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https://github.com/hydralauncher/hydra.git
synced 2025-03-09 15:40:26 +00:00
perf: using local english cache in order to improve performance
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commit
301d9a5732
6 changed files with 190 additions and 108 deletions
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@ -98,7 +98,11 @@
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"got_it": "Got it",
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"no_shop_details": "Could not retrieve shop details.",
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"download_options": "Download options",
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"download_path": "Download path"
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"download_path": "Download path",
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"previous_screenshot": "Previous screenshot",
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"next_screenshot": "Next screenshot",
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"screenshot": "Screenshot {{number}}",
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"open_screenshot": "Open screenshot {{number}}"
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},
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"activation": {
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"title": "Activate Hydra",
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@ -94,7 +94,11 @@
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"got_it": "Entendi",
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"no_shop_details": "Não foi possível obter os detalhes da loja.",
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"download_options": "Opções de download",
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"download_path": "Diretório de download"
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"download_path": "Diretório de download",
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"previous_screenshot": "Captura de tela anterior",
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"next_screenshot": "Próxima captura de tela",
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"screenshot": "Captura de tela {{number}}",
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"open_screenshot": "Ver captura de tela {{number}}"
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},
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"activation": {
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"title": "Ativação",
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@ -1,4 +1,4 @@
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import { gameShopCacheRepository } from "@main/repository";
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import { gameShopCacheRepository, steamGameRepository } from "@main/repository";
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import { getSteamAppDetails } from "@main/services";
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import type { ShopDetails, GameShop, SteamAppDetails } from "@types";
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@ -9,18 +9,18 @@ const getLocalizedSteamAppDetails = (
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objectID: string,
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language: string
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): Promise<ShopDetails | null> => {
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const englishAppDetails = getSteamAppDetails(objectID, "english");
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if (language === "english") return englishAppDetails;
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if (language === "english") {
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return getSteamAppDetails(objectID, language);
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}
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return Promise.all([
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englishAppDetails,
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steamGameRepository.findOne({ where: { id: Number(objectID) } }),
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getSteamAppDetails(objectID, language),
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]).then(([appDetails, localizedAppDetails]) => {
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if (appDetails && localizedAppDetails) {
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]).then(([steamGame, localizedAppDetails]) => {
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if (steamGame && localizedAppDetails) {
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return {
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...localizedAppDetails,
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name: appDetails.name,
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name: steamGame.name,
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};
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}
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@ -57,6 +57,7 @@ i18n
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},
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})
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.then(() => {
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i18n.changeLanguage("pt-BR");
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window.electron.updateUserPreferences({ language: i18n.language });
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});
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@ -1,3 +1,4 @@
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import { recipe } from "@vanilla-extract/recipes";
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import { SPACING_UNIT, vars } from "../../theme.css";
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import { style } from "@vanilla-extract/css";
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@ -13,7 +14,7 @@ export const gallerySliderMedia = style({
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width: "100%",
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height: "100%",
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display: "block",
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flexShrink: 0,
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flexShrink: "0",
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flexGrow: "0",
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transition: "translate 0.3s ease-in-out",
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borderRadius: "4px",
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@ -54,42 +55,77 @@ export const gallerySliderPreview = style({
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},
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});
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export const gallerySliderMediaPreview = style({
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cursor: "pointer",
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width: "20%",
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height: "20%",
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display: "block",
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flexShrink: 0,
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flexGrow: 0,
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opacity: 0.3,
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transition: "translate 0.3s ease-in-out, opacity 0.2s ease",
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borderRadius: "4px",
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border: `solid 1px ${vars.color.border}`,
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":hover": {
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opacity: "1",
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export const mediaPreviewButton = recipe({
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base: {
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cursor: "pointer",
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width: "20%",
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height: "20%",
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display: "block",
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flexShrink: "0",
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flexGrow: "0",
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opacity: "0.3",
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transition: "translate 0.3s ease-in-out, opacity 0.2s ease",
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borderRadius: "4px",
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border: `solid 1px ${vars.color.border}`,
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":hover": {
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opacity: "0.8",
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},
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},
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variants: {
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active: {
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true: {
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opacity: "1",
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},
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},
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},
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});
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export const gallerySliderMediaPreviewActive = style({
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opacity: 1,
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export const mediaPreview = style({
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width: "100%",
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height: "100%",
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display: "flex",
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flex: "1",
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});
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export const gallerySliderButton = style({
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all: "unset",
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display: "block",
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position: "absolute",
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top: 0,
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bottom: 0,
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padding: "1rem",
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cursor: "pointer",
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transition: "background-color 100ms ease-in-out",
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":hover": {
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backgroundColor: "rgb(0, 0, 0, 0.2)",
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export const gallerySliderButton = recipe({
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base: {
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position: "absolute",
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alignSelf: "center",
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cursor: "pointer",
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backgroundColor: "rgba(0, 0, 0, 0.4)",
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transition: "all 0.2s ease-in-out",
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borderRadius: "50%",
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color: vars.color.muted,
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width: "48px",
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height: "48px",
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":hover": {
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backgroundColor: "rgba(0, 0, 0, 0.6)",
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},
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":active": {
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transform: "scale(0.95)",
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},
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},
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variants: {
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direction: {
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left: {
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left: "0",
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marginLeft: `${SPACING_UNIT}px`,
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transform: `translateX(${-(48 + SPACING_UNIT)}px)`,
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},
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right: {
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right: "0",
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marginRight: `${SPACING_UNIT}px`,
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transform: `translateX(${48 + SPACING_UNIT}px)`,
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},
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},
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visible: {
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true: {
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transform: "translateX(0)",
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opacity: "1",
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},
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false: {
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opacity: "0",
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},
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},
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},
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});
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export const gallerySliderIcons = style({
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fill: vars.color.muted,
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width: "2rem",
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height: "2rem",
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});
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@ -1,7 +1,10 @@
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import { useEffect, useRef, useState } from "react";
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import { ShopDetails, SteamMovies, SteamScreenshot } from "@types";
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import { useEffect, useMemo, useRef, useState } from "react";
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import { ChevronRightIcon, ChevronLeftIcon } from "@primer/octicons-react";
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import type { ShopDetails } from "@types";
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import * as styles from "./gallery-slider.css";
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import { useTranslation } from "react-i18next";
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export interface GallerySliderProps {
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gameDetails: ShopDetails;
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@ -9,6 +12,12 @@ export interface GallerySliderProps {
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export function GallerySlider({ gameDetails }: GallerySliderProps) {
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const scrollContainerRef = useRef<HTMLDivElement>(null);
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const mediaContainerRef = useRef<HTMLDivElement>(null);
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const { t } = useTranslation("game_details");
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const hasScreenshots = gameDetails && gameDetails.screenshots.length;
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const hasMovies = gameDetails && gameDetails.movies?.length;
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const [mediaCount] = useState<number>(() => {
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if (gameDetails.screenshots && gameDetails.movies) {
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@ -23,7 +32,7 @@ export function GallerySlider({ gameDetails }: GallerySliderProps) {
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});
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const [mediaIndex, setMediaIndex] = useState<number>(0);
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const [arrowShow, setArrowShow] = useState(false);
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const [showArrows, setShowArrows] = useState(false);
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const showNextImage = () => {
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setMediaIndex((index: number) => {
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@ -45,6 +54,20 @@ export function GallerySlider({ gameDetails }: GallerySliderProps) {
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setMediaIndex(0);
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}, [gameDetails]);
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useEffect(() => {
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if (hasMovies && mediaContainerRef.current) {
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mediaContainerRef.current.childNodes.forEach((node, index) => {
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if (node instanceof HTMLVideoElement) {
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if (index == mediaIndex) {
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node.play();
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} else {
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node.pause();
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}
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}
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});
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}
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}, [hasMovies, mediaContainerRef, mediaIndex]);
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useEffect(() => {
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if (scrollContainerRef.current) {
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const container = scrollContainerRef.current;
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@ -55,93 +78,107 @@ export function GallerySlider({ gameDetails }: GallerySliderProps) {
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}
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}, [gameDetails, mediaIndex, mediaCount]);
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const hasScreenshots = gameDetails.screenshots.length;
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const hasMovies = gameDetails.movies?.length;
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const previews = useMemo(() => {
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const screenshotPreviews =
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gameDetails?.screenshots.map(({ id, path_thumbnail }) => ({
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id,
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thumbnail: path_thumbnail,
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})) ?? [];
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if (gameDetails?.movies) {
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const moviePreviews = gameDetails.movies.map(({ id, thumbnail }) => ({
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id,
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thumbnail,
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}));
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return [...moviePreviews, ...screenshotPreviews];
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}
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return screenshotPreviews;
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}, [gameDetails]);
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return (
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<>
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{hasScreenshots && (
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<div className={styles.gallerySliderContainer}>
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<div
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onMouseEnter={() => setArrowShow(true)}
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onMouseLeave={() => setArrowShow(false)}
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onMouseEnter={() => setShowArrows(true)}
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onMouseLeave={() => setShowArrows(false)}
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className={styles.gallerySliderAnimationContainer}
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ref={mediaContainerRef}
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>
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{gameDetails.movies &&
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gameDetails.movies.map((video: SteamMovies) => (
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gameDetails.movies.map((video) => (
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<video
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key={video.id}
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controls
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className={styles.gallerySliderMedia}
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poster={video.thumbnail}
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style={{ translate: `${-100 * mediaIndex}%` }}
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autoPlay
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loop
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muted
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tabIndex={-1}
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>
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<source src={video.webm.max.replace("http", "https")} />
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<source src={video.mp4.max.replace("http", "https")} />
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</video>
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))}
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{hasScreenshots &&
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gameDetails.screenshots.map(
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(image: SteamScreenshot, i: number) => (
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<img
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key={"image-" + i}
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className={styles.gallerySliderMedia}
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src={image.path_full}
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style={{ translate: `${-100 * mediaIndex}%` }}
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/>
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)
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)}
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{arrowShow && (
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<>
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<button
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onClick={showPrevImage}
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type="button"
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className={styles.gallerySliderButton}
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style={{ left: 0 }}
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>
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<ChevronLeftIcon className={styles.gallerySliderIcons} />
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</button>
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<button
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onClick={showNextImage}
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type="button"
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className={styles.gallerySliderButton}
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style={{ right: 0 }}
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>
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<ChevronRightIcon className={styles.gallerySliderIcons} />
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</button>
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</>
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)}
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</div>
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<div className={styles.gallerySliderPreview} ref={scrollContainerRef}>
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{hasMovies &&
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gameDetails.movies?.map((video: SteamMovies, i: number) => (
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gameDetails.screenshots.map((image, i) => (
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<img
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key={video.id}
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onClick={() => setMediaIndex(i)}
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src={video.thumbnail}
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className={`${styles.gallerySliderMediaPreview} ${mediaIndex === i ? styles.gallerySliderMediaPreviewActive : ""}`}
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key={image.id}
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className={styles.gallerySliderMedia}
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src={image.path_full}
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style={{ translate: `${-100 * mediaIndex}%` }}
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alt={t("screenshot", { number: i + 1 })}
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/>
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))}
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{hasScreenshots &&
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gameDetails.screenshots.map(
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(image: SteamScreenshot, i: number) => (
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<img
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key={"image-thumb-" + i}
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onClick={() =>
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setMediaIndex(
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i + (gameDetails.movies ? gameDetails.movies.length : 0)
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)
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}
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className={`${styles.gallerySliderMediaPreview} ${mediaIndex === i + (gameDetails.movies ? gameDetails.movies.length : 0) ? styles.gallerySliderMediaPreviewActive : ""}`}
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src={image.path_full}
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/>
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)
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)}
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<button
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onClick={showPrevImage}
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type="button"
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className={styles.gallerySliderButton({
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visible: showArrows,
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direction: "left",
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})}
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aria-label={t("previous_screenshot")}
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tabIndex={0}
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>
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<ChevronLeftIcon size={36} />
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</button>
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<button
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onClick={showNextImage}
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type="button"
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className={styles.gallerySliderButton({
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visible: showArrows,
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direction: "right",
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})}
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aria-label={t("next_screenshot")}
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tabIndex={0}
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>
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<ChevronRightIcon size={36} />
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</button>
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</div>
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<div className={styles.gallerySliderPreview} ref={scrollContainerRef}>
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{previews.map((media, i) => (
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<button
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key={media.id}
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type="button"
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className={styles.mediaPreviewButton({
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active: mediaIndex === i,
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})}
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onClick={() => setMediaIndex(i)}
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aria-label={t("open_screenshot", { number: i + 1 })}
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>
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<img
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src={media.thumbnail}
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className={styles.mediaPreview}
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alt={t("screenshot", { number: i + 1 })}
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/>
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</button>
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))}
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</div>
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</div>
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)}
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|
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