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refactor: move executable name replate outside the forof
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1 changed files with 3 additions and 3 deletions
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@ -66,10 +66,10 @@ const findGamePathByProcess = (
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const hasProcess = processMap.get(exe);
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if (hasProcess) {
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const executableName = executable.name.replace(/\//g, "\\");
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for (const path of [...hasProcess]) {
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if (
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path.toLowerCase().endsWith(executable.name.replace(/\//g, "\\"))
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) {
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if (path.toLowerCase().endsWith(executableName)) {
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gameRepository.update(
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{ objectID: id, shop: "steam" },
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{ executablePath: path }
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