||||
className={styles.listItem}
|
||||
style={{
|
||||
display: "grid",
|
||||
gridTemplateColumns: achievement.onwerUserStat
|
||||
? "3fr 1fr 1fr"
|
||||
: "3fr 2fr",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
flexDirection: "row",
|
||||
alignItems: "center",
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
}}
|
||||
>
|
||||
<img
|
||||
className={styles.listItemImage({
|
||||
unlocked: true,
|
||||
})}
|
||||
src={achievement.icon}
|
||||
alt={achievement.displayName}
|
||||
loading="lazy"
|
||||
/>
|
||||
<div>
|
||||
<h4>{achievement.displayName}</h4>
|
||||
<p>{achievement.description}</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{achievement.onwerUserStat ? (
|
||||
achievement.onwerUserStat.unlocked ? (
|
||||
<div
|
||||
style={{
|
||||
whiteSpace: "nowrap",
|
||||
display: "flex",
|
||||
flexDirection: "row",
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
justifyContent: "center",
|
||||
}}
|
||||
>
|
||||
<CheckCircleIcon />
|
||||
<small>
|
||||
{formatDateTime(achievement.onwerUserStat.unlockTime!)}
|
||||
</small>
|
||||
</div>
|
||||
) : (
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
padding: `${SPACING_UNIT}px`,
|
||||
justifyContent: "center",
|
||||
}}
|
||||
>
|
||||
<LockIcon />
|
||||
</div>
|
||||
)
|
||||
) : null}
|
||||
|
||||
{achievement.otherUserStat.unlocked ? (
|
||||
<div
|
||||
style={{
|
||||
whiteSpace: "nowrap",
|
||||
display: "flex",
|
||||
flexDirection: "row",
|
||||
gap: `${SPACING_UNIT}px`,
|
||||
justifyContent: "center",
|
||||
}}
|
||||
>
|
||||
<CheckCircleIcon />
|
||||
<small>
|
||||
{formatDateTime(achievement.otherUserStat.unlockTime!)}
|
||||
</small>
|
||||
</div>
|
||||
) : (
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
padding: `${SPACING_UNIT}px`,
|
||||
justifyContent: "center",
|
||||
}}
|
||||
>
|
||||
<LockIcon />
|
||||
</div>
|
||||
)}
|
||||
</li>
|
||||
))}
|
||||
</ul>
|
||||
);
|
||||
}
|
|
@ -24,6 +24,8 @@ const fakeAchievements: UserAchievement[] = [
|
|||
hidden: false,
|
||||
description: "Chop down your first tree.",
|
||||
icon: "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/apps/105600/0fbb33098c9da39d1d4771d8209afface9c46e81.jpg",
|
||||
icongray:
|
||||
"https://cdn.akamai.steamstatic.com/steamcommunity/public/images/apps/105600/0fbb33098c9da39d1d4771d8209afface9c46e81.jpg",
|
||||
unlocked: true,
|
||||
unlockTime: Date.now(),
|
||||
},
|
||||
|
@ -32,6 +34,8 @@ const fakeAchievements: UserAchievement[] = [
|
|||
name: "",
|
||||
hidden: false,
|
||||
icon: "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/apps/105600/0a6ff6a36670c96ceb4d30cf6fd69d2fdf55f38e.jpg",
|
||||
icongray:
|
||||
"https://cdn.akamai.steamstatic.com/steamcommunity/public/images/apps/105600/0a6ff6a36670c96ceb4d30cf6fd69d2fdf55f38e.jpg",
|
||||
unlocked: false,
|
||||
unlockTime: null,
|
||||
},
|
||||
|
@ -40,6 +44,8 @@ const fakeAchievements: UserAchievement[] = [
|
|||
name: "",
|
||||
hidden: false,
|
||||
icon: "https://cdn.akamai.steamstatic.com/steamcommunity/public/images/apps/105600/2d10311274fe7c92ab25cc29afdca86b019ad472.jpg",
|
||||
icongray:
|
||||
"https://cdn.akamai.steamstatic.com/steamcommunity/public/images/apps/105600/2d10311274fe7c92ab25cc29afdca86b019ad472.jpg",
|
||||
unlocked: false,
|
||||
unlockTime: null,
|
||||
},
|
||||
|
|
|
@ -46,7 +46,7 @@ export function ProfileContent() {
|
|||
}, [userProfile]);
|
||||
|
||||
const buildUserGameDetailsPath = (game: UserGame) => {
|
||||
if (!userProfile?.hasActiveSubscription) {
|
||||
if (!userProfile?.hasActiveSubscription || game.achievementCount === 0) {
|
||||
return buildGameDetailsPath({
|
||||
...game,
|
||||
objectId: game.objectId,
|
||||
|
@ -56,8 +56,6 @@ export function ProfileContent() {
|
|||
const userParams = userProfile
|
||||
? {
|
||||
userId: userProfile.id,
|
||||
displayName: userProfile.displayName,
|
||||
profileImageUrl: userProfile.profileImageUrl,
|
||||
}
|
||||
: undefined;
|
||||
|
||||
|
@ -174,55 +172,56 @@ export function ProfileContent() {
|
|||
{formatPlayTime(game.playTimeInSeconds)}
|
||||
</small>
|
||||
|
||||
{userProfile.hasActiveSubscription && (
|
||||
<div
|
||||
style={{
|
||||
color: "white",
|
||||
width: "100%",
|
||||
display: "flex",
|
||||
flexDirection: "column",
|
||||
}}
|
||||
>
|
||||
{userProfile.hasActiveSubscription &&
|
||||
game.achievementCount > 0 && (
|
||||
<div
|
||||
style={{
|
||||
color: "white",
|
||||
width: "100%",
|
||||
display: "flex",
|
||||
justifyContent: "space-between",
|
||||
marginBottom: 8,
|
||||
color: vars.color.muted,
|
||||
flexDirection: "column",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
justifyContent: "space-between",
|
||||
marginBottom: 8,
|
||||
color: vars.color.muted,
|
||||
}}
|
||||
>
|
||||
<TrophyIcon size={13} />
|
||||
<div
|
||||
style={{
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
gap: 8,
|
||||
}}
|
||||
>
|
||||
<TrophyIcon size={13} />
|
||||
<span>
|
||||
{game.unlockedAchievementCount} /{" "}
|
||||
{game.achievementCount}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<span>
|
||||
{game.unlockedAchievementCount} /{" "}
|
||||
{game.achievementCount}
|
||||
{formatDownloadProgress(
|
||||
game.unlockedAchievementCount /
|
||||
game.achievementCount
|
||||
)}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
<span>
|
||||
{formatDownloadProgress(
|
||||
<progress
|
||||
max={1}
|
||||
value={
|
||||
game.unlockedAchievementCount /
|
||||
game.achievementCount
|
||||
)}
|
||||
</span>
|
||||
game.achievementCount
|
||||
}
|
||||
className={styles.achievementsProgressBar}
|
||||
/>
|
||||
</div>
|
||||
|
||||
<progress
|
||||
max={1}
|
||||
value={
|
||||
game.unlockedAchievementCount /
|
||||
game.achievementCount
|
||||
}
|
||||
className={styles.achievementsProgressBar}
|
||||
/>
|
||||
</div>
|
||||
)}
|
||||
)}
|
||||
</div>
|
||||
|
||||
<img
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue