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feat: use sound lib
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parent
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commit
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2 changed files with 13 additions and 7 deletions
11
package.json
11
package.json
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@ -51,7 +51,7 @@
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"color.js": "^1.2.0",
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"create-desktop-shortcuts": "^1.11.0",
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"date-fns": "^3.6.0",
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"dexie": "^4.0.8",
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"dexie": "^4.0.9",
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"electron-log": "^5.2.0",
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"electron-updater": "^6.3.9",
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"flexsearch": "^0.7.43",
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@ -64,12 +64,12 @@
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"lodash-es": "^4.17.21",
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"lottie-react": "^2.4.0",
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"parse-torrent": "^11.0.17",
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"piscina": "^4.5.1",
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"react-hook-form": "^7.53.0",
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"react-i18next": "^14.1.0",
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"react-loading-skeleton": "^3.4.0",
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"react-redux": "^9.1.1",
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"react-router-dom": "^6.22.3",
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"piscina": "^4.7.0",
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"sudo-prompt": "^9.2.1",
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"tar": "^7.4.3",
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"typeorm": "^0.3.20",
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@ -79,10 +79,11 @@
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"zod": "^3.23.8"
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},
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"devDependencies": {
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"@commitlint/cli": "^19.3.0",
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"@commitlint/config-conventional": "^19.2.2",
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"@types/sound-play": "^1.1.3",
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"@commitlint/cli": "^19.5.0",
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"@commitlint/config-conventional": "^19.5.0",
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"@electron-toolkit/eslint-config-prettier": "^2.0.0",
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"@electron-toolkit/eslint-config-ts": "^1.0.1",
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"@electron-toolkit/eslint-config-ts": "^2.0.0",
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"@electron-toolkit/tsconfig": "^1.0.1",
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"@sentry/vite-plugin": "^2.20.1",
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"@swc/core": "^1.4.16",
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@ -8,6 +8,7 @@ import { Toast } from "powertoast";
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import fs from "node:fs";
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import axios from "axios";
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import path from "node:path";
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import sound from "sound-play";
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const getGameIconNativeImage = async (gameId: number) => {
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try {
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@ -100,11 +101,15 @@ export const publishNewAchievementNotification = async (achievement: {
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title: "New achievement unlocked",
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message: achievement.displayName,
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icon: iconPath,
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sound: true,
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audio: "ms-appx:///resources/achievement.wav",
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silent: true,
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progress: {
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value: 30,
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valueOverride: "30/100 achievements",
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},
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}).show();
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const audioPath = path.join(app.getAppPath(), "resources", "achievement.wav");
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console.log(audioPath);
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sound.play(audioPath);
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};
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