fix: improving adding soft deleted games to the library

This commit is contained in:
Chubby Granny Chaser 2024-05-13 23:05:25 +01:00
parent 6b7302ceac
commit 59b1f2d5a5

View file

@ -13,27 +13,25 @@ const addGameToLibrary = async (
gameShop: GameShop, gameShop: GameShop,
executablePath: string | null executablePath: string | null
) => { ) => {
const game = await gameRepository.findOne({ return gameRepository
where: { .update(
objectID,
},
});
if (game) {
return gameRepository.update(
{ {
id: game.id, objectID,
}, },
{ {
shop: gameShop, shop: gameShop,
status: null,
executablePath, executablePath,
isDeleted: false, isDeleted: false,
} }
)
.then(async ({ affected }) => {
if (!affected) {
const iconUrl = await getFileBase64(
await getSteamGameIconUrl(objectID)
); );
} else {
const iconUrl = await getFileBase64(await getSteamGameIconUrl(objectID));
return gameRepository.insert({ await gameRepository.insert({
title, title,
iconUrl, iconUrl,
objectID, objectID,
@ -41,6 +39,7 @@ const addGameToLibrary = async (
executablePath, executablePath,
}); });
} }
});
}; };
registerEvent(addGameToLibrary, { registerEvent(addGameToLibrary, {